The Percussion provides following engines:▪ Fractal (default): ↑8.6.1, Percussion – Fractal.▪ Kettle: ↑8.6.2, Percussion – Kettle.▪ Shaker: ↑8.6.3, Percussion – Shaker.For more information on engines, see ↑8.1.1, Engines: Many Different Drums per Drumsynth. Forgeneral information on the Snare and the other Drumsynths, see ↑8.1, Drumsynths – General Han‐dling.8.6.1 Percussion – FractalThe Fractal engine is the default engine of the Percussion.The Fractal percussion mode is based on the feedback oscillator bank from the Fractal tom (see↑8.5.2, Tom – Fractal). It’s capable of a broad range of sounds, from bell‐like to metallic, cymbal‐like, subby, melodic, weird and twisted, and is intended to be played across the keyboard.The parameters described below are presented as they appear in the Control area (Arrange view).The same parameters are available in the Plug‐in panel within the Plug‐in Strip (Mix view). See↑12.4, The Plug‐in Strip for more information on this.Main PageElement DescriptionMAIN SectionEngine Selects the engine used in the Percussion Plug‐in. If you change this setting,please refer to ↑8.6, The Percussions.Tune Adjusts the pitch of the drum played by the middle C, measured in MIDI notenumbers and cents. Available values range from 60.00 to 108.00. The defaultvalue is 84.00. For more details see ↑8.1.5, Pitch Range, Tuning, and MIDINotes. Note that the pitch of this instrument is heavily dependent on the set‐tings on the Advanced page (see below).Decay Adjusts the duration of the sound’s tail, measured as a percentage. Availablevalues range from 0.0 to 100.0 % (default: 50.0 %).Using the DrumsynthsThe PercussionsMASCHINE ‐ オペレーション マニュアル ‐ 359