Basic Operation – Editing ParametersWaldorf Q User’s Manual 28Replacing Sounds in LayersIf you are not happy with one Sound of your Sound Layer, you can replace it at any time with adifferent Sound.+ To replace one Sound of a Layer:1. Press the Instrument button Inst. 1…Inst. 4 f that holds the Sound you want to replace.The LED above the Instrument button lights up fully.2. Select a Sound for this Instrument.Editing Sounds in LayersYou can edit individual Sounds in Layers. This helps you to fine-tune a Sound to match it to the soundcharacter of the Layer.+ To edit one Sound of a Layer:1. Press the Instrument button Inst. 1…Inst. 4 f that holds the Sound you want to replace.The LED above the Instrument button lights up fully.2. Now you can edit the Sound with the panel controls and its menus.Deactivating Sound Layers+ To deactivate a Sound Layer:• Press all Instrument buttons Inst. 1…Inst. 4 f that make up the Sound Layer.or• Press an Instrument button Inst. 1…Inst. 4 f that isn’t part of the Sound Layer.Editing ParametersIn order to change or edit a program in the Q, you must access the appropriate parameters.Depending on the type of parameters, there are different ways to achieve this:• The controls on the Q’s front panel offer direct access to the most important soundparameters. The panel is divided into several sections, each containing knobs and buttonsassociated with that section. By adjusting the controls on the panel, you have instantaccess to the sound. These parameters are called panel parameters.• Most sections offer an Edit button. Pressing this button calls up the display menu for thatsection. The display menu contains additional parameters that are not accessible directlyvia the control elements on the panel. These parameters are called display menuparameters.Edit BuffersWhenever you edit a program on the Q, the program is internally copied to an edit buffer. When youuse the Store function to save the edits, the program is copied back from the edit buffer to theinternal memory. The display shows an e behind the program number for every program that isactually in an edit buffer: