General Features220 Features GuideStation HuntingDescriptionIf a called extension is busy, Station Hunting redirects the incoming call to an idle extensionwithin the same Extension Group / Incoming Group.Idle extensions are automatically searched for according to the pre-determined hunting type.Extension GroupStation Hunting Group can be made up by assigning the group type of an Extension Group as"Circular" or "Terminate." Up to 128 Station Hunting Groups, each consisting of more thanone extension in the same tenant, can be created in the system.Incoming GroupStation Hunting Group can be made up by assigning the group type of an Incoming Group as"Terminate." Up to 96 Station Hunting Groups can be created in the system.Conditions• What if all extensions in the group are busy?If all of the searched extensions are busy, the system redirects the call to the overflowdestination assigned by System Programming Incoming Group, "[Overflow Setting] Destination – Day / Night" in the ProgrammingGuide>.• FWD / DND ModeIf the called extension is in Call Forwarding or Do Not Disturb mode, Station Huntingskips the extension by default. This can be changed by System Programming 3.3 Extension Group / 3.5 Incoming Group, "FWD / DND Mode" in the ProgrammingGuide>.• To leave the hunting group temporarily, use the Log-Out function.To re-join, use the Log-In function.Hunting Type DescriptionCircularThe extensions are searched in the order of the extension portphysical numbers (Installing additional cards may change theorder.) in a circular way, until an idle one is found.TerminateThe extensions are searched in the order of the extension portphysical numbers (Installing additional cards may change theorder.) in a linear way, until an idle one is found, or theextension with the highest physical number in the group isreached.Hunting Type DescriptionTerminate The idle extension is searched in the order assigned in theIncoming Group, always starting at the first assigned extension.