When setting up complex routings, please take care to avoid feedback loops!In addition, the following points are worth noting:▪ CPU load: Send effects can be of great help to save CPU power. Using one reverb for manySounds and Groups instead of loading another reverb in each Sound/Group makes a big dif-ference on the CPU load. You can adjust at which extent the reverb must be applied oneach Sound/Group via the respective Level controls in their Output properties.▪ MIDI control: As with any other Sound, Sounds used as send effects can be controlled viaMIDI! This is not only true for all effect parameters (see ↑11.2.3, Controlling Parametersvia MIDI and Host Automation), but also for effects that require incoming notes (e.g., a vo-coder). See ↑11.2.1, Triggering Sounds via MIDI Notes for more information.▪ Use Patterns: You can create Patterns for your send effects to make them more lively. Sim-ply record some automation in Control or Step mode for the desired effect parameters — oreven record notes for effects requiring incoming notes (e.g., the vocoder mentioned above).13.4 Creating Multi-EffectsCreating a multi-effect unit is basically the same thing as creating a series of Sounds as sendeffects within a Group and arrange them as you see fit. Following the procedure described inthe previous section ↑13.3, Creating a Send Effect, in every Sound of the Group you can setup a send effect containing any number of effects, the only limit being the processing power ofyour computer! You can route Sounds within the Group to your liking: You can chain them all,keep them as separate effects to be used in parallel, build any combination of both, etc.Organizing Your Effects into Several SoundsIf you plan to build a multi-effects containing more than a few Effect Plug-ins in series, youhave many ways at your disposal. Since you can have any number of Effect Plug-ins in eachSound, you can set up the whole sequence of effects in series into one single Sound. Howeverit might be judicious to split your sequence of effects across several Sounds whose outputs aresent into the inputs of the next Sound (thereby re-building an equivalent sequence of effects).Doing this can have several advantages, e.g.:Using EffectsCreating Multi-EffectsMASCHINE - Manual - 656