E-60Song Memory Function2 Use the SONG MEMORY TRACK buttons to selectthe track you want to record to (2 through 6).Example: Select Track 2.3 Specify a tone number.• Pressing a TONE button or the DRAWBAR ORGANbutton displays the tone number and name on thedisplay. You can then use the number buttons, or the[+] (increase) and [–] (decrease) buttons to change thetone.• After changing the tone number, press any keyboardkey to clear the tone number and name screen, andreturn to the note input screen.4 Use the keyboard keys to input notes, or the [0]button to input rests.• At this time, the display shows the keyboard pressure(velocity). Use the [+] (increase) and [–] (decrease)buttons to change the velocity.• You can also input a chord.5 Use the number buttons to input the length of thenote or rest (page E-58).6 Repeat steps 4 and 5 to input more notes.7 Press the START/STOP button to end recordingwhen you are finished.NOTE• Use the procedure under “Correcting Mistakes WhileStep Recording” on this page to correct input mistakesyou make during step recording.• You can add on to a track that already contains recordeddata by selecting that track in step 2 of the aboveprocedure. Doing so automatically locates the steprecording start point at the first beat immediatelyfollowing the previously recorded data.• Whenever you are recording to Tracks 2 through 6, theentire keyboard functions as a melody keyboard,regardless of the current MODE button setting.• When playing back data recorded with Advanced Tonesat the beginning of multiple tracks, the keyboard usesthe DSP type of the Advanced Tone that is recorded inthe track with the largest track number.• When playing back a track that was recorded with anAdvanced Tone selected, they may be a slight delaybefore the first note of the track sounds. If this happens,try to insert a very short rest at the beginning of thetrack.738A-E-062AFlashTrack Contents After Step RecordingIn addition to notes and rests, the following data is alsorecorded to the track during step recording. This data isapplied whenever the track is played back.• Tone numberLevel Meter Contents During Record/Edit StandbyChannels 11 through 16 correspond to Tracks 1 through 6.Whenever the keyboard is in record or edit (page E-62)standby, the level meter display shows which tracks alreadycontain recorded data and which are still empty. Tracks withfour lit segments already contained recorded data, whiletracks with one lit segment are not yet recorded.Correcting Mistakes While StepRecordingMemory data can be thought of as a musical score thatprogresses from left to right, with the input point normallyat the far right of the recorded data.The procedure described here lets you move the input pointto the left in order to make changes in data you have alreadyinput. Note, however, that moving the input point to the leftand changing data automatically deletes all of the datarecorded to the right of the input point.Recording trackNot recording track