▪ The new Pattern is selected and displayed in the software’s Pattern Editor. You can thenmodify it both from your controller and in the software.▪ The new Pattern is referenced by a Clip for the selected Group in the current Scene. ThisClip replaces any previous Clip for the Group in that Scene (see chapter ↑13.3, Using Ar-ranger View for more on this).You don’t need to explicitly create a new empty Pattern before filling it with events: Ifno Pattern is selected, as soon as you record events a new Pattern will be created forthem! See section ↑7.4.2, Creating Events/Notes for more information on creatingevents.7.7.4 Deleting PatternsTo delete a Pattern:1. Open the Pattern Manager (see ↑7.7.1, The Pattern Manager and Pattern Mode).2. If necessary, select the Pattern bank containing the desired Pattern by clicking its padgrid on the right.The selected Pattern bank is surrounded by a white border and its Patterns appear in thelist on the left.Working with PatternsManaging PatternsMASCHINE MIKRO - Manual - 384