Section 400-Programming FF5: Groups576-13-400 DBS 576 (USA) issued 05/20/98 l Page 5-3FF1SystemFF2TrunksFF3ExtensionsFF4FF-/Soft KeysFF5GroupsFF6TRS/ARS0 SystemConfigurationFF7ApplicationsFF8MaintenanceIntroductionAppendix AAppendix BFF1SystemFF2TrunksFF3ExtensionsFF4FF-/Soft KeysFF5GroupsFF6TRS/ARS0 SystemConfigurationFF7ApplicationsFF8MaintenanceIntroductionAppendix AAppendix BFF5 0: Attendant Hunt GroupNotes:Only one Attendant Hunt Group is allowed per system.A pilot number is a “phantom” extension number not assigned to a physical port. In pilot hunting, callsare directed to the pilot number and sent to hunt group members from there.Related Programming:Attendant HG Pilot Number(all CPCs) - Version 1.0 or higherEnter the pilot number for the system’s Attendant Hunt Group.FF5 0 01 Hold (0-9999) HoldAttendant Hunt Group Pilot No. 0-9999(range depends on Extenson No. configuration, 1 to 4 digits)default: 0$/%% $,! 0=no hunting(see explanation in Notes below)Attendant HG/Day1 Hunt Mode(all CPCs) - Version 1.0 or higherSet the hunting method for the Attendant Hunt Group during Day1 mode.FF5 0 02 01 Hold (0-2) Hold1=Pilot Terminal hunting (default)2=Pilot Distributed huntingNOTE: If this address is reset to “0” (nohunting), the members in the next addresswill be automatically cleared.$/%% .- 2!Day1Attendant Hunt Group