Configuring System Information 241– Neighbor State Change — Signifies that there has been a change in the state of a non-virtualOSPF neighbor. This trap should be generated when the neighbor state regresses (e.g., goes fromAttempt or Full to 1-Way or Down) or progresses to a terminal state (e.g.,2-Way or Full). When aneighbor transitions from or to Full on non-broadcast multi-access and broadcast networks, thetrap should be generated by the designated router. A designated router transitioning to Down willbe noted by OSPF Interface State Change. The factory default is disabled.– Virtual Link Interface State Change — Signifies that there has been a change in the state of anOSPF virtual interface. This trap should be generated when the interface state regresses (e.g., goesfrom Point- to-Point to Down) or progresses to a terminal state (i.e., Point-to-Point). The factorydefault is disabled.– Virtual Neighbor State Change — Signifies that there has been a change in the state of an OSPFvirtual neighbor. This trap should be generated when the neighbor state regresses (e.g., goes fromAttempt or Full to 1-Way or Down) or progresses to a terminal state (e.g., Full). The factorydefault is disabled.Configuring OSPFv2 Traps Using CLI CommandsFor information about the CLI command that performs this function, see the SNMP Commands chapterin theCLI Reference Guide. The following table shows the equivalent CLI command you use toconfigure OSPFv2 traps.OSPFv3 Trap FlagsThe OSPFv3 Trap Flags page is used to specify which OSPFv3 traps you want to enable or disable.When the condition identified by an active trap is encountered by the switch, a trap message is sent toany enabled SNMP Trap Receivers, and a message is written to the trap log.To access the OSPFv3 Trap Flags page, click System →Trap Manager →OSPFv3 Trap Flags in thenavigation tree.Table 6-55. OSPFv2 Trap CommandCLI Command Descriptionsnmp-server enable traps ospf Enables OSPF traps.