9.4.2 Hi-hat – Circuit ......................................................................................................... 4229.4.3 Hi-hat – Memory ........................................................................................................ 4249.4.4 Hi-hat – Hybrid ......................................................................................................... 4269.4.5 Creating a Pattern with Closed and Open Hi-hats ..................................................... 4289.5 The Toms .................................................................................................................................... 4299.5.1 Tom – Tronic .............................................................................................................. 4319.5.2 Tom – Fractal ............................................................................................................ 4339.5.3 Tom – Floor ................................................................................................................ 4379.5.4 Tom – High ................................................................................................................ 4399.6 The Percussions .......................................................................................................................... 4409.6.1 Percussion – Fractal .................................................................................................. 4429.6.2 Percussion – Kettle .................................................................................................... 4459.6.3 Percussion – Shaker .................................................................................................. 4479.7 The Cymbals ............................................................................................................................... 4519.7.1 Cymbal – Crash ......................................................................................................... 4539.7.2 Cymbal – Ride ........................................................................................................... 45510 Using Effects ............................................................................................................. 45810.1 Applying Effects to a Sound, a Group or the Master .................................................................... 45810.1.1 Adding an Effect ........................................................................................................ 45810.1.2 Other Operations on Effects ....................................................................................... 46510.1.3 Using the Side-Chain Input ....................................................................................... 46610.2 Applying Effects to External Audio .............................................................................................. 46910.2.1 Step 1: Configure MASCHINE Audio Inputs ................................................................ 46910.2.2 Step 2: Set up a Sound to Receive the External Input ................................................ 47110.2.3 Step 3: Load an Effect to Process an Input ................................................................ 47110.3 Creating a Send Effect ............................................................................................................... 472Table of ContentsMASCHINE 2 - Manual - 13