Editing a Single Program (sound)Editing ProgramsOnce familiar with the sounds that are available, select Program Mode(selected by pressing the PROG button), to select Program number 499.This is a very basic synthesizer sound which can be used as a startingpoint to create a new, more interesting sound for your own use.When this sound is played from the keyboard, it will be noticed that thevolume of the sound instantly reaches its maximum level when a key ispressed, and dies away instantaneously as soon as the key is released.The most useful editing controls on the KS4 / KS5 are found on the frontpanel and some of these will be now be used to modify (edit) this basicprogram.While playing the keyboard, adjust the Amplifier Envelope SUSTAIN con-trol. Notice how that the sound level when holding a key down changes.Set this control to just over half. Now adjust the RELEASE control. Noticehow, when a key on the keyboard is released the sound will now graduallydie away.How quickly the sound dies away depends on the setting of this control.The sound is still a little too bright. Adjust the FREQUENCY control in thefilter area. Notice how the sound becomes softer as the control is rotatedanticlockwise. Continue to make adjustments until a desired sound isheard. The first small edit is now complete!The edited Program must now be saved into a memory location if it is tobe needed for the future.Editing Drum MapsEditing Drum Maps sounds is similar to editing Standard Programs. It issometimes convenient to think of Drum Maps as whole batch of specialPrograms (the four Drum Maps available are numbered as ProgramBanks 5, 6, 7, & 8). However, there are some important differences tobear in mind when editing Drum Maps.1) Whenever a sound is selected from a Drum Map, all other soundslocated within the same Drum Map are immediately available for playingon the keyboard. Each keyboard note triggers a different percussionsound within the same Drum Map.The keyboard notes used to trigger a sound depend on the Program’sprogram number within the Drum Map. For example, Drum Map Program500 is always triggered by the lowest note, (C) Drum Map program 501 bythe next note upwards and so on.Note : If using a KS5 - When a Drum Map is selected, the range of Drumsounds available on the keyboard only covers four octaves (49 notes).2) It is the sound selected within the Drum Map which determines whichsound within the Drum Map is available for editing on the front panel. Onlyone Drum Map Program can be edited at a given time. See the followingparagraphs.3) In a Drum Map, there is only one set of Effects available. All sounds inthe Drum Map share the same single set of Effects settings. Therefore,altering any Effect while a Drum Map sound is selected will simultaneous-ly affect all other sounds within the same Drum Map. To edit a Drum Mapsound, press the DRUM EDIT button.The Drum bank previsouly selected (bank 500 when shipped from the fac-tory) will now be available to play across the keyboard.To edit a specific sound in the Drum Map, hold down the DRUM EDIT but-ton and press the key that corresponds to the sound to be edited.It is only possible to select a single Drum sound in a Drum Map for editingat any one time. If another Drum Program is selected before the previous-ly selected one is written to memory, any edits previously made will beimmediately lost.Once a drum sound has been selected, it can be edited in the same wayas a standard Program. This flexibility means that a great many newDrum or Precussion type sounds may easliy be created.Any edits made will only become apparrent when the currently selectedDrum Program is triggered from the keyboard. All other drum sounds willremain unaffected. The exception is a change to any Effects settings(Chorus, Delay, Pan etc). These are applied to all sounds within the DrumMap.When the standard Program Mode display is shown (available at any timeby pressing the PROG button), an asterisk before the Program’s locationnumber indicates whether the Program / Drum Map has been edited insome way. For example :Program’s name *101DrumsQUICK START GUIDEEditing a sound• 5 •SUSTAIN control RELEASE control