33RE3: Chorus 1 SpeedDisplayed as: Ch1RateInitial value: 20Range of adjustment: 0 to 127The Rate parameter controls the frequency of the Chorus processor’s dedicated LFO.Lower values give a lower frequency, and hence a sound whose characteristic changesmore gradually. A slow rate is generally more effective.RE4: Chorus 1 SyncDisplayed as: Ch1SyncInitial value: OffRange of adjustment: See table at page 40Chorus Rate may synchronised to the internal or external MIDI clock, using a wide varietyof tempos.RE5: Chorus 1 FeedbackDisplayed as: Ch1FbckInitial value: +10Range of adjustment: -64 to +63The Chorus processor has its own feedback path between output and input, and a certainamount of feedback will usually need to be applied to get an effective sound. Higher valueswill generally be needed when Phaser mode is selected. Negative values of Feedbackmean that the signal being fed back is phase-reversed.RE6: Chorus 1 DepthDisplayed as: Ch1DepthInitial value: 64Range of adjustment: 0 to 127The Depth parameter determines the amount of LFO modulation applied to the Chorusdelay time, and thus the overall depth of the effect. A value of zero produces no effect.RE7: Chorus 1 DelayDisplayed as: Ch1DelayInitial value: 64Range of adjustment: 0 to 127Chorus Delay is the actual delay that is used to generate the chorus/phaser effect. Dynami-cally altering this parameter will produce some interesting effects, though the difference insound between different static settings is not marked, unless Chorus Feedback is at a highvalue. The overall effect of Chorus Delay is more pronounced in Phaser mode.Modulating Chorus Delay with an LFO gives a much richer, dual chorus effect.RE8: Not used.Gator MenuThe built-in Gator is a very powerful Novation effect. In essence, it is similar to a NoiseGate, triggered by a repeating pattern derived from the internal or external MIDI clock. Thisbreaks a note up rhythmically. However, as well as being able to control the more “tradi-tional” sonic aspects of a Noise Gate, you can also edit the patterns, to create a sequenceup to 32 notes long, each note having its own volume, if desired. The pattern is savedwith any other changes you make to the Patch, so you can think of the Gator as a 32-stepvolume sequencer.Note that for the Gator to have its full effect, the FX Amount setting for the Slotinto which it is loaded needs to be at maximum - 127. In addition to this, the FXRouting coniguration will also have a bearing on its audibility.The UltraNova has one Gator. It can be loaded into any of the FX slots. Unlike the other FXMenus, the Gator Menu has two pages.Gator Menu Page 1 – gate parametersRE1: Not used.RE2: Gator On/OffDisplayed as: GtOn/OffInitial value: OffRange of adjustment: Off or OnThis switches the Gator effect on or off.RE3: Gator LatchDisplayed as: GtLatchInitial value: OffRange of adjustment: Off or OnWith the Latch Off, a note sounds only while its key is pressed. With Latch On, pressinga key will cause the note, modiied by its Gator pattern, to sound continuously. It is can-celled by setting GtLatch to Off again.RE4: Gator Rate SyncDisplayed as: GtRSyncInitial value: 16thRange of adjustment: See table at page 40The clock driving the Gator’s trigger is derived from the UltraNova’s master tempo clockand the BPM may be adjusted by RE8 in the Arpeggiator Menu. Gator Rate may synchro-nised to the internal or external MIDI clock, using a wide variety of tempos.RE5: Gator Key SyncDisplayed as: GtKSyncInitial value: OnRange of adjustment: Off or OnWhen Key Sync is On, every time you press a key, the Gator pattern restarts at its begin-ning. With Key Sync Off, the pattern continues independently in the background.RE6: Gator Edge SlewDisplayed as: GtSlewInitial value: 16Range of adjustment: 0 to 127Edge Slew controls the rise time of the triggering clock. This in turn controls how fast thegate opens and closes and thus whether the note has a sharp attack or a slight ‘fade-in”and “fade-out”. Higher values of GtSlew lengthen the rise time, and thus slow down thegate response.RE7: Gator HoldDisplayed as: GtHoldInitial value: 64Range of adjustment: 0 to 127The Gator Hold parameter controls how long the Noise Gate is open for once it has beentriggered, and thus the duration of the note heard. Note that this parameter is independentof the clock tempo or Rate Sync parameter, and that the note duration set by GtDecay isconstant, whatever speed the pattern is running at.RE8: Gator Left-Right DelayDisplayed as: GtL/RDelsInitial value: 0Range of adjustment: -64 to +63To enhance the effect of sequenced patterns further, the Gator includes a dedicated delayprocessor. When set to zero, the notes in the pattern are centrally located in the stereoimage. With positive values, the notes are panned hard left and a delayed repetition of thenote is panned hard right. The value of the parameter controls the delay time. With negativevalues, a pre-echo results (an echo which precedes the note). The stereo imaging is thesame, with the timed pattern note itself on the left and the pre-echo on the right.Gator Menu Page 2 – pattern editorThe pattern is depicted by the solid white characters to the right of the display, each ofwhich represents the level for that step. There are two rows of 16 characters (see tablepage 44) as {A} and {B} respectively. Each row’s 16 notes are further divided into 4 EditGroups, giving a total of 8 Groups. The height of the character represents the volume ofthe note within the sequence, which is also adjustable. See RE5-8 for more information.Note that in this menu page, the rotary encoders do not line up exactly above theareas of the LCD display they relate to.FX - EQ EQ EQBasLvl EQMidLvl EQTrbLvl EQBasFrq EQMidFrq EQTrbFrq0 0 0 64 64 64DELAY 1/2 DELAY1 Dly1Time Dly1Sync Dly1Fbck Dly1L/R Dly1Wdth DLy1Slew64 Off 64 1/1 127 127CHORUS 1-4CHORUS1 Ch1Type Ch1Rate Ch1Sync Ch1Fbck Ch1Depth Ch1DelayChorus 20 Off +10 64 64X- GATOR GATOR GtOn/Off GtLatch GtRSync GtKSync GtSlew GtDecay GtL/RdelOn Off 16th On 16 64 0GATOR GtMode EditGroup EEEE---- -------- ❚❚❚ ❚ ❚ ❚ ❚ ❚ ❚Mono16 1 -------- -------- ❚ ❚❚❚ ❚❚ ❚❚SYNTH Patch NameA000 Init ProgramCH BROWSE Patch Name Find By Category GenreA000 Init Program A000-D127 All AllTCH SAVE PATCHSAVE Posng *------- -------- Upper Lower Number PunctuateA o Init Program A a 0 spacePATCHSAVE Bank Patch Destination SaveCatg SaveGenreDest+C&G A 0 Init Program None NoneFX - EQ EQ EQBasLvl EQMidLvl EQTrbLvl EQBasFrq EQMidFrq EQTrbFrq0 0 0 64 64 64FX - DELAY 1/2 DELAY1 Dly1Time Dly1Sync Dly1Fbck Dly1L/R Dly1Wdth DLy1Slew64 Off 64 1/1 127 127FX - CHORUS 1-4CHORUS1 Ch1Type Ch1Rate Ch1Sync Ch1Fbck Ch1Depth Ch1DelayChorus 20 Off +10 64 64FX- GATOR GATOR GtOn/Off GtLatch GtRSync GtKSync GtSlew GtDecay GtL/RdelOn Off 16th On 16 64 0GATOR GtMode EditGroup EEEE---- -------- ❚❚❚ ❚ ❚ ❚ ❚ ❚ ❚Mono16 1 -------- -------- ❚ ❚❚❚ ❚❚ ❚❚SYNTH Patch NameA000 Init ProgramPATCH BROWSE Patch Name Find By Category GenreA000 Init Program A000-D127 All AllPATCH SAVE PATCHSAVE Posng *------- -------- Upper Lower Number PunctuateA o Init Program A a 0 spacePATCHSAVE Bank Patch Destination SaveCatg SaveGenreDest+C&G A 0 Init Program None NoneTWEAK Tweak1 Tweak2 Tweak3 Tweak4 Tweak5 Tweak6 Tweak7 Tweak8---- ---- ---- ---- ---- ---- ---- -------- ---- ---- ---- ---- ---- ---- ----