5.1.5 Bypassing Plug-in SlotsYou can bypass (or “mute”) any Plug-in slot. When a Plug-in slot is bypassed, the Plug-in itcontains is temporarily removed from the signal flow and does not process the audio passingthrough the slot. Instead, the incoming audio is directly sent to the next Plug-in slot for furtherprocessing (or to the channel’s output if you bypass its last Plug-in slot).Bypassing Plug-in slots can be very useful in various situations, for example:▪ Bypassing and re-enabling an effect during a live performance.▪ Comparing the sound with and without an effect.▪ Troubleshooting complex effect chains and routings (“Where does this strange reverb tailcome from?”).To bypass a Plug-in, do the following:1. If you want to bypass a Plug-in of the Master, click the MASTER tab in the top left cornerof the Control area.2. If you want to bypass a Plug-in of a Group, click the desired Group on the left of the Ar-ranger, and click the GROUP tab in the top left corner of the Control area.3. If you want to bypass a Plug-in of a Sound, click the Group of its parent Group in the Ar-ranger, click the desired Sound slot on the left of the Pattern Editor, and click theSOUND tab in the top left corner of the Control area.4. In the Plug-in List, click the icon left to the Plug-in name (keys for an Instrument Plug-in,FX for an Effect Plug-in) to bypass this Plug-in.The Plug-in does not affect the sound anymore. The icon is grayed out to indicate thatthis slot is now bypassed.Working with Plug-insPlug-in OverviewMASCHINE 2 - Manual - 198