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Native Instruments Maschine Mikro MK2 manuals

Maschine Mikro MK2 first page preview

Maschine Mikro MK2

Brand: Native Instruments | Category: Telephone
Table of contents
  1. Table Of Contents
  2. Table Of Contents
  3. Table Of Contents
  4. Table Of Contents
  5. Table Of Contents
  6. Table Of Contents
  7. Table Of Contents
  8. Table Of Contents
  9. Table Of Contents
  10. Table Of Contents
  11. Table Of Contents
  12. Table Of Contents
  13. Table Of Contents
  14. Table Of Contents
  15. Table Of Contents
  16. Table Of Contents
  17. Table Of Contents
  18. Table Of Contents
  19. Welcome to MASCHINE
  20. MASCHINE Documentation
  21. MASCHINE Hardware Control Reference
  22. Document Conventions
  23. New Features in MASCHINE 2.6.5
  24. Basic Concepts
  25. Adjusting the MASCHINE User Interface
  26. Showing/Hiding the Browser
  27. Switching between Arrange View and Mix View
  28. Showing/Hiding the Control Lane
  29. Common Operations
  30. Switching Between the Master, Group, and Sound Level
  31. Switching between Ideas View and Arranger View
  32. Undo/Redo
  33. Pinning a Mode on Your Controller
  34. Using Two or More Hardware Controllers
  35. Native Kontrol Standard
  36. Installing KONTAKT Instruments with NKS Support
  37. Loading NKS and Third-party Plug-ins from the Plug-in Menu
  38. Stand-Alone and Plug-in Mode
  39. Switching Instances
  40. Preferences
  41. Preferences – General
  42. Usage Data Tracking
  43. Preferences – Audio
  44. Preferences – MIDI
  45. Preferences – Default
  46. Preferences – Library
  47. Preferences – Plug-ins
  48. Preferences – Hardware
  49. Controller Menu in the Hardware Page of the Preferences Panel
  50. Preferences – Colors
  51. Integrating MASCHINE into Your MIDI Setup
  52. Send MIDI Clock
  53. Syncing MASCHINE using Ableton Link
  54. Browser Basics
  55. Browsing the Library vs. Browsing Your Hard Disks
  56. Searching and Loading Files from the Library
  57. Selecting or Loading a Product and Selecting a Bank from the Browser
  58. Selecting a Product Category, a Product, a Bank, and a Sub-Bank
  59. Selecting a Product Category, a Product, a Bank, and a Sub-Bank on the Controller
  60. Selecting a File Type
  61. Choosing Between Factory and User Content
  62. Performing a Text Search
  63. Additional Browsing Tools
  64. Loading the Selected Files Automatically
  65. Auditioning Your Samples
  66. Loading Groups with Patterns
  67. Loading Groups with Routing
  68. Displaying File Information
  69. Editing the Files' Tags and Properties
  70. Attribute Editor Basics
  71. The BANK
  72. The TYPES and MODES
  73. The PROPERTIES
  74. Overview of the FILES Pane
  75. Using Favorites
  76. Using the Location Bar
  77. Navigating to Recent Locations
  78. Using the Result List
  79. Importing Files to the MASCHINE Library
  80. Locating Missing Samples
  81. Using Quick Browse
  82. Overview of the Sounds, Groups, and Master
  83. The Sound, Group, and Master Channels
  84. Similarities and Differences in Handling Sounds and Groups
  85. Selecting Multiple Sounds or Groups
  86. Managing Sounds
  87. Loading Sounds
  88. Pre-listening to Sounds
  89. Renaming Sound Slots
  90. Changing the Sound's Color
  91. Saving Sounds
  92. Copying and Pasting Sounds
  93. Moving Sounds
  94. Resetting Sound Slots
  95. Managing Groups
  96. Creating Groups
  97. Loading Groups
  98. Renaming Groups
  99. Changing the Group's Color
  100. Saving Groups
  101. Copying and Pasting Groups
  102. Moving Groups
  103. Deleting Groups
  104. Exporting MASCHINE Objects and Audio
  105. Saving a Group with its Samples
  106. Saving a Project with its Samples
  107. Exporting Audio
  108. Importing Third-Party File Formats
  109. Importing MPC Programs to Groups
  110. Adjusting Your Pads
  111. Choosing a Pad Mode
  112. Adjusting the Base Key
  113. Using Choke Groups
  114. Using Link Groups
  115. Adjusting the Key, Choke, and Link Parameters for Multiple Sounds
  116. Playing Tools
  117. Choke All Notes
  118. Level, Tempo, Tune, and Groove Shortcuts on Your Controller
  119. Performance Features
  120. Selecting a Scale and Creating Chords
  121. Scale and Chord Parameters
  122. Creating Arpeggios and Repeated Notes
  123. Swing Also Applied to Note Repeat / Arp Output
  124. Plug-in Overview
  125. First Plug-in Slot of Sounds: Choosing the Sound's Role
  126. Adjusting the Plug-in Parameters
  127. Using Side-Chain
  128. Moving Plug-ins
  129. Alternative: the Plug-in Strip
  130. Recalling Plug-in Presets
  131. Removing a Default Plug-in Preset
  132. The Sampler Plug-in
  133. Page 1: Voice Settings / Engine
  134. Page 2: Pitch / Envelope
  135. Page 3: FX / Filter
  136. Page 4: Modulation
  137. Page 5: LFO
  138. Page 6: Velocity / Modwheel
  139. Using Native Instruments and External Plug-ins
  140. Opening/Closing Plug-in Windows
  141. Using the VST/AU Plug-in Parameters
  142. Setting Up Your Own Parameter
  143. Using VST/AU Plug-in Presets
  144. Multiple-Output Plug-ins and Multitimbral Plug-ins
  145. Pattern Basics
  146. Pattern Editor Overview
  147. Navigating the Event Area
  148. Following the Playback Position in the Pattern
  149. Jumping to Another Playback Position in the Pattern
  150. Group View and Keyboard View
  151. Adjusting the Pattern Grid and the Pattern Length
  152. Adjusting the Step Grid and the Nudge Grid
  153. Recording Patterns in Real Time
  154. Recording Your Patterns Live
  155. The Record Prepare Mode
  156. Using the Metronome
  157. Recording with Count-in
  158. Quantizing while Recording
  159. Recording Patterns with the Step Sequencer
  160. Editing Events in Step Mode
  161. Editing Events
  162. Creating Events/Notes
  163. Selecting Events/Notes
  164. Editing Selected Events/Notes
  165. Deleting Events/Notes
  166. Cut, Copy, and Paste Events/Notes
  167. Quantizing Events/Notes
  168. Quantization While Playing
  169. Doubling a Pattern
  170. Adding Variation to Patterns
  171. Recording and Editing Modulation
  172. Which Parameters Are Modulatable
  173. Recording Modulation
  174. Creating and Editing Modulation in the Control Lane
  175. Creating MIDI Tracks from Scratch in MASCHINE
  176. Managing Patterns
  177. Selecting Patterns and Pattern Banks
  178. Creating Patterns
  179. Deleting Patterns
  180. Creating and Deleting Pattern Banks
  181. Naming Patterns
  182. Changing the Pattern's Color
  183. Duplicating, Copying, and Pasting Patterns
  184. Moving Patterns
  185. Adjusting Pattern Length in Fine Increments
  186. Exporting MIDI from Patterns
  187. Importing MIDI to Patterns
  188. Audio Routing, Remote Control, and Macro Controls
  189. Audio Routing in MASCHINE
  190. Sending External Audio to Sounds
  191. Configuring the Main Output of Sounds and Groups
  192. Setting Up Auxiliary Outputs for Sounds and Groups
  193. Configuring the Master and Cue Outputs of MASCHINE
  194. Mono Audio Inputs
  195. Configuring External Inputs for Sounds in Mix View
  196. Configuring External Inputs for Sounds in MASCHINE MIKRO
  197. Triggering Sounds via MIDI Notes
  198. Triggering Scenes via MIDI
  199. Controlling Parameters via MIDI and Host Automation
  200. Selecting VST/AU Plug-in Presets via MIDI Program Change
  201. Sending MIDI from Sounds
  202. Creating Custom Sets of Parameters with the Macro Controls
  203. Macro Control Overview
  204. Assigning Macro Controls
  205. Controlling Your Mix
  206. Mix View Elements
  207. The Mixer
  208. Displaying Groups vs. Displaying Sounds
  209. Adjusting the Mixer Layout
  210. Selecting Channel Strips
  211. Managing Your Channels in the Mixer
  212. Adjusting Settings in the Channel Strips
  213. Using the Cue Bus
  214. The Plug-in Chain
  215. The Plug-in Strip
  216. The Plug-in Header
  217. Panels for Drumsynths and Internal Effects
  218. Panel for the Sampler
  219. Custom Panels for Native Instruments Plug-ins
  220. Undocking a Plug-in Panel (Native Instruments and External Plug-ins Only)
  221. Using the Drumsynths
  222. Drumsynths – General Handling
  223. Shared Parameters
  224. The Kicks
  225. Kick – Sub
  226. Kick – Tronic
  227. Kick – Dusty
  228. Kick – Grit
  229. Kick – Rasper
  230. Kick – Snappy
  231. Kick – Bold
  232. Kick – Maple
  233. Kick – Push
  234. The Snares
  235. Snare – Volt
  236. Snare – Bit
  237. Snare – Pow
  238. Snare – Sharp
  239. Snare – Airy
  240. Snare – Vintage
  241. Snare – Chrome
  242. Snare – Iron
  243. Snare – Clap
  244. Snare – Breaker
  245. The Hi-hats
  246. Hi-hat – Silver
  247. Hi-hat – Circuit
  248. Hi-hat – Memory
  249. Hi-hat – Hybrid
  250. Creating a Pattern with Closed and Open Hi-hats
  251. The Toms
  252. Tom – Tronic
  253. Tom – Fractal
  254. Tom – Floor
  255. Tom – High
  256. The Percussions
  257. Percussion – Fractal
  258. Percussion – Kettle
  259. Percussion – Shaker
  260. The Cymbals
  261. Cymbal – Crash
  262. Cymbal – Ride
  263. Using Effects
  264. Other Operations on Effects
  265. Using the Side-Chain Input
  266. Applying Effects to External Audio
  267. Step 2: Set up a Sound to Receive the External Input
  268. Step 3: Load an Effect to Process an Input
  269. Creating a Send Effect
  270. Step 1: Set Up a Sound or Group as Send Effect
  271. Step 2: Route Audio to the Send Effect
  272. A Few Notes on Send Effects
  273. Creating Multi-Effects
  274. Effect Reference
  275. Dynamics
  276. Gate
  277. Transient Master
  278. Limiter
  279. Maximizer
  280. Filtering Effects
  281. Filter
  282. Cabinet
  283. Modulation Effects
  284. Flanger
  285. Freq Shifter
  286. Phaser
  287. Spatial and Reverb Effects
  288. Metaverb
  289. Reflex
  290. Reverb (Legacy)
  291. Reverb
  292. Reverb Room
  293. Reverb Hall
  294. Plate Reverb
  295. Delays
  296. Grain Delay
  297. Grain Stretch
  298. Resochord
  299. Distortion Effects
  300. Lofi
  301. Saturator
  302. Analog Distortion
  303. Perform FX
  304. Burst Echo
  305. Reso Echo
  306. Ring
  307. Stutter
  308. Tremolo
  309. Scratcher
  310. Arranger Basics
  311. Navigating the Arranger
  312. Following the Playback Position in Your Project
  313. Jumping to Other Sections
  314. Using Ideas View
  315. Creating Scenes
  316. Assigning and Removing Patterns
  317. Selecting Scenes
  318. Deleting Scenes
  319. Creating and Deleting Scene Banks
  320. Duplicating Scenes
  321. Making Scenes Unique
  322. Appending Scenes to Arrangement
  323. Naming Scenes
  324. Changing the Color of a Scene
  325. Using Arranger View
  326. Creating Sections
  327. Assigning a Scene to a Section
  328. Selecting Sections and Section Banks
  329. Moving Sections
  330. Adjusting the Length of a Section
  331. Adjusting the Length of a Section Using the Software
  332. Adjusting the Length of a Section Using the Controller
  333. Duplicating Sections
  334. Making Sections Unique
  335. Renaming Scenes
  336. Clearing Sections
  337. Creating and Deleting Section Banks
  338. Looping
  339. Setting the Loop Range in the Software
  340. Setting the Loop Range Using the Controller
  341. Jumping to another Playback Position in Your Project
  342. Triggering Sections or Scenes via MIDI
  343. The Arrange Grid
  344. Quick Grid
  345. Opening the Sample Editor
  346. Recording a Sample
  347. Selecting the Source and the Recording Mode
  348. Arming, Starting, and Stopping the Recording
  349. Checking Your Recordings
  350. Location and Name of Your Recorded Samples
  351. Editing a Sample
  352. Audio Editing Functions
  353. Slicing a Sample
  354. Opening the Slice
  355. Adjusting the Slicing Settings
  356. Live Slicing
  357. Delete All Slices
  358. Manually Adjusting Your Slices
  359. Applying the Slicing
  360. Mapping Samples to Zones
  361. Zone Page Overview
  362. Selecting and Managing Zones in the Zone List
  363. Selecting and Editing Zones in the Map View
  364. Editing Zones in the Sample View
  365. Adjusting the Zone Settings
  366. Adding Samples to the Sample Map
  367. KOMPLETE KONTROL Integration
  368. Controlling the Transport in MASCHINE
  369. Navigating and Controlling Your Sounds within a Group
  370. Browsing Your MASCHINE Library
  371. Using the Perform Features
  372. Using the Touch Strips
  373. Recording Modulation from Your Keyboard
  374. Adjusting the Settings for Your Keyboard in the MASCHINE Preferences
  375. Arp Hold Mode
  376. Support for KOMPLETE KONTROL S88
  377. Troubleshooting
  378. Registration Support
  379. Appendix: Tips for Playing Live
  380. Name and Color Your Groups, Patterns, Sounds and Scenes
  381. Basic Techniques
  382. Set Up Your Own Multi-effect Groups and Automate Them
  383. Glossary
  384. Index
Maschine Mikro MK2 first page preview

Maschine Mikro MK2

Brand: Native Instruments | Category: Controller
Table of contents
  1. Table Of Contents
  2. Table Of Contents
  3. Table Of Contents
  4. Table Of Contents
  5. Table Of Contents
  6. Welcome to MASCHINE
  7. Documentation Overview
  8. In This Document
  9. Document Conventions
  10. Labeling on your MASCHINE Controller
  11. First Steps
  12. Loading a Drum Kit from the Factory Library
  13. Playing with the Pads
  14. Recording Your First Pattern
  15. Playing with Your Pattern
  16. Using Note Repeat
  17. Saving Your Project
  18. Building Your Own Drum Kit
  19. Customizing Your Drum Kit
  20. Selecting Another Snare Sample
  21. Loading a Drumsynth
  22. Loading a Drumsynth into a Plug-in List on the Controller
  23. Adjusting Volume, Swing and Tempo
  24. Changing the Color of Your Sounds
  25. Moving your Sounds and Groups
  26. Creating Beats
  27. Your Pattern in the Software
  28. Doubling the Pattern and Adding a Variation
  29. Quantizing the Rhythm
  30. Adding a Second Pattern
  31. Adjusting the Pattern Length
  32. Recording a New Pattern Using the Count-in
  33. Editing Patterns in the Software
  34. Adding a Bass Line
  35. Selecting Another Group
  36. Renaming and Coloring the Group
  37. Using an Instrument Plug-in for the Bass
  38. Switching to Keyboard Mode
  39. Adjusting the Root Note for the Pads
  40. Recording a Bass Line
  41. Loading an Additional Bass Sound
  42. Accessing the Plug-in Parameters
  43. Applying Effects
  44. Loading Effects
  45. Playing with Effects
  46. Practice Makes Perfect
  47. Bypassing Effects
  48. Modulating Effect Parameters
  49. Editing Modulation
  50. Creating Beats with the Step Sequencer
  51. Building Up a Beat in Step Mode
  52. Adjusting the Pattern Length in Step Mode
  53. Adjusting the Step Grid
  54. Creating Scenes
  55. Assigning Patterns to Scenes
  56. Managing Scenes
  57. Renaming and Coloring Scene Slots
  58. Playing Live
  59. Creating an Arrangement
  60. Creating your First Section
  61. Assigning a Scene to a Section
  62. Managing Sections
  63. Adjusting the Length of a Section Using the Software
  64. Adjusting the Length of a Section Using the Controller
  65. Duplicating and Removing Sections
  66. Selecting a Loop Range
  67. Quick Reference
  68. Controlling the Software Views from Your Controller
  69. MASCHINE Project Overview
  70. Arrangement
  71. MASCHINE Hardware Overview
  72. CONTROL Section
  73. TRANSPORT Section
  74. PADS Section
  75. MASCHINE Software Overview
  76. Header
  77. Browser
  78. Arranger
  79. Control Area
  80. Pattern Editor
  81. Troubleshooting
  82. Registration Support
  83. Glossary
  84. Index
Maschine Mikro MK2 first page preview

Maschine Mikro MK2

Brand: Native Instruments | Category: Music Mixer
Table of contents
  1. Table Of Contents
  2. Table Of Contents
  3. Table Of Contents
  4. Table Of Contents
  5. Table Of Contents
  6. Table Of Contents
  7. Table Of Contents
  8. Table Of Contents
  9. Table Of Contents
  10. Table Of Contents
  11. Table Of Contents
  12. Table Of Contents
  13. Table Of Contents
  14. Table Of Contents
  15. Table Of Contents
  16. Table Of Contents
  17. Table Of Contents
  18. Table Of Contents
  19. Table Of Contents
  20. welcome to maschine
  21. MASCHINE Documentation
  22. Document Conventions
  23. New Features in MASCHINE 2.7.10
  24. New Features in MASCHINE 2.7.8
  25. New Features in MASCHINE 2.7.4
  26. New Features in MASCHINE 2.7.3
  27. Quick Reference
  28. Controlling the Software Views from Your Controller
  29. MASCHINE Project Overview
  30. Arrangement
  31. MASCHINE Hardware Overview
  32. CONTROL Section
  33. TRANSPORT Section
  34. PADS Section
  35. MASCHINE Software Overview
  36. Header
  37. Browser
  38. Arranger
  39. Control Area
  40. Pattern Editor
  41. Important Names and Concepts
  42. Adjusting the MASCHINE User Interface
  43. Switching between Ideas View and Song View
  44. Showing/Hiding the Browser
  45. Showing/Hiding the Control Lane
  46. common operations
  47. Adjusting Volume, Swing, and Tempo
  48. Undo/Redo
  49. Focusing on a Group or a Sound
  50. Switching Between the Master, Group, and Sound Level
  51. Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
  52. Navigating the Software Using the Controller
  53. Using Two or More Hardware Controllers
  54. Native Kontrol Standard
  55. Stand-Alone and Plug-in Mode
  56. Differences between Stand-Alone and Plug-in Mode
  57. Switching Instances
  58. Controlling Various Instances with Different Controllers
  59. Preferences – General
  60. Preferences – Audio
  61. Preferences – MIDI
  62. Preferences – Default
  63. Preferences – Library
  64. Preferences – Plug-ins
  65. Preferences – Hardware
  66. Preferences – Colors
  67. Integrating MASCHINE into a MIDI Setup
  68. Send MIDI Clock
  69. Syncing MASCHINE using Ableton Link
  70. Joining and Leaving a Link Session
  71. Browser Basics
  72. Browsing the Library vs. Browsing Your Hard Disks
  73. Searching and Loading Files from the Library
  74. Selecting or Loading a Product and Selecting a Bank from the Browser
  75. Selecting a Product Category, a Product, a Bank, and a Sub-Bank
  76. Selecting a Product Category, a Product, a Bank, and a Sub-Bank on the Controller
  77. Selecting a File Type
  78. Choosing Between Factory and User Content
  79. Performing a Text Search
  80. Additional Browsing Tools
  81. Auditioning Instrument Presets
  82. Auditioning Samples
  83. Loading Groups with Patterns
  84. Loading Groups with Routing
  85. Using Favorites in the Browser
  86. Editing the Files' Tags and Properties
  87. Attribute Editor Basics
  88. The BANK
  89. The TYPES and MODES
  90. The PROPERTIES
  91. Overview of the FILES Pane
  92. Using Favorites
  93. Using the Location Bar
  94. Navigating to Recent Locations
  95. Using the Result List
  96. Importing Files to the MASCHINE Library
  97. Locating Missing Samples
  98. Using Quick Browse
  99. Overview of the Sounds, Groups, and Master
  100. The Sound, Group, and Master Channels
  101. Similarities and Differences in Handling Sounds and Groups
  102. Selecting Multiple Sounds or Groups
  103. Managing Sounds
  104. Loading Sounds
  105. Pre-listening to Sounds
  106. Renaming Sound Slots
  107. Changing the Sound's Color
  108. Saving Sounds
  109. Copying and Pasting Sounds
  110. Moving Sounds
  111. Resetting Sound Slots
  112. Managing Groups
  113. Creating Groups
  114. Loading Groups
  115. Renaming Groups
  116. Changing the Group's Color
  117. Saving Groups
  118. Copying and Pasting Groups
  119. Reordering Groups
  120. Deleting Groups
  121. Exporting MASCHINE Objects and Audio
  122. Saving a Project with its Samples
  123. Exporting Audio
  124. Importing Third-Party File Formats
  125. Importing MPC Programs to Groups
  126. Playing on the Controller
  127. Choosing a Pad Input Mode
  128. Adjusting the Base Key
  129. Using Choke Groups
  130. Using Link Groups
  131. Adjusting the Key, Choke, and Link Parameters for Multiple Sounds
  132. Playing Tools
  133. Choke All Notes
  134. Level, Tempo, Tune, and Groove Shortcuts on Your Controller
  135. Performance Features
  136. Selecting a Scale and Creating Chords
  137. Scale and Chord Parameters
  138. Creating Arpeggios and Repeated Notes
  139. Swing on Note Repeat / Arp Output
  140. Working with Plug-ins
  141. First Plug-in Slot of Sounds: Choosing the Sound's Role
  142. Loading, Removing, and Replacing a Plug-in
  143. Adjusting the Plug-in Parameters
  144. Using Side-Chain
  145. Alternative: the Plug-in Strip
  146. Saving Plug-in Presets
  147. Recalling Plug-in Presets
  148. Removing a Default Plug-in Preset
  149. The Sampler Plug-in
  150. Page 1: Voice Settings / Engine
  151. Page 2: Pitch / Envelope
  152. Page 3: FX / Filter
  153. Page 4: Modulation
  154. Page 5: LFO
  155. Page 6: Velocity / Modwheel
  156. Using Native Instruments and External Plug-ins
  157. Opening/Closing Plug-in Windows
  158. Using the VST/AU Plug-in Parameters
  159. Setting Up Your Own Parameter
  160. Using VST/AU Plug-in Presets
  161. Multiple-Output Plug-ins and Multitimbral Plug-ins
  162. Using the Audio Plug-in
  163. Loading a Loop into the Audio Plug-in
  164. Editing Audio in the Audio Plug-in
  165. Using Loop Mode
  166. Using Gate Mode
  167. Using the Drumsynths
  168. Drumsynths – General Handling
  169. Shared Parameters
  170. The Kicks
  171. Kick – Sub
  172. Kick – Tronic
  173. Kick – Dusty
  174. Kick – Grit
  175. Kick – Rasper
  176. Kick – Snappy
  177. Kick – Bold
  178. Kick – Maple
  179. Kick – Push
  180. The Snares
  181. Snare – Volt
  182. Snare – Bit
  183. Snare – Pow
  184. Snare – Sharp
  185. Snare – Airy
  186. Snare – Vintage
  187. Snare – Chrome
  188. Snare – Iron
  189. Snare – Clap
  190. Snare – Breaker
  191. The Hi-hats
  192. Hi-hat – Silver
  193. Hi-hat – Circuit
  194. Hi-hat – Memory
  195. Hi-hat – Hybrid
  196. Creating a Pattern with Closed and Open Hi-hats
  197. The Toms
  198. Tom – Tronic
  199. Tom – Fractal
  200. Tom – Floor
  201. Tom – High
  202. The Percussions
  203. Percussion – Fractal
  204. Percussion – Kettle
  205. Percussion – Shaker
  206. The Cymbals
  207. Cymbal – Crash
  208. Cymbal – Ride
  209. Using the Bass Synth
  210. Bass Synth – General Handling
  211. Bass Synth Parameters
  212. Pattern Basics
  213. Pattern Editor Overview
  214. Navigating the Event Area
  215. Following the Playback Position in the Pattern
  216. Jumping to Another Playback Position in the Pattern
  217. Group View and Keyboard View
  218. Adjusting the Arrange Grid and the Pattern Length
  219. Adjusting the Step Grid and the Nudge Grid
  220. Recording Patterns in Real Time
  221. The Record Prepare Mode
  222. Using the Metronome
  223. Recording with Count-in
  224. Quantizing while Recording
  225. Recording Patterns with the Step Sequencer
  226. Editing Events in Step Mode
  227. Editing Events
  228. Creating Events/Notes
  229. Selecting Events/Notes
  230. Editing Selected Events/Notes
  231. Deleting Events/Notes
  232. Cut, Copy, and Paste Events/Notes
  233. Quantizing Events/Notes
  234. Quantization While Playing
  235. Doubling a Pattern
  236. Adding Variation to Patterns
  237. Recording and Editing Modulation
  238. Which Parameters Are Modulatable
  239. Recording Modulation
  240. Creating and Editing Modulation in the Control Lane
  241. Creating MIDI Tracks from Scratch in MASCHINE
  242. Managing Patterns
  243. The Pattern Manager and Pattern Mode
  244. Selecting Patterns and Pattern Banks
  245. Creating Patterns
  246. Deleting Patterns
  247. Creating and Deleting Pattern Banks
  248. Naming Patterns
  249. Changing the Pattern's Color
  250. Duplicating, Copying, and Pasting Patterns
  251. Moving Patterns
  252. Adjusting Pattern Length in Fine Increments
  253. Exporting MIDI from Patterns
  254. Importing MIDI to Patterns
  255. Audio Routing, Remote Control, and Macro Controls
  256. Audio Routing in MASCHINE
  257. Sending External Audio to Sounds
  258. Configuring the Main Output of Sounds and Groups
  259. Setting Up Auxiliary Outputs for Sounds and Groups
  260. Configuring the Master and Cue Outputs of MASCHINE
  261. Mono Audio Inputs
  262. Configuring External Inputs for Sounds in Mix View
  263. Configuring External Inputs for Sounds in MASCHINE MIKRO
  264. Triggering Sounds via MIDI Notes
  265. Triggering Scenes via MIDI
  266. Controlling Parameters via MIDI and Host Automation
  267. Selecting VST/AU Plug-in Presets via MIDI Program Change
  268. Sending MIDI from Sounds
  269. Creating Custom Sets of Parameters with the Macro Controls
  270. Macro Control Overview
  271. Assigning Macro Controls Using the Software
  272. Mix View Basics
  273. Mix View Elements
  274. the mixer
  275. Displaying Groups vs. Displaying Sounds
  276. Adjusting the Mixer Layout
  277. Selecting Channel Strips
  278. Managing Your Channels in the Mixer
  279. Adjusting Settings in the Channel Strips
  280. Using the Cue Bus
  281. The Plug-in Chain
  282. The Plug-in Strip
  283. The Plug-in Header
  284. Panels for Drumsynths and Internal Effects
  285. Panel for the Sampler
  286. Custom Panels for Native Instruments Plug-ins
  287. Undocking a Plug-in Panel (Native Instruments and External Plug-ins Only)
  288. using effects
  289. Other Operations on Effects
  290. Using the Side-Chain Input
  291. Applying Effects to External Audio
  292. Step 2: Set up a Sound to Receive the External Input
  293. Step 3: Load an Effect to Process an Input
  294. Creating a Send Effect
  295. Step 2: Route Audio to the Send Effect
  296. A Few Notes on Send Effects
  297. Creating Multi-Effects
  298. Effect Reference
  299. Dynamics
  300. Gate
  301. Transient Master
  302. Limiter
  303. Maximizer
  304. Filtering Effects
  305. Filter
  306. Cabinet
  307. Modulation Effects
  308. Flanger
  309. Freq Shifter
  310. Phaser
  311. Spatial and Reverb Effects
  312. Metaverb
  313. Reflex
  314. Reverb (Legacy)
  315. Reverb
  316. Reverb Hall
  317. Plate Reverb
  318. Delays
  319. Grain Delay
  320. Grain Stretch
  321. Resochord
  322. Distortion Effects
  323. Lofi
  324. Saturator
  325. Perform FX
  326. Burst Echo
  327. Reso Echo
  328. Ring
  329. Stutter
  330. Tremolo
  331. Scratcher
  332. Arranger Basics
  333. Navigating Song View
  334. Following the Playback Position in Your Project
  335. Performing with Scenes and Sections using the Pads
  336. Using Ideas View
  337. Creating Scenes
  338. Assigning and Removing Patterns
  339. Selecting Scenes
  340. Deleting Scenes
  341. Creating and Deleting Scene Banks
  342. Clearing Scenes
  343. Reordering Scenes
  344. Making Scenes Unique
  345. Appending Scenes to Arrangement
  346. Naming Scenes
  347. Changing the Color of a Scene
  348. Using Song View
  349. Creating Sections
  350. Assigning a Scene to a Section
  351. Selecting Sections and Section Banks
  352. Reorganizing Sections
  353. Adjusting the Length of a Section
  354. Adjusting the Length of a Section Using the Software
  355. Adjusting the Length of a Section Using the Controller
  356. Clearing a Pattern in Song View
  357. Making Sections Unique
  358. Removing Sections
  359. Renaming Scenes
  360. Clearing Sections
  361. Creating and Deleting Section Banks
  362. Selecting a Pattern in Song View
  363. Coloring a Pattern in Song View
  364. Enabling Auto Length
  365. Looping
  366. Setting the Loop Range Using the Controller
  367. Playing with Sections
  368. Triggering Sections or Scenes via MIDI
  369. The Arrange Grid
  370. Quick Grid
  371. Opening the Sample Editor
  372. recording audio
  373. Opening the Record
  374. Selecting the Source and the Recording Mode
  375. Arming, Starting, and Stopping the Recording
  376. Checking Your Recordings
  377. editing a sample
  378. Using the Edit
  379. Audio Editing Functions
  380. slicing a sample
  381. Opening the Slice
  382. Adjusting the Slicing Settings
  383. Live Slicing
  384. Delete All Slices
  385. Manually Adjusting Your Slices
  386. Applying the Slicing
  387. Mapping Samples to Zones
  388. Zone Page Overview
  389. Selecting and Managing Zones in the Zone List
  390. Selecting and Editing Zones in the Map View
  391. Editing Zones in the Sample View
  392. Adjusting the Zone Settings
  393. Adding Samples to the Sample Map
  394. Preparations
  395. Name and Color Your Groups, Patterns, Sounds and Scenes
  396. Basic Techniques
  397. Special Tricks
  398. troubleshooting
  399. Registration Support
  400. Glossary
  401. Index
Related products
MaschineB4Dkomplete kontrol s series
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