Drum Map – Drum Map Sound MenuWaldorf Q User’s Manual 134Drum MapThe Q offers the creation of so-called Drum Maps, which are collections of 32 sounds that aremapped over the keyboard. You can use them to trigger drum or effect sounds that you don’t need toplay polyphonically with different pitches. A Multi program can hold one Drum Map, so, combinedwith the 16 part Multi mode of the Q, this gives you 15 + 32 = 47 different sounds at a time.To select a Drum Map, refer to the section Selecting Programs. In general, Drum Maps are stored inBank D of the Q’s internal or Bank E of the Q´s card memory. After you’ve selected a Drum Map, youcan edit its parameters in the Sound menu.Drum Map Sound MenuSelecting a Drum Map entry for editing is done by just playing a key on the keyboard. The upper leftcorner of the display shows the Drum Sound you are currently editing like this:#01 Techno Kick TC | C033With the Page Dial, you can select the various pages for the selected Drum Sound. When you turn thePage Dial further than the last page, the Q automatically jumps to the next Drum Sound’s first pageand vice versa.#02 TR66 Sidestk WMFC | C060Sound Bank and Number A…C 001…100Each Drum Map entry points to one Sound in memory. The display shows the Sound name in theupper row and the Sound bank and number in the lower row as follows:☞ To select a Sound for an Instrument:• Use the left display dial to select Bank A…C or X from which the Sound program istaken.• Use the right display dial to select the Sound program 001…100. A Drum Map in the internal memory can point to a Sound that is stored on card or vice versa.However, you should try to avoid to setup a Drum Map in internal memory that points to aSound on card because the Drum Map might sound strange if you haven’t inserted the correctcard.#01 Pan | Outputcenter |Main OutPan L64…center…R63Controls the stereo position of the selected Drum Map entry.Output Main Out / Sub Out 1 / Sub Out 2Sets the audio output of the selected Drum Map entry.