Oscillator Modulation MatrixSimply by pressing the desired “Source” ( the row of buttons on the left ) & the desired “Destination” ( the row of buttons on theright ) & adjusting the “Level” or “Mod Depth” knobs allows the creation of complex modulation setups easily. On older modularAnalogue Synthesisers this was done with “Patch” leads that physically connected the “Sources” & “Destinations” together.This allows some very powerful performance features to be implemented. i.e. It is possible to sweep the “Sync” effect, “Soften”effect, Pulse Width Modulation & alter the Mix of all three oscillators independently plus open the Filter Cutoff Frequency, Reducethe Filter Resonance, add lots more Distortion & Delay & reduce the Chorus & Reverb, all by simply moving the Mod Wheel for-ward! With the Modulation Matrix relationships like this are quick to set up & will transform a “static” sound into one with real“hands on” control & flexibility.This is where most synthesisers end, however the Nova features a very powerful Effect section. It could be said that effects are asmuch “part” of a sound as the raw sound itself, some of the larger old Analogue systems had built in spring reverb, & with thedevelopment of DSP technology digital effects have become available in modern synthesisers. However when in a “Multimbral”application all the sounds generally are passed through one set of effects.In the Nova a block of 7 effects is part of the “Program” & can be considered to be part of the synthesis engine. These includeDistortion, EQ, Reverb, Chorus/Flanger/Phaser, Delay, Panning & Comb Filter effects. These can simulate “Real World” effects likeEcho & Room Reverberation etc. Or they can be used to do really weird things to your sound! For details on what each effect does& how best to use them refer to the About Effects section part of this manual on page 16 for details.The best thing to do is just get in there & tweak those knobs, after all that’s why we put them there! Experiment & you’ll soon becreating your own sounds. Don’t worry about erasing the factory sounds in the memory. If you want, the factory sounds can berecalled. To do this refer to page 40 for details.soften mod depth wheellevelsyncpitchwidthmix lfo 1env 3env 2lfo 2ABOUT ANALOGUE SYNTHESIS15