Operating ModeThis is used to select an operating mode for programming the mode specific pointers. Examples of operating modesare Day, Night or Holiday. This field does not set the operating mode for the system, that is done in the scheduletable. This selection allows you to program different destinations called event pointers for each mode.Press ENTER on this field and all the mode blocks will be displayed. Choose the mode for which you would like toprogram. If you select 'Default' it means all the time - unless another mode is entered to override the default setting.If you want the same setting to be in effect all the time, simply program the 'default' mode and leave the settings forall other modes blank.Call DirectorThis is used to program the target for specific conditions or events. To edit any of the event pointers, select the eventand press ENTER to bring up the Target Generator. Select and open the appropriate block type from the TargetGenerator pick list. Highlight and open and existing Block of that type or create a new block. Press 'Ctrl + O' toreview or edit the selected Block. The possible events are:NEXT Pointer The block to go to after the caller has listened to the announcement(s). Pressing ENTER at this fieldopens up a Target Generator. Choose an existing block to pass control to or select 'New' to create a newAnnouncement Block and press ENTER. Press ‘Ctrl + O’ to review or edit the selected block.NO-DATA Pointer The block to go to if there is no announcement recorded, but an Announcement Block exists.ESCAPE Pointer The block to go to if the caller presses the Escape digit to escape from an announcement (theEscape digit may be pressed anytime during the play of the announcement). It is recommended that the target blockbe the initial MENU Block. This allows the caller to return to the main options.NO-ENTRY Pointer This is the block to go to if the caller is prompted to replay the announcement and does notenter anything.Block Types and Descriptions33AAuuddiiooTTeexxtt LLiibbrraarriiaannPage 2 of 2