8.1 Drumsynths – General HandlingThis section describes the general use and features of the Drumsynths.Managing DrumsynthsDrumsynths are MASCHINE Plug-ins and, as such, they support all usual Plug-in actions andprocedures. Hence, to know how to load, remove, replace, insert, move, copy/paste Drum-synths, as well as how to adjust the Drumsynth parameters and load/save presets, please referto section ↑6.1, Plug-in Overview, where these are described in detail.8.1.1 Engines: Many Different Drums per DrumsynthEach of the available Drumsynths (Kick, Snare, Hi-hat, Tom, and Percussion) actually providesmany different drums: Indeed, each Drumsynth allows you to select a particular engine for gen-erating the drum sound. In the same Drumsynth each engine will have its own algorithm, pa-rameters, and sonic characteristics — it is in fact an entirely distinct drum. For example, theKick provides eight different engines! Some engines will create acoustic drums while otherswill rather produce electronic sounds.In each Drumsynth the first parameter (Engine) lets you select the engine you want to use.Most of the other parameters will depend on the selected engine.8.1.2 Common Parameter OrganizationAll Drumsynths have a similar parameter organization, both in the Control area of the Arrangeview and in the Plug-in Strip of the Mix view.Common Parameter Pages in the Control Area (Arrange View)In Arrange view, the parameters of all Drumsynths are grouped in similar ways in the Controlarea:Using the DrumsynthsDrumsynths – General HandlingMASCHINE - Manual - 336