Chapter 4User’s Guide 19Direct 3D SettingsThis tab allows you to adjust the values of Performance and Compatibility,Mipmapping and PCI Texture Memory Size for 3D games.1) Performance and Compatibility OptionsThis option contains items that allow you to set up the options influencing theperformance and compatibility in 3D games.2) Mipmap Detail LevelThis option allows you to set up the mipmap level for a higher performance orbetter image effects.3) PCI Texture Memory SizeThis option allows you to adjust the size of the PCI texture memory. For someapplications using the Direct3D technology, typing a higher value in this spinbox may significantly increase the performance. However, this option does notwork on display adapter using an AGP bus.4) Custom Direct3D Settings:This option allows you to save your settings for future reference.Chapter 4User’s Guide20OpenGL SettingsThis tab allows you to adjust the Performance and Compatibility Options for yourOpenGL application.1) Performance and Compatibility OptionsThis feature allows you to set up the various options influencing the performanceand compatibility in your OpenGL applications.2) Default Color Depth for TexturesThis option determines the default textures of a specific color depth in OpenGLapplications.3) Buffer Flipping ModeWhen running the OpenGL application under Full-Screen mode, turning on thepage- flipping function may significantly increase the performance.4) Vertical SyncThis option allows you to choose the type of vertical sync.