Tchibo Mirror Quick Start Manual
Tchibo GmbH D-22290 Hamburg · 110767AB3X2XI · 2020-11IQ-Cube "Mirror"Dear CustomerThis unique IQ cube is solved using the same algorithmas the well known Rubik’s Cube with the 3 x 3 colouredsurfaces. Nevertheless it is a real challenge, even forthe most ambitious of puzzle-lovers!The surfaces are the same colour but different sizes,which makes the cube look very messy when twistedand makes solving the puzzle challenging.In this guide, we will explain the solution with thehelp of a coloured cube.By following the guide carefully and using a fair amountof patience and concentration, you should be able tosolve the cube in no time.To start off, give the cube a good mix up until all piecesare well jumbled.We hope you enjoy using this product. Best of luck!Your Tchibo TeamHow to solve the cubeThe IQ-cube comprises 6 surfaces, each made up of 9 pieces of different sizes.It can be helpful to pay attention to the corners on each piece: Rounded cornersalways point towards the middle piece in the final cube. The sharp corners arelocated on the edges.One surface with pieces of a certain thickness corresponds to one coloured surface.Example: the flattest pieces at the top correspond to the white surface.The solution for correctly arranging the IQ-cube can be broken down into a numberof goal stages. Theses can be solved – depending on the current state of the cube –by using various algorithms.In this context, an algorithm describes a specific sequence of turning movementscarried out once or, in some cases, repeatedly, which always produce the correctresult.The surface is always determined by the centre piece - even when all other piecesare at different heights, the surface around the "flattest" middle piece is alwaysconsidered the "flattest" surface.Of course, to begin with, the cube needs to be thoroughly mixed up before you canstart attempting to solve it.rounded corner– points towardsmiddle piecesharp corner– points outwardsturn clockwiseF = frontL = leftR = rightU = upD = down2F = 2x frontturn anti-clockwiseF' = frontL' = leftR' = rightU' = upD' = down2F' = 2x frontFLRUDF'L'R'U'D'Turning movements and algorithms2x 2xSolving the cube in 7 stagesGoal stages – starting from the flattest ("white") surface on the top of the cubeAs of stage 4, the cube is then solved with the "white" surface facing downwardscubeunsolved1) level 1:solve edges(white cross)3) level 2:solve edges4) level 3:align edges(yellow cross)5) level 3:arrange edges6) level 3:arrange corners7) level 3:solve cornersturn cube2) level 1:solve cornersCorner piece(3 colours)Edge piece(2 colours)Middle piece(1 colour)Corner piece(3 sides)"red"Edge piece(2 sides)Middle piece (1 side)"blue""white"very flatvery tall"yellow""yellow" |
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