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Maschine MIKRO first page preview

Maschine MIKRO

Brand: Native Instruments | Category: Drums
Table of contents
  1. Table Of Contents
  2. Table Of Contents
  3. Table Of Contents
  4. Table Of Contents
  5. Table Of Contents
  6. Table Of Contents
  7. Table Of Contents
  8. Table Of Contents
  9. Table Of Contents
  10. Table Of Contents
  11. Table Of Contents
  12. Table Of Contents
  13. Table Of Contents
  14. Table Of Contents
  15. Table Of Contents
  16. Table Of Contents
  17. Table Of Contents
  18. Table Of Contents
  19. Welcome to MASCHINE
  20. Where to Start
  21. Manual Conventions
  22. Basic Concepts
  23. Adjusting the MASCHINE User Interface
  24. Adjusting the Size of the Interface
  25. Showing/Hiding the Browser
  26. Minimizing the Mixer
  27. Showing/Hiding the Control Lane
  28. Common Operations
  29. Switching Between the Master, Group, and Sound Level
  30. Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
  31. Undo/Redo
  32. Pinning a Mode on Your Controller
  33. Using Two or More Hardware Controllers
  34. Native Kontrol Standard
  35. Installing KONTAKT Instruments with NKS Support
  36. Loading NKS and Third-party Plug-ins from the Plug-in Menu
  37. Stand-Alone and Plug-in Mode
  38. Differences between Stand-Alone and Plug-in Mode
  39. Switching Instances
  40. Controlling Various Instances with Different Controllers
  41. Preferences – General
  42. Usage Data Tracking
  43. Preferences – Audio
  44. Preferences – MIDI
  45. Preferences – Default
  46. Preferences – Library
  47. Preferences – Plug-ins
  48. Preferences – Hardware
  49. Controller Menu in the Hardware Page of the Preferences Panel
  50. Preferences – Colors
  51. Integrating MASCHINE into Your MIDI Setup
  52. Send MIDI Clock
  53. Browser Basics
  54. Browsing the Library vs. Browsing Your Hard Disks
  55. Searching and Loading Files from the Library
  56. Selecting or Loading a Product and Selecting a Bank from the Browser
  57. Selecting a Product Category, a Product, a Bank, and a Sub-Bank
  58. Selecting a Product Category, a Product, a Bank, and a Sub-Bank on the Controller
  59. Selecting a File Type
  60. Choosing Between Factory and User Content
  61. Performing a Text Search
  62. Additional Browsing Tools
  63. Loading the Selected Files Automatically
  64. Pre-Listening to Your Samples
  65. Loading Groups with their Patterns
  66. Displaying File Information
  67. Using Favorites in the Browser
  68. Editing the Files' Tags and Properties
  69. The BANK
  70. The PROPERTIES
  71. Loading and Importing Files from Your File System
  72. Using Favorites
  73. Using the Location Bar
  74. Navigating to Recent Locations
  75. Using the Result List
  76. Importing Files to the MASCHINE Library
  77. Locating Missing Samples
  78. Using Quick Browse
  79. Overview of the Sounds, Groups, and Master
  80. The Sound, Group, and Master Channels
  81. Similarities and Differences in Handling Sounds and Groups
  82. Selecting Multiple Sounds or Groups
  83. Managing Sounds
  84. Loading Sounds
  85. Pre-listening to Sounds
  86. Renaming Sound Slots
  87. Changing the Sound's Color
  88. Saving Sounds
  89. Copying and Pasting Sounds
  90. Moving Sounds
  91. Resetting Sound Slots
  92. Managing Groups
  93. Creating Groups
  94. Loading Groups
  95. Renaming Groups
  96. Changing the Group's Color
  97. Saving Groups
  98. Copying and Pasting Groups
  99. Moving Groups
  100. Deleting Groups
  101. Exporting MASCHINE Objects and Audio
  102. Saving a Group with its Samples
  103. Saving a Project with its Samples
  104. Exporting Audio
  105. Importing Third-Party File Formats
  106. Importing MPC Programs to Groups
  107. Playing on Your Controller
  108. Choosing a Pad Mode
  109. Adjusting the Base Key
  110. Using Choke Groups
  111. Using Link Groups
  112. Adjusting the Key, Choke, and Link Parameters for Multiple Sounds
  113. Playing Tools
  114. Mute and Solo
  115. Choke All Notes
  116. Level, Tempo, Tune, and Groove Shortcuts on Your Controller
  117. Performance Features
  118. Selecting a Scale and Creating Chords
  119. Scale and Chord Parameters
  120. Creating Arpeggios and Repeated Notes
  121. Swing Also Applied to Note Repeat / Arp Output
  122. Working with Plug-ins
  123. First Plug-in Slot of Sounds: Choosing the Sound's Role
  124. Adjusting the Plug-in Parameters
  125. Using Side-Chain
  126. Alternative: the Plug-in Strip
  127. Saving Plug-in Presets
  128. Recalling Plug-in Presets
  129. Removing a Default Plug-in Preset
  130. The Sampler Plug-in
  131. Page 1: Voice Settings / Engine
  132. Page 2: Pitch / Envelope
  133. Page 3: FX / Filter
  134. Page 4: Modulation
  135. Page 5: LFO
  136. Page 6: Velocity / Modwheel
  137. Using Native Instruments and External Plug-ins
  138. Using the VST/AU Plug-in Parameters
  139. Setting Up Your Own Parameter
  140. Using VST/AU Plug-in Presets
  141. Multiple-Output Plug-ins and Multitimbral Plug-ins
  142. Pattern Basics
  143. Pattern Editor Overview
  144. Navigating the Event Area
  145. Following the Playback Position in the Pattern
  146. Jumping to Another Playback Position in the Pattern
  147. Group View and Keyboard View
  148. Adjusting the Pattern Grid and the Pattern Length
  149. Adjusting the Step Grid and the Nudge Grid
  150. Recording Patterns in Real Time
  151. Recording Your Patterns Live
  152. The Record Prepare Mode
  153. Using the Metronome
  154. Recording with Count-in
  155. Quantizing while Recording
  156. Recording Patterns with the Step Sequencer
  157. Editing Events in Step Mode
  158. Editing Events
  159. Creating Events/Notes
  160. Selecting Events/Notes
  161. Editing Selected Events/Notes
  162. Deleting Events/Notes
  163. Cut, Copy, and Paste Events/Notes
  164. Quantizing Events/Notes
  165. Quantization While Playing
  166. Doubling a Pattern
  167. Recording and Editing Modulation
  168. Which Parameters Are Modulatable
  169. Recording Modulation
  170. Creating and Editing Modulation in the Control Lane
  171. Creating MIDI Tracks from Scratch in MASCHINE
  172. Managing Patterns
  173. Selecting Patterns and Pattern Banks
  174. Creating Patterns
  175. Deleting Patterns
  176. Creating and Deleting Pattern Banks
  177. Naming Patterns
  178. Changing the Pattern's Color
  179. Duplicating, Copying, and Pasting Patterns
  180. Moving Patterns
  181. Adjusting Pattern Length in Fine Increments
  182. Importing/Exporting Audio and MIDI to/from Patterns
  183. Exporting MIDI from Patterns
  184. Importing MIDI to Patterns
  185. Audio Routing, Remote Control, and Macro Controls
  186. Audio Routing in MASCHINE
  187. Sending External Audio to Sounds
  188. Configuring the Main Output of Sounds and Groups
  189. Setting Up Auxiliary Outputs for Sounds and Groups
  190. Configuring the Master and Cue Outputs of MASCHINE
  191. Mono Audio Inputs
  192. Configuring External Inputs for Sounds in Mix View
  193. Configuring External Inputs for Sounds in MASCHINE MIKRO
  194. Triggering Sounds via MIDI Notes
  195. Triggering Scenes via MIDI
  196. Controlling Parameters via MIDI and Host Automation
  197. Selecting VST/AU Plug-in Presets via MIDI Program Change
  198. Sending MIDI from Sounds
  199. Creating Custom Sets of Parameters with the Macro Controls
  200. Macro Control Overview
  201. Assigning Macro Controls
  202. Mix View Basics
  203. Mix View Elements
  204. the mixer
  205. Displaying Groups vs. Displaying Sounds
  206. Adjusting the Mixer Layout
  207. Selecting Channel Strips
  208. Managing Your Channels in the Mixer
  209. Adjusting Settings in the Channel Strips
  210. Using the Cue Bus
  211. The Plug-in Chain
  212. The Plug-in Strip
  213. The Plug-in Header
  214. Panels for Drumsynths and Internal Effects
  215. Panel for the Sampler
  216. Custom Panels for Native Instruments Plug-ins
  217. Undocking a Plug-in Panel (Native Instruments and External Plug-ins Only)
  218. Using the Drumsynths
  219. Drumsynths – General Handling
  220. Shared Parameters
  221. The Kicks
  222. Kick – Sub
  223. Kick – Tronic
  224. Kick – Dusty
  225. Kick – Grit
  226. Kick – Rasper
  227. Kick – Snappy
  228. Kick – Bold
  229. Kick – Maple
  230. Kick – Push
  231. The Snares
  232. Snare – Volt
  233. Snare – Bit
  234. Snare – Pow
  235. Snare – Sharp
  236. Snare – Airy
  237. Snare – Vintage
  238. Snare – Chrome
  239. Snare – Iron
  240. Snare – Clap
  241. Snare – Breaker
  242. The Hi-hats
  243. Hi-hat – Silver
  244. Hi-hat – Circuit
  245. Hi-hat – Memory
  246. Hi-hat – Hybrid
  247. Creating a Pattern with Closed and Open Hi-hats
  248. The Toms
  249. Tom – Tronic
  250. Tom – Fractal
  251. Tom – Floor
  252. Tom – High
  253. The Percussions
  254. Percussion – Fractal
  255. Percussion – Kettle
  256. Percussion – Shaker
  257. The Cymbals
  258. Cymbal – Crash
  259. Cymbal – Ride
  260. using effects
  261. Other Operations on Effects
  262. Using the Side-Chain Input
  263. Applying Effects to External Audio
  264. Step 2: Set Up a Sound to Receive the External Input
  265. Step 3: Load an Effect to Process an Input
  266. Creating a Send Effect
  267. Step 2: Route Audio to the Send Effect
  268. A Few Notes on Send Effects
  269. Creating Multi-Effects
  270. Effect Reference
  271. Dynamics
  272. Gate
  273. Transient Master
  274. Limiter
  275. Maximizer
  276. Filtering Effects
  277. Filter
  278. Cabinet
  279. Modulation Effects
  280. Flanger
  281. Freq Shifter
  282. Phaser
  283. Spatial and Reverb Effects
  284. Metaverb
  285. Reflex
  286. Reverb (Legacy)
  287. Reverb
  288. Reverb Hall
  289. Plate Reverb
  290. Delays
  291. Grain Delay
  292. Grain Stretch
  293. Resochord
  294. Distortion Effects
  295. Lofi
  296. Saturator
  297. Analog Distortion
  298. Perform FX
  299. Arranger Basics
  300. Arranger Overview
  301. Navigating the Arranger
  302. Following the Playback Position in Your Project
  303. Jumping to Another Playback Position in Your Project
  304. Creating and Removing Clips
  305. Managing Scenes
  306. Selecting Scenes and Scene Banks
  307. Creating Scenes
  308. Deleting Scenes
  309. Creating and Deleting Scene Banks
  310. Naming Scenes
  311. Changing the Scene's Color
  312. Moving Scenes
  313. Clearing Scenes
  314. Duplicating, Copying, and Pasting Scenes
  315. Adjustable Scene Length
  316. Adjusting the Length of a Scene Using the Software
  317. Adjusting the Length of a Scene Using the Controller
  318. Enabling Scene Auto Length
  319. Looping
  320. Setting the Loop Range Using the Controller
  321. Scene Linking Basics
  322. Duplicating Scenes
  323. Link when Duplicating Scenes
  324. Making Scenes Unique
  325. Playing with Scenes
  326. Selecting a Loop Range
  327. Jumping to Other Scenes
  328. Triggering Scenes via MIDI (MASCHINE Plug-in Only)
  329. The Arrange Grid
  330. Quick Grid
  331. Opening the Sample Editor
  332. Recording a Sample
  333. Selecting the Source and the Recording Mode
  334. Arming, Starting, and Stopping the Recording
  335. Checking Your Recordings
  336. Location and Name of Your Recorded Samples
  337. Editing a Sample
  338. Audio Editing Functions
  339. Slicing a Sample
  340. Opening the Slice
  341. Adjusting the Slicing Settings
  342. Manually Adjusting Your Slices (OBSOLETE?)
  343. Applying the Slicing
  344. From 2.4.6
  345. Delete All Slices
  346. Sample Slicer Mono Option
  347. Activating the Sample Slicer Mono Option on MASCHINE MIKRO
  348. Auto-Snap
  349. Using Auto-Snap on MASCHINE MIKRO
  350. Mapping Samples to Zones
  351. Zone Page Overview
  352. Selecting and Managing Zones in the Zone List
  353. Selecting and Editing Zones in the Map View
  354. Editing Zones in the Sample View
  355. Adjusting the Zone Settings
  356. Adding Samples to the Sample Map
  357. KOMPLETE KONTROL Integration
  358. Controlling the Transport in MASCHINE
  359. Navigating and Controlling Your Sounds within a Group
  360. Browsing Your MASCHINE Library
  361. Using the Perform Features
  362. Using the Touch Strips
  363. Recording Modulation from Your Keyboard
  364. Adjusting the Settings for Your Keyboard in the MASCHINE Preferences
  365. Arp Hold Mode
  366. Support for KOMPLETE KONTROL S88
  367. troubleshooting
  368. The MASCHINE Software Crashes
  369. getting help
  370. Registration Support
  371. Appendix: Tips for Playing Live
  372. Name and Color Your Groups, Patterns, Sounds and Scenes
  373. Improvise
  374. Use Note Repeat
  375. Glossary
  376. Index
Maschine MIKRO first page preview

Maschine MIKRO

Table of contents
  1. Table Of Contents
  2. Table Of Contents
  3. Table Of Contents
  4. Table Of Contents
  5. Table Of Contents
  6. Table Of Contents
  7. Welcome to MASCHINE
  8. Where to Start
  9. MASCHINE Getting Started Guide
  10. Other Online Resources
  11. Document Conventions
  12. Labeling on your MASCHINE Controller
  13. First Steps
  14. Loading a Drum Kit from the Factory Library
  15. Playing with the Pads
  16. Recording Your First Pattern
  17. Playing with Your Pattern
  18. Using Note Repeat
  19. Save Your Work
  20. Building Your Own Drum Kit
  21. Customizing Your Drum Kit
  22. Loading a Drumsynth
  23. Loading a Drumsynth into a Plug-in List on the Hardware
  24. Adjusting Volume, Swing and Tempo
  25. Changing the Color of a Group or Sound
  26. Moving your Sounds and Groups
  27. Creating Beats
  28. Our Pattern in the Software
  29. Doubling the Pattern
  30. Quantizing the Rhythm
  31. Adding a Second Pattern
  32. Adjusting the Pattern Length
  33. Recording a new Pattern using the Count-in
  34. Switching Patterns
  35. Adding a Bass Line
  36. Selecting Another Group
  37. Renaming and Coloring the Group
  38. Loading a Plug-in Instrument for the Bass
  39. Browsing the MASSIVE Presets
  40. Using Keyboard Mode
  41. Adjusting the Base Key of the Pads on Your Controller
  42. Recording a Bass Line
  43. Loading an Additional Bass Sound
  44. Accessing the Plug-in Parameters
  45. Applying Effects
  46. Loading Effects
  47. Loading an Effect into a Plug-in List
  48. Playing with Effects
  49. Adjusting the Effect Parameters
  50. Practice Makes Perfect
  51. Modulating Effect Parameters
  52. Recording Modulation
  53. Editing Modulation
  54. Creating Beats with the Step Sequencer
  55. Building Up a Beat in Step Mode
  56. Adjusting the Pattern Length in Step Mode
  57. Adjusting the Step Grid
  58. Creating a Song Using Scenes
  59. Composing the First Scene
  60. Composing other Scenes
  61. Pinning the Scene Mode
  62. Preparing Scenes
  63. Duplicating and Deleting Scenes
  64. Using Scenes to Play Live
  65. Selecting a Loop Range
  66. Jumping to Other Scenes
  67. Using Advanced Features
  68. Creating Custom Sets of Parameters with the Macro Controls
  69. Assigning Macro Controls
  70. Using Other Sound Sources
  71. Using Sounds and Groups as Sound Source
  72. Using an External Sound Source
  73. Sampling
  74. Editing, Slicing and Mapping Your Sample
  75. The Mix View
  76. Quick Reference
  77. Controlling the Software Views from Your Controller
  78. MASCHINE Project Overview
  79. Arrangement
  80. MASCHINE Hardware Overview
  81. CONTROL Section
  82. TRANSPORT Section
  83. PADS Section
  84. MASCHINE Software Overview
  85. Header
  86. Browser
  87. Arranger
  88. Control Area
  89. Pattern Editor
  90. Troubleshooting – Getting Help
  91. The MASCHINE Software Crashes
  92. Knowledge Base
  93. Registration Support
  94. Glossary
  95. Index
Maschine MIKRO first page preview

Maschine MIKRO

Brand: Native Instruments | Category: Telephone
Table of contents
  1. Table Of Contents
  2. Table Of Contents
  3. Table Of Contents
  4. Table Of Contents
  5. Table Of Contents
  6. Table Of Contents
  7. Table Of Contents
  8. Table Of Contents
  9. Table Of Contents
  10. Table Of Contents
  11. Table Of Contents
  12. Table Of Contents
  13. Table Of Contents
  14. Table Of Contents
  15. Table Of Contents
  16. Table Of Contents
  17. Table Of Contents
  18. Table Of Contents
  19. Welcome to MASCHINE
  20. MASCHINE Documentation
  21. MASCHINE Hardware Control Reference
  22. Document Conventions
  23. New Features in MASCHINE 2.6.5
  24. Basic Concepts
  25. Adjusting the MASCHINE User Interface
  26. Showing/Hiding the Browser
  27. Switching between Arrange View and Mix View
  28. Showing/Hiding the Control Lane
  29. Common Operations
  30. Switching Between the Master, Group, and Sound Level
  31. Switching between Ideas View and Arranger View
  32. Undo/Redo
  33. Pinning a Mode on Your Controller
  34. Using Two or More Hardware Controllers
  35. Native Kontrol Standard
  36. Installing KONTAKT Instruments with NKS Support
  37. Loading NKS and Third-party Plug-ins from the Plug-in Menu
  38. Stand-Alone and Plug-in Mode
  39. Switching Instances
  40. Preferences
  41. Preferences – General
  42. Usage Data Tracking
  43. Preferences – Audio
  44. Preferences – MIDI
  45. Preferences – Default
  46. Preferences – Library
  47. Preferences – Plug-ins
  48. Preferences – Hardware
  49. Controller Menu in the Hardware Page of the Preferences Panel
  50. Preferences – Colors
  51. Integrating MASCHINE into Your MIDI Setup
  52. Send MIDI Clock
  53. Syncing MASCHINE using Ableton Link
  54. Browser Basics
  55. Browsing the Library vs. Browsing Your Hard Disks
  56. Searching and Loading Files from the Library
  57. Selecting or Loading a Product and Selecting a Bank from the Browser
  58. Selecting a Product Category, a Product, a Bank, and a Sub-Bank
  59. Selecting a Product Category, a Product, a Bank, and a Sub-Bank on the Controller
  60. Selecting a File Type
  61. Choosing Between Factory and User Content
  62. Performing a Text Search
  63. Additional Browsing Tools
  64. Loading the Selected Files Automatically
  65. Auditioning Your Samples
  66. Loading Groups with Patterns
  67. Loading Groups with Routing
  68. Displaying File Information
  69. Editing the Files' Tags and Properties
  70. Attribute Editor Basics
  71. The BANK
  72. The TYPES and MODES
  73. The PROPERTIES
  74. Overview of the FILES Pane
  75. Using Favorites
  76. Using the Location Bar
  77. Navigating to Recent Locations
  78. Using the Result List
  79. Importing Files to the MASCHINE Library
  80. Locating Missing Samples
  81. Using Quick Browse
  82. Overview of the Sounds, Groups, and Master
  83. The Sound, Group, and Master Channels
  84. Similarities and Differences in Handling Sounds and Groups
  85. Selecting Multiple Sounds or Groups
  86. Managing Sounds
  87. Loading Sounds
  88. Pre-listening to Sounds
  89. Renaming Sound Slots
  90. Changing the Sound's Color
  91. Saving Sounds
  92. Copying and Pasting Sounds
  93. Moving Sounds
  94. Resetting Sound Slots
  95. Managing Groups
  96. Creating Groups
  97. Loading Groups
  98. Renaming Groups
  99. Changing the Group's Color
  100. Saving Groups
  101. Copying and Pasting Groups
  102. Moving Groups
  103. Deleting Groups
  104. Exporting MASCHINE Objects and Audio
  105. Saving a Group with its Samples
  106. Saving a Project with its Samples
  107. Exporting Audio
  108. Importing Third-Party File Formats
  109. Importing MPC Programs to Groups
  110. Adjusting Your Pads
  111. Choosing a Pad Mode
  112. Adjusting the Base Key
  113. Using Choke Groups
  114. Using Link Groups
  115. Adjusting the Key, Choke, and Link Parameters for Multiple Sounds
  116. Playing Tools
  117. Choke All Notes
  118. Level, Tempo, Tune, and Groove Shortcuts on Your Controller
  119. Performance Features
  120. Selecting a Scale and Creating Chords
  121. Scale and Chord Parameters
  122. Creating Arpeggios and Repeated Notes
  123. Swing Also Applied to Note Repeat / Arp Output
  124. Plug-in Overview
  125. First Plug-in Slot of Sounds: Choosing the Sound's Role
  126. Adjusting the Plug-in Parameters
  127. Using Side-Chain
  128. Moving Plug-ins
  129. Alternative: the Plug-in Strip
  130. Recalling Plug-in Presets
  131. Removing a Default Plug-in Preset
  132. The Sampler Plug-in
  133. Page 1: Voice Settings / Engine
  134. Page 2: Pitch / Envelope
  135. Page 3: FX / Filter
  136. Page 4: Modulation
  137. Page 5: LFO
  138. Page 6: Velocity / Modwheel
  139. Using Native Instruments and External Plug-ins
  140. Opening/Closing Plug-in Windows
  141. Using the VST/AU Plug-in Parameters
  142. Setting Up Your Own Parameter
  143. Using VST/AU Plug-in Presets
  144. Multiple-Output Plug-ins and Multitimbral Plug-ins
  145. Pattern Basics
  146. Pattern Editor Overview
  147. Navigating the Event Area
  148. Following the Playback Position in the Pattern
  149. Jumping to Another Playback Position in the Pattern
  150. Group View and Keyboard View
  151. Adjusting the Pattern Grid and the Pattern Length
  152. Adjusting the Step Grid and the Nudge Grid
  153. Recording Patterns in Real Time
  154. Recording Your Patterns Live
  155. The Record Prepare Mode
  156. Using the Metronome
  157. Recording with Count-in
  158. Quantizing while Recording
  159. Recording Patterns with the Step Sequencer
  160. Editing Events in Step Mode
  161. Editing Events
  162. Creating Events/Notes
  163. Selecting Events/Notes
  164. Editing Selected Events/Notes
  165. Deleting Events/Notes
  166. Cut, Copy, and Paste Events/Notes
  167. Quantizing Events/Notes
  168. Quantization While Playing
  169. Doubling a Pattern
  170. Adding Variation to Patterns
  171. Recording and Editing Modulation
  172. Which Parameters Are Modulatable
  173. Recording Modulation
  174. Creating and Editing Modulation in the Control Lane
  175. Creating MIDI Tracks from Scratch in MASCHINE
  176. Managing Patterns
  177. Selecting Patterns and Pattern Banks
  178. Creating Patterns
  179. Deleting Patterns
  180. Creating and Deleting Pattern Banks
  181. Naming Patterns
  182. Changing the Pattern's Color
  183. Duplicating, Copying, and Pasting Patterns
  184. Moving Patterns
  185. Adjusting Pattern Length in Fine Increments
  186. Exporting MIDI from Patterns
  187. Importing MIDI to Patterns
  188. Audio Routing, Remote Control, and Macro Controls
  189. Audio Routing in MASCHINE
  190. Sending External Audio to Sounds
  191. Configuring the Main Output of Sounds and Groups
  192. Setting Up Auxiliary Outputs for Sounds and Groups
  193. Configuring the Master and Cue Outputs of MASCHINE
  194. Mono Audio Inputs
  195. Configuring External Inputs for Sounds in Mix View
  196. Configuring External Inputs for Sounds in MASCHINE MIKRO
  197. Triggering Sounds via MIDI Notes
  198. Triggering Scenes via MIDI
  199. Controlling Parameters via MIDI and Host Automation
  200. Selecting VST/AU Plug-in Presets via MIDI Program Change
  201. Sending MIDI from Sounds
  202. Creating Custom Sets of Parameters with the Macro Controls
  203. Macro Control Overview
  204. Assigning Macro Controls
  205. Controlling Your Mix
  206. Mix View Elements
  207. The Mixer
  208. Displaying Groups vs. Displaying Sounds
  209. Adjusting the Mixer Layout
  210. Selecting Channel Strips
  211. Managing Your Channels in the Mixer
  212. Adjusting Settings in the Channel Strips
  213. Using the Cue Bus
  214. The Plug-in Chain
  215. The Plug-in Strip
  216. The Plug-in Header
  217. Panels for Drumsynths and Internal Effects
  218. Panel for the Sampler
  219. Custom Panels for Native Instruments Plug-ins
  220. Undocking a Plug-in Panel (Native Instruments and External Plug-ins Only)
  221. Using the Drumsynths
  222. Drumsynths – General Handling
  223. Shared Parameters
  224. The Kicks
  225. Kick – Sub
  226. Kick – Tronic
  227. Kick – Dusty
  228. Kick – Grit
  229. Kick – Rasper
  230. Kick – Snappy
  231. Kick – Bold
  232. Kick – Maple
  233. Kick – Push
  234. The Snares
  235. Snare – Volt
  236. Snare – Bit
  237. Snare – Pow
  238. Snare – Sharp
  239. Snare – Airy
  240. Snare – Vintage
  241. Snare – Chrome
  242. Snare – Iron
  243. Snare – Clap
  244. Snare – Breaker
  245. The Hi-hats
  246. Hi-hat – Silver
  247. Hi-hat – Circuit
  248. Hi-hat – Memory
  249. Hi-hat – Hybrid
  250. Creating a Pattern with Closed and Open Hi-hats
  251. The Toms
  252. Tom – Tronic
  253. Tom – Fractal
  254. Tom – Floor
  255. Tom – High
  256. The Percussions
  257. Percussion – Fractal
  258. Percussion – Kettle
  259. Percussion – Shaker
  260. The Cymbals
  261. Cymbal – Crash
  262. Cymbal – Ride
  263. Using Effects
  264. Other Operations on Effects
  265. Using the Side-Chain Input
  266. Applying Effects to External Audio
  267. Step 2: Set up a Sound to Receive the External Input
  268. Step 3: Load an Effect to Process an Input
  269. Creating a Send Effect
  270. Step 1: Set Up a Sound or Group as Send Effect
  271. Step 2: Route Audio to the Send Effect
  272. A Few Notes on Send Effects
  273. Creating Multi-Effects
  274. Effect Reference
  275. Dynamics
  276. Gate
  277. Transient Master
  278. Limiter
  279. Maximizer
  280. Filtering Effects
  281. Filter
  282. Cabinet
  283. Modulation Effects
  284. Flanger
  285. Freq Shifter
  286. Phaser
  287. Spatial and Reverb Effects
  288. Metaverb
  289. Reflex
  290. Reverb (Legacy)
  291. Reverb
  292. Reverb Room
  293. Reverb Hall
  294. Plate Reverb
  295. Delays
  296. Grain Delay
  297. Grain Stretch
  298. Resochord
  299. Distortion Effects
  300. Lofi
  301. Saturator
  302. Analog Distortion
  303. Perform FX
  304. Burst Echo
  305. Reso Echo
  306. Ring
  307. Stutter
  308. Tremolo
  309. Scratcher
  310. Arranger Basics
  311. Navigating the Arranger
  312. Following the Playback Position in Your Project
  313. Jumping to Other Sections
  314. Using Ideas View
  315. Creating Scenes
  316. Assigning and Removing Patterns
  317. Selecting Scenes
  318. Deleting Scenes
  319. Creating and Deleting Scene Banks
  320. Duplicating Scenes
  321. Making Scenes Unique
  322. Appending Scenes to Arrangement
  323. Naming Scenes
  324. Changing the Color of a Scene
  325. Using Arranger View
  326. Creating Sections
  327. Assigning a Scene to a Section
  328. Selecting Sections and Section Banks
  329. Moving Sections
  330. Adjusting the Length of a Section
  331. Adjusting the Length of a Section Using the Software
  332. Adjusting the Length of a Section Using the Controller
  333. Duplicating Sections
  334. Making Sections Unique
  335. Renaming Scenes
  336. Clearing Sections
  337. Creating and Deleting Section Banks
  338. Looping
  339. Setting the Loop Range in the Software
  340. Setting the Loop Range Using the Controller
  341. Jumping to another Playback Position in Your Project
  342. Triggering Sections or Scenes via MIDI
  343. The Arrange Grid
  344. Quick Grid
  345. Opening the Sample Editor
  346. Recording a Sample
  347. Selecting the Source and the Recording Mode
  348. Arming, Starting, and Stopping the Recording
  349. Checking Your Recordings
  350. Location and Name of Your Recorded Samples
  351. Editing a Sample
  352. Audio Editing Functions
  353. Slicing a Sample
  354. Opening the Slice
  355. Adjusting the Slicing Settings
  356. Live Slicing
  357. Delete All Slices
  358. Manually Adjusting Your Slices
  359. Applying the Slicing
  360. Mapping Samples to Zones
  361. Zone Page Overview
  362. Selecting and Managing Zones in the Zone List
  363. Selecting and Editing Zones in the Map View
  364. Editing Zones in the Sample View
  365. Adjusting the Zone Settings
  366. Adding Samples to the Sample Map
  367. KOMPLETE KONTROL Integration
  368. Controlling the Transport in MASCHINE
  369. Navigating and Controlling Your Sounds within a Group
  370. Browsing Your MASCHINE Library
  371. Using the Perform Features
  372. Using the Touch Strips
  373. Recording Modulation from Your Keyboard
  374. Adjusting the Settings for Your Keyboard in the MASCHINE Preferences
  375. Arp Hold Mode
  376. Support for KOMPLETE KONTROL S88
  377. Troubleshooting
  378. Registration Support
  379. Appendix: Tips for Playing Live
  380. Name and Color Your Groups, Patterns, Sounds and Scenes
  381. Basic Techniques
  382. Set Up Your Own Multi-effect Groups and Automate Them
  383. Glossary
  384. Index
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