Native Instruments MASCHINE MK3 manuals
MASCHINE MK3
Table of contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Welcome to MASCHINE
- MASCHINE Documentation
- Document Conventions
- New Features in MASCHINE 2.6.9
- Basic Concepts
- Adjusting the MASCHINE User Interface
- Switching between Ideas View and Arranger View
- Showing/Hiding the Browser
- Showing/Hiding the Control Lane
- Common Operations
- Pinning a Mode on the Controller
- Undo/Redo
- List Overlay for Selectors
- Zoom and Scroll Overlays
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Extended Navigate Mode on Your Controller
- Using Two or More Hardware Controllers
- Touch Auto-Write Option
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Switching Instances
- Controlling Various Instances with Different Controllers
- Preferences
- Preferences – General
- Usage Data Tracking
- Preferences – Audio
- Preferences – MIDI
- Preferences – Default
- Preferences – Library
- Preferences – Plug-ins
- Preferences – Hardware
- Preferences – Colors
- Integrating MASCHINE into a MIDI Setup
- Sync to External MIDI Clock
- Send MIDI Clock
- Syncing MASCHINE using Ableton Link
- Using a Pedal with the MASCHINE Controller
- Browser Basics
- Browsing the Library vs. Browsing Your Hard Disks
- Searching and Loading Files from the Library
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Browsing by Product Category Using MASCHINE MK3
- Browsing by Product Vendor Using MASCHINE MK3
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank on the Controller
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Mode Tags
- List and Tag Overlays in the Browser
- Performing a Text Search
- Additional Browsing Tools
- Loading the Selected Files Automatically
- Auditioning Instrument Presets
- Auditioning Samples
- Loading Groups with Patterns
- Displaying File Information
- Using Favorites in the Browser
- Editing the Files' Tags and Properties
- The BANK
- The TYPES and MODES
- The PROPERTIES
- Loading and Importing Files from Your File System
- Using Favorites
- Using the Location Bar
- Navigating to Recent Locations
- Using the Result List
- Importing Files to the MASCHINE Library
- Locating Missing Samples
- Using Quick Browse
- Overview of the Sounds, Groups, and Master
- The Sound, Group, and Master Channels
- Similarities and Differences in Handling Sounds and Groups
- Selecting Multiple Sounds or Groups
- Managing Sounds
- Loading Sounds
- Pre-listening to Sounds
- Renaming Sound Slots
- Saving Sounds
- Copying and Pasting Sounds
- Moving Sounds
- Resetting Sound Slots
- Managing Groups
- Creating Groups
- Loading Groups
- Renaming Groups
- Saving Groups
- Copying and Pasting Groups
- Reordering Groups
- Deleting Groups
- Exporting MASCHINE Objects and Audio
- Saving a Group with its Samples
- Saving a Project with its Samples
- Exporting Audio
- Importing Third-Party File Formats
- Adjusting the Pads
- Choosing a Pad Mode
- Adjusting the Base Key
- Using Choke Groups
- Using Link Groups
- Adjusting the Key, Choke, and Link Parameters for Multiple Sounds
- Playing Tools
- Mute and Solo
- Choke All Notes
- Groove
- Level, Tempo, Tune, and Groove Shortcuts on Your Controller
- Tap Tempo
- Performance Features
- Selecting a Scale and Creating Chords
- Creating Arpeggios and Repeated Notes
- Swing on Note Repeat / Arp Output
- Using Lock Snapshots
- Using Extended Lock
- Recalling a Lock Snapshot
- Deleting a Lock Snapshot
- Triggering Lock Snapshots via MIDI
- Using the Smart Strip
- Pitch Mode
- Notes Mode
- Plug-in Overview
- First Plug-in Slot of Sounds: Choosing the Sound's Role
- Browser Plug-in Slot Selection
- Adjusting the Plug-in Parameters
- Using Side-Chain
- Moving Plug-ins
- Alternative: the Plug-in Strip
- Saving Plug-in Presets
- Recalling Plug-in Presets
- The Sampler Plug-in
- Page 1: Voice Settings / Engine
- Page 2: Pitch / Envelope
- Page 3: FX / Filter
- Page 4: Modulation
- Page 5: LFO
- Page 6: Velocity / Modwheel
- Using Native Instruments and External Plug-ins
- Using the VST/AU Plug-in Parameters
- Setting Up Your Own Parameter
- Using VST/AU Plug-in Presets
- Multiple-Output Plug-ins and Multitimbral Plug-ins
- Pattern Basics
- Pattern Editor Overview
- Navigating the Event Area
- Following the Playback Position in the Pattern
- Jumping to Another Playback Position in the Pattern
- Group View and Keyboard View
- Adjusting the Arrange Grid and the Pattern Length
- Adjusting the Step Grid and the Nudge Grid
- Recording Patterns in Real Time
- The Record Prepare Mode
- Using the Metronome
- Recording with Count-in
- Quantizing while Recording
- Recording Patterns with the Step Sequencer
- Editing Events in Step Mode
- Recording Modulation in Step Mode
- Editing Events
- Creating Events/Notes
- Selecting Events/Notes
- Editing Selected Events/Notes
- Deleting Events/Notes
- Cut, Copy, and Paste Events/Notes
- Quantizing Events/Notes
- Quantization While Playing
- Doubling a Pattern
- Adding Variation to Patterns
- Recording and Editing Modulation
- Which Parameters Are Modulatable
- Recording Modulation
- Creating and Editing Modulation in the Control Lane
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Selecting Patterns and Pattern Banks
- Creating Patterns
- Deleting Patterns
- Creating and Deleting Pattern Banks
- Naming Patterns
- Changing the Pattern's Color
- Duplicating, Copying, and Pasting Patterns
- Moving Patterns
- Adjusting Pattern Length in Fine Increments
- Importing/Exporting Audio and MIDI to/from Patterns
- Exporting MIDI from Patterns
- Importing MIDI to Patterns
- Audio Routing, Remote Control, and Macro Controls
- Audio Routing in MASCHINE
- Sending External Audio to Sounds
- Configuring the Main Output of Sounds and Groups
- Setting Up Auxiliary Outputs for Sounds and Groups
- Configuring the Master and Cue Outputs of MASCHINE
- Mono Audio Inputs
- Configuring External Inputs for Sounds in Mix View
- Using MIDI Control and Host Automation
- Triggering Sounds via MIDI Notes
- Triggering Scenes via MIDI
- Controlling Parameters via MIDI and Host Automation
- Selecting VST/AU Plug-in Presets via MIDI Program Change
- Creating Custom Sets of Parameters with the Macro Controls
- Macro Control Overview
- Assigning Macro Controls Using the Software
- Assigning Macro Controls Using the Controller
- Mix View Basics
- Mix View Elements
- The Mixer
- Displaying Groups vs. Displaying Sounds
- Adjusting the Mixer Layout
- Selecting Channel Strips
- Managing Your Channels in the Mixer
- Adjusting Settings in the Channel Strips
- Using the Cue Bus
- The Plug-in Chain
- The Plug-in Strip
- The Plug-in Header
- Panels for Drumsynths and Internal Effects
- Panel for the Sampler
- Custom Panels for Native Instruments Plug-ins
- Undocking a Plug-in Panel (Native Instruments and External Plug-ins Only)
- Controlling Your Mix from Your Controller
- Adjusting the Level and Pan in Mix Mode
- Mute and Solo in Mix Mode
- Plug-in Icons in Mix Mode
- Using the Drumsynths
- Drumsynths – General Handling
- Shared Parameters
- The Kicks
- Kick – Sub
- Kick – Tronic
- Kick – Dusty
- Kick – Grit
- Kick – Rasper
- Kick – Snappy
- Kick – Bold
- Kick – Maple
- Kick – Push
- The Snares
- Snare – Volt
- Snare – Bit
- Snare – Pow
- Snare – Sharp
- Snare – Airy
- Snare – Vintage
- Snare – Chrome
- Snare – Iron
- Snare – Clap
- Snare – Breaker
- The Hi-hats
- Hi-hat – Silver
- Hi-hat – Circuit
- Hi-hat – Memory
- Hi-hat – Hybrid
- Creating a Pattern with Closed and Open Hi-hats
- The Toms
- Tom – Tronic
- Tom – Fractal
- Tom – Floor
- Tom – High
- The Percussions
- Percussion – Fractal
- Percussion – Kettle
- Percussion – Shaker
- The Cymbals
- Cymbal – Crash
- Cymbal – Ride
- Using the Bass Synth
- Bass Synth – General Handling
- Bass Synth Parameters
- Using Effects
- Other Operations on Effects
- Using the Side-Chain Input
- Applying Effects to External Audio
- Step 2: Set up a Sound to Receive the External Input
- Step 3: Load an Effect to Process an Input
- Creating a Send Effect
- Step 2: Route Audio to the Send Effect
- A Few Notes on Send Effects
- Creating Multi-Effects
- Effect Reference
- Dynamics
- Gate
- Transient Master
- Limiter
- Maximizer
- Filtering Effects
- Filter
- Cabinet
- Modulation Effects
- Flanger
- Freq Shifter
- Phaser
- Spatial and Reverb Effects
- Metaverb
- Reflex
- Reverb (Legacy)
- Reverb
- Reverb Hall
- Plate Reverb
- Delays
- Grain Delay
- Grain Stretch
- Resochord
- Distortion Effects
- Lofi
- Saturator
- Analog Distortion
- Perform FX
- Burst Echo
- Reso Echo
- Ring
- Stutter
- Tremolo
- Scratcher
- Arranger Basics
- Navigating the Arranger
- Following the Playback Position in Your Project
- Jumping to Other Sections
- Using Ideas View
- Creating Scenes
- Assigning and Removing Patterns
- Selecting Scenes
- Deleting Scenes
- Duplicating Scenes
- Reordering Scenes
- Making Scenes Unique
- Naming Scenes
- Changing the Color of a Scene
- Using Arranger View
- Creating Sections
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Adjusting the Length of a Section Using the Software
- Adjusting the Length of a Section Using the Controller
- Duplicating Sections
- Making Sections Unique
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Enabling Auto Length
- Looping
- Setting the Loop Range Using the Controller
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Opening the Sample Editor
- Recording a Sample
- Selecting the Source and the Recording Mode
- Arming, Starting, and Stopping the Recording
- Checking Your Recordings
- Location and Name of Your Recorded Samples
- Editing a Sample
- Audio Editing Functions
- Slicing a Sample
- Opening the Slice
- Adjusting the Slicing Settings
- Live Slicing
- Delete All Slices
- Applying the Slicing
- Mapping Samples to Zones
- Opening the Zone
- Zone Page Overview
- Selecting and Managing Zones in the Zone List
- Selecting and Editing Zones in the Map View
- Editing Zones in the Sample View
- Adjusting the Zone Settings
- Adding Samples to the Sample Map
- Preparations
- Name and Color Your Groups, Patterns, Sounds and Scenes
- Use Scene Mode and Tweak the Loop Range
- Special Tricks
- Troubleshooting
- Registration Support
- Glossary
- Index
MASCHINE MK3
Table of contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- welcome to maschine
- Documentation Overview
- In This Document
- Document Conventions
- Setting Up MASCHINE
- Basic Audio Configuration
- Using Your Controller as Audio Device in the MASCHINE Software
- Selecting the MASCHINE Controller as Audio Device in Other Music Software
- Selecting the MASCHINE Controller as Default Audio Output Device in Your Operat ing System
- Setup Examples
- Connecting Headphones
- MASCHINE in a Recording Setup
- Connecting a Dynamic Microphone
- Connecting Line Level Equipment (Synthesizer / Computer / Mixer Line Out)
- Connecting a Pedal
- first steps
- Loading a Drum Kit from the Factory Library
- Playing with the Pads
- Recording Your First Pattern
- Playing with Your Pattern
- Using Note Repeat
- Saving Your Project
- Building Your Own Drum Kit
- Customizing Your Drum Kit
- Loading a Drumsynth
- Loading a Drumsynth into a Plug-in List on the Controller
- Adjusting Volume, Swing and Tempo
- Changing the Color of Your Sounds
- Moving your Sounds and Groups
- Creating Beats
- Your Pattern in the Software
- Doubling the Pattern and Adding a Variation
- Quantizing the Rhythm
- Adding a Second Pattern
- Adjusting the Pattern Length
- Recording a New Pattern Using the Count-in
- Switching Patterns
- Adding a Bass Line
- Selecting Another Group
- Renaming and Coloring the Group
- Using an Instrument Plug-in for the Bass
- Browsing the MASSIVE Presets
- Switching to Keyboard Mode
- Adjusting the Root Note for the Pads
- Recording a Bass Line
- Recording Another Bass Pattern
- Accessing the Plug-in Parameters
- applying effects
- Loading Effects
- Playing with Effects
- Practice Makes Perfect
- Modulating Effect Parameters
- Recording Modulation
- Editing Modulation
- Creating Beats with the Step Sequencer
- Building Up a Beat in Step Mode
- Adjusting the Pattern Length in Step Mode
- Recording Modulation in Step Mode
- A Few Notes on Step Mode
- Adjusting the Step Grid
- creating scenes
- Assigning Patterns to Scenes
- Managing Scenes
- Renaming and Coloring Scene Slots
- Playing Live
- Creating an Arrangement
- Creating your First Section
- Assigning a Scene to a Section
- Managing Sections
- Adjusting the Length of a Section Using the Software
- Adjusting the Length of a Section Using the Controller
- Duplicating and Removing Sections
- Selecting a Loop Range
- Using Advanced Features
- Using Macro Controls
- Macro Control Overview
- Assigning Macro Controls on the Controller
- Assigning Macro Controls in the Software
- Using Other Sound Sources
- Using Sounds and Groups as Sound Source
- Using an External Sound Source
- Sampling
- How to Sample
- Editing, Slicing and Mapping Your Sample
- quick reference
- Controlling the Software Views from Your Controller
- MASCHINE Project Overview
- Sound Content
- Arrangement
- MASCHINE Hardware Overview
- Control Section
- Edit Section
- Performance Section
- Group Section
- Pad Section
- Rear Panel
- maschine software overview
- Header
- Browser
- Arranger
- Control Area
- Pattern Editor
- troubleshooting
- Registration Support
- Glossary
- Index
MASCHINE MK3
Table of contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Welcome to MASCHINE
- MASCHINE Documentation
- Document Conventions
- New Features in MASCHINE 2.7
- Basic Concepts
- Adjusting the MASCHINE User Interface
- Switching between Ideas View and Arranger View
- Showing/Hiding the Browser
- Showing/Hiding the Control Lane
- Common Operations
- Pinning a Mode on the Controller
- Undo/Redo
- List Overlay for Selectors
- Zoom and Scroll Overlays
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Extended Navigate Mode on Your Controller
- Using Two or More Hardware Controllers
- Touch Auto-Write Option
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Switching Instances
- Preferences
- Preferences – General
- Preferences – Audio
- Preferences – MIDI
- Preferences – Default
- Preferences – Library
- Preferences – Plug-ins
- Preferences – Hardware
- Preferences – Colors
- Integrating MASCHINE into a MIDI Setup
- Sync to External MIDI Clock
- Send MIDI Clock
- Syncing MASCHINE using Ableton Link
- Using a Pedal with the MASCHINE Controller
- Browser Basics
- Browsing the Library vs. Browsing Your Hard Disks
- Searching and Loading Files from the Library
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Browsing by Product Category Using MASCHINE MK3
- Browsing by Product Vendor Using MASCHINE MK3
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank on the Controller
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Mode Tags
- List and Tag Overlays in the Browser
- Performing a Text Search
- Additional Browsing Tools
- Auditioning Instrument Presets
- Auditioning Samples
- Loading Groups with Patterns
- Loading Groups with Routing
- Using Favorites in the Browser
- Editing the Files' Tags and Properties
- The BANK
- The TYPES and MODES
- The PROPERTIES
- Loading and Importing Files from Your File System
- Using Favorites
- Using the Location Bar
- Navigating to Recent Locations
- Using the Result List
- Importing Files to the MASCHINE Library
- Locating Missing Samples
- Using Quick Browse
- Overview of the Sounds, Groups, and Master
- The Sound, Group, and Master Channels
- Similarities and Differences in Handling Sounds and Groups
- Selecting Multiple Sounds or Groups
- Managing Sounds
- Loading Sounds
- Pre-listening to Sounds
- Renaming Sound Slots
- Saving Sounds
- Copying and Pasting Sounds
- Moving Sounds
- Resetting Sound Slots
- Managing Groups
- Creating Groups
- Loading Groups
- Renaming Groups
- Saving Groups
- Copying and Pasting Groups
- Reordering Groups
- Deleting Groups
- Exporting MASCHINE Objects and Audio
- Saving a Group with its Samples
- Saving a Project with its Samples
- Exporting Audio
- Importing Third-Party File Formats
- Importing MPC Programs to Groups
- Adjusting the Pads
- Choosing a Pad Input Mode
- Adjusting the Base Key
- Using Choke Groups
- Using Link Groups
- Adjusting the Key, Choke, and Link Parameters for Multiple Sounds
- Playing Tools
- Mute and Solo
- Choke All Notes
- Groove
- Level, Tempo, Tune, and Groove Shortcuts on Your Controller
- Tap Tempo
- Performance Features
- Selecting a Scale and Creating Chords
- Creating Arpeggios and Repeated Notes
- Swing on Note Repeat / Arp Output
- Using Lock Snapshots
- Using Extended Lock
- Recalling a Lock Snapshot
- Deleting a Lock Snapshot
- Triggering Lock Snapshots via MIDI
- Using the Smart Strip
- Modulation Mode
- Notes Mode
- Plug-in Overview
- First Plug-in Slot of Sounds: Choosing the Sound's Role
- Loading, Removing, and Replacing a Plug-in
- Browser Plug-in Slot Selection
- Adjusting the Plug-in Parameters
- Using Side-Chain
- Alternative: the Plug-in Strip
- Saving Plug-in Presets
- Recalling Plug-in Presets
- Removing a Default Plug-in Preset
- The Sampler Plug-in
- Page 1: Voice Settings / Engine
- Page 2: Pitch / Envelope
- Page 3: FX / Filter
- Page 4: Modulation
- Page 5: LFO
- Page 6: Velocity / Modwheel
- Using Native Instruments and External Plug-ins
- Using the VST/AU Plug-in Parameters
- Setting Up Your Own Parameter
- Using VST/AU Plug-in Presets
- Multiple-Output Plug-ins and Multitimbral Plug-ins
- Using the Audio Plug-in
- Loading a Loop into the Audio Plug-in
- Using Loop Mode
- Using Gate Mode
- Using the Drumsynths
- Drumsynths – General Handling
- Shared Parameters
- The Kicks
- Kick – Sub
- Kick – Tronic
- Kick – Dusty
- Kick – Grit
- Kick – Rasper
- Kick – Snappy
- Kick – Bold
- Kick – Maple
- Kick – Push
- The Snares
- Snare – Volt
- Snare – Bit
- Snare – Pow
- Snare – Sharp
- Snare – Airy
- Snare – Vintage
- Snare – Chrome
- Snare – Iron
- Snare – Clap
- Snare – Breaker
- The Hi-hats
- Hi-hat – Silver
- Hi-hat – Circuit
- Hi-hat – Memory
- Hi-hat – Hybrid
- Creating a Pattern with Closed and Open Hi-hats
- The Toms
- Tom – Tronic
- Tom – Fractal
- Tom – Floor
- Tom – High
- The Percussions
- Percussion – Fractal
- Percussion – Kettle
- Percussion – Shaker
- The Cymbals
- Cymbal – Crash
- Cymbal – Ride
- Using the Bass Synth
- Bass Synth – General Handling
- Bass Synth Parameters
- Pattern Basics
- Pattern Editor Overview
- Navigating the Event Area
- Following the Playback Position in the Pattern
- Jumping to Another Playback Position in the Pattern
- Group View and Keyboard View
- Adjusting the Arrange Grid and the Pattern Length
- Adjusting the Step Grid and the Nudge Grid
- Recording Patterns in Real Time
- The Record Prepare Mode
- Using the Metronome
- Recording with Count-in
- Quantizing while Recording
- Editing Events in Step Mode
- Recording Modulation in Step Mode
- Editing Events with the Mouse: an Overview
- Creating Events/Notes
- Selecting Events/Notes
- Editing Selected Events/Notes
- Deleting Events/Notes
- Cut, Copy, and Paste Events/Notes
- Quantizing Events/Notes
- Quantization While Playing
- Doubling a Pattern
- Adding Variation to Patterns
- Recording and Editing Modulation
- Which Parameters Are Modulatable
- Recording Modulation
- Creating and Editing Modulation in the Control Lane
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Selecting Patterns and Pattern Banks
- Creating Patterns
- Deleting Patterns
- Creating and Deleting Pattern Banks
- Naming Patterns
- Changing the Pattern's Color
- Duplicating, Copying, and Pasting Patterns
- Moving Patterns
- Adjusting Pattern Length in Fine Increments
- Importing/Exporting Audio and MIDI to/from Patterns
- Exporting MIDI from Patterns
- Importing MIDI to Patterns
- Audio Routing, Remote Control, and Macro Controls
- Audio Routing in MASCHINE
- Sending External Audio to Sounds
- Configuring the Main Output of Sounds and Groups
- Setting Up Auxiliary Outputs for Sounds and Groups
- Configuring the Master and Cue Outputs of MASCHINE
- Mono Audio Inputs
- Configuring External Inputs for Sounds in Mix View
- Using MIDI Control and Host Automation
- Triggering Sounds via MIDI Notes
- Triggering Scenes via MIDI
- Controlling Parameters via MIDI and Host Automation
- Selecting VST/AU Plug-in Presets via MIDI Program Change
- Sending MIDI from Sounds
- Creating Custom Sets of Parameters with the Macro Controls
- Macro Control Overview
- Assigning Macro Controls Using the Software
- Assigning Macro Controls Using the Controller
- Controlling Your Mix
- Mix View Elements
- The Mixer
- Displaying Groups vs. Displaying Sounds
- Adjusting the Mixer Layout
- Selecting Channel Strips
- Managing Your Channels in the Mixer
- Adjusting Settings in the Channel Strips
- Using the Cue Bus
- The Plug-in Chain
- The Plug-in Strip
- The Plug-in Header
- Panels for Drumsynths and Internal Effects
- Panel for the Sampler
- Custom Panels for Native Instruments Plug-ins
- Undocking a Plug-in Panel (Native Instruments and External Plug-ins Only)
- Controlling Your Mix from the Controller
- Navigating Your Channels in Mix Mode
- Adjusting the Level and Pan in Mix Mode
- Mute and Solo in Mix Mode
- Applying Effects to a Sound, a Group or the Master
- Other Operations on Effects
- Using the Side-Chain Input
- Applying Effects to External Audio
- Step 2: Set up a Sound to Receive the External Input
- Step 3: Load an Effect to Process an Input
- Creating a Send Effect
- Step 2: Route Audio to the Send Effect
- A Few Notes on Send Effects
- Creating Multi-Effects
- Effect Reference
- Dynamics
- Gate
- Transient Master
- Limiter
- Maximizer
- Filtering Effects
- Filter
- Cabinet
- Modulation Effects
- Flanger
- Freq Shifter
- Phaser
- Spatial and Reverb Effects
- Metaverb
- Reflex
- Reverb (Legacy)
- Reverb
- Reverb Hall
- Plate Reverb
- Delays
- Grain Delay
- Grain Stretch
- Resochord
- Distortion Effects
- Lofi
- Saturator
- Analog Distortion
- Perform FX
- Burst Echo
- Reso Echo
- Ring
- Stutter
- Tremolo
- Scratcher
- Arranger Basics
- Navigating the Arranger
- Following the Playback Position in Your Project
- Jumping to Other Sections
- Using Ideas View
- Creating Scenes
- Assigning and Removing Patterns
- Selecting Scenes
- Deleting Scenes
- Creating and Deleting Scene Banks
- Clearing Scenes
- Reordering Scenes
- Making Scenes Unique
- Appending Scenes to Arrangement
- Naming Scenes
- Changing the Color of a Scene
- Using Arranger View
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Adjusting the Length of a Section Using the Software
- Adjusting the Length of a Section Using the Controller
- Duplicating Sections
- Making Sections Unique
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Enabling Auto Length
- Looping
- Playing with Sections
- Jumping to another Playback Position in Your Project
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Opening the Sample Editor
- Recording a Sample
- Selecting the Source and the Recording Mode
- Arming, Starting, and Stopping the Recording
- Checking Your Recordings
- Location and Name of Your Recorded Samples
- Editing a Sample
- Audio Editing Functions
- Slicing a Sample
- Opening the Slice
- Adjusting the Slicing Settings
- Live Slicing
- Delete All Slices
- Applying the Slicing
- Mapping Samples to Zones
- Zone Page Overview
- Selecting and Managing Zones in the Zone List
- Selecting and Editing Zones in the Map View
- Editing Zones in the Sample View
- Adjusting the Zone Settings
- Adding Samples to the Sample Map
- Preparations
- Name and Color Your Groups, Patterns, Sounds and Scenes
- Use Scene Mode and Tweak the Loop Range
- Special Tricks
- Troubleshooting
- Registration Support
- Glossary
- Index
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