Native Instruments Maschine manuals
Maschine
Table of contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Introduction
- Manual Conventions
- MASCHINE Documentation
- Basic Concepts
- Common Operations
- Showing and hiding the Browser
- Minimizing the Arranger
- Hiding the Modulation Lane
- Navigating Parameter Pages in the Control Area
- Undo and Redo
- Stand-alone and Plug-in Mode
- Preferences
- Preferences – General Tab
- Preferences – Defaults Tab
- Preferences – User Paths Tab
- Preferences – Libraries Tab
- Preferences – Hardware Tab
- Audio and MIDI Settings
- Audio Tab
- Routing Tab
- MIDI Tab
- Connecting External MIDI Equipment
- Sync to External MIDI Clock
- Browser
- Elements of the Browser
- Disk Selector
- File Type Selector
- Text Search field
- Search Result List
- Locating missing Samples
- Adding your Own Samples
- Importing a Sample Into the Library
- Tagging your Groups, Sounds, Patterns, Instruments, FX Presets, and Samples
- Quick Browse
- Using Quick Browse
- The Browser on the Hardware
- Sound Slots
- Defining a Sound Slot's Role
- Selecting a Source using the Hardware
- Selecting a Source using the Software
- Page 1: Voice Settings and Engine
- Page 2: Pitch/Gate and Amplitude Envelope
- Page 3: FX and Filter Settings
- Page 4: Modulation Envelope and Destination
- Page 5: LFO and Destination
- Page 6: Velocity Destination and Modwheel Destination
- Loading an Instrument Plug-in
- Opening and Closing Plug-in Windows
- The Sampler Parameters in the Sound's Output Tab (OUT)
- Page 2: Pre Mix Options
- Copying and Pasting Sounds
- Resetting a Sound
- Mute and Solo
- Software
- Loading REX Files
- Sound MIDI Options
- Sound MIDI Settings
- MIDI Output from Sounds
- The Group Property
- Page 2: Groove
- Page 3: Macro Controls
- Accessing Macro Controls from the Hardware
- The Group's Output Parameters
- Page 2: Aux Pre and Post Mode (Pre Mix 1 and 2)
- Saving a Group
- Copy and Paste Groups
- Resetting a Group
- Naming Groups & Sounds
- Loading Groups without Patterns
- MPC Program Import to Groups
- Importing MPC Program Files
- Creating Patterns
- Pad Mode
- Pad Link
- Releasing a Pad from a Pad Link Group
- The Metronome
- Using Note Repeat
- Using the Piano Roll/Keyboard
- Recording Automation
- Recording Automation in the Step Sequencer
- Editing Patterns
- Erase/Clear
- Transpose
- The Pattern Editor
- Selecting Patterns and Pattern Banks
- Copy and Paste Patterns
- Resetting Patterns
- Mouse Actions in the Pattern Editor
- The Zoom Tool
- Compare/Split
- Recording and Editing Automation
- Adding a Modulator
- Step Grid, Pattern Length Grid and Quantization
- Setting up a Pad as Master or Slave in a Pad Link Group
- Rendering Audio from Patterns using Drag and Drop
- Rendering MIDI from Patterns using Drag and Drop
- Dynamics
- Gate
- Limiter
- Filtering
- Filter
- Modulation
- Flanger
- Freq Shifter
- Phaser
- Spatial and Reverb
- Metaverb
- Reflex
- Reverb
- Delay
- Grain Delay
- Grain Stretch
- Resochord
- Distortion
- Lofi
- Saturator
- Applying Effects to a Sound
- Applying Effects to a Group
- Applying Effects to the Master
- Bypassing Effects
- Automating Effects and Sampler Parameters
- Applying FX to an External Instrument
- Recording FX Automation
- Creating a Send Effect
- Creating a Multi Effect
- Creating a Song using Scenes
- Creating and deleting a Clip in the Arranger
- Scene Sync
- Inserting and Deleting Scenes
- Copy and Paste Scenes
- Triggering Scenes via MIDI
- Sampling and Sample Mapping
- Editing a Sample (Hardware)
- Slicing a Sample (Hardware)
- Mapping a Sample (Hardware)
- Editing a Sample
- Slicing a Sample
- Mapping a Sample
- The Master Section
- Mix Page 2: Group Panning
- Groove Swing
- The Master Output Tab (OUT)
- Exporting Audio
- Save Project with Samples
- Appendix: Tips for playing Live
- Name your Groups, Sounds and Scenes
- Basic Techniques
- Set up your own Multi FX Groups and automate them
- Index
Maschine
Table of contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Introduction
- About this Manual
- Other Documentation
- Using the unit safely
- Disposal Notice
- Installing MASCHINE
- Installing the MASCHINE Software on Mac OS® X
- Activating MASCHINE
- Connecting the MASCHINE Controller
- MASCHINE Controller: Overview
- MASCHINE Software: Overview
- The Header
- The Browser
- The Control Area
- The Pattern Editor
- The Sampling Area
- Names and concepts you should know
- Common Operations
- Navigating Parameter Pages in the Control Area
- Undo and Redo
- Stand-alone and Plug-in Mode
- Preferences
- Preferences – General Tab
- Preferences – Default Tab
- Preferences – User Paths Tab
- Preferences – Libraries Tab
- Preferences – Hardware Tab
- Audio and MIDI Settings
- Routing Tab
- MIDI Tab
- Connecting External MIDI Equipment
- Send MIDI Clock
- Elements of the Browser
- Browser Mode Selector
- Tag Filter
- Text Search field
- Locating missing Samples
- Adding your own Samples
- Importing a Sample into the Library
- Tagging your Samples, Sounds, Groups, FX Presets, Patterns and Projects
- Quick Browse
- Using Quick Browse
- The Browser on the Hardware
- Creating Sounds
- The Sampler Parameters in the Sound's Source Tab (SRC)
- Page 1: Voice Settings and Engine
- Page 2: Pitch/Gate and Amplitude Envelope
- Page 3: FX and Filter Settings
- Page 4: Modulation Envelope and Destination
- Page 5: LFO and Destination
- Page 6: Velocity Destination and Modwheel Destination
- The Sampler Parameters in the Sound's Output Tab (OUT)
- Page 2: Pre Mix Options
- Saving a Sound
- Copying and Pasting Sounds
- Resetting a Sound
- Mute & Solo
- Loading REX Files
- Sound MIDI Options
- Sound MIDI Batch Setup
- Sound MIDI Settings
- MIDI Output from Sounds
- Creating Groups
- Page 2: Pitch & Swing
- Page 3: Macro Controls
- The Group Out Tab Parameters
- Page 2: Aux Pre and Post
- Saving a Group
- Copy and Paste Groups
- Naming Groups & Sounds
- Loading Groups without Patterns
- MPC Program Import to Groups
- Importing MPC Program files
- Working with Patterns (Hardware)
- Input Mode
- Recording the Pads
- Using Note Repeat
- Using the Piano Roll/Keyboard
- Recording automation
- Recording automation in the Step Sequencer
- Editing Patterns
- Erase/Clear
- Nudge
- Working with Patterns (Software)
- Selecting Patterns and Pattern Banks
- Copy and Paste Patterns
- Mouse actions in the Pattern Editor
- The Zoom Tool
- Compare/Split
- The Piano Roll/Keyboard
- Adding a Modulator
- Step Grid, Pattern Length Grid and Quantization
- Rendering Audio from Patterns using Drag & Drop
- Rendering MIDI from Patterns using Drag & Drop
- The MASCHINE Effects (FX)
- Dynamics
- Gate
- Limiter
- Filtering
- Modulation
- Flanger
- Freq Shifter
- Phaser
- Spatial and Reverb
- Metaverb
- Reflex
- Reverb
- Delay
- Grain Delay
- Grain Stretch
- Resochord
- Distortion
- Lofi
- Saturator
- Adding FX to a Sound
- Adding FX to a Group
- Adding FX to the Master
- Applying FX to an external instrument
- Recording FX automation
- Muting FX
- Creating a Send Effect
- Creating a Multi Effect
- Creating a Song using Scenes
- Creating and deleting a Clip in the Arranger
- Scene Sync
- Inserting and Deleting Scenes
- Copy and Paste Scenes
- Triggering Scenes via MIDI
- Sampling & Sample Mapping
- Controlling Sampling from the Hardware
- Editing a Sample (Hardware)
- Slicing a Sample (Hardware)
- Mapping a Sample (Hardware)
- Controlling Sampling from the Software
- Editing a Sample (Software)
- Slicing a Sample (Software)
- Mapping a Sample (Software)
- The Master Section
- Page 2: Group Panning
- Exporting Audio
- Collate Audio
- Appendix A: MASCHINE Controller Quick Reference Chart
- Loading and Saving
- Pattern Operations
- Basic Editing
- Sound Operations
- Muting
- Basic Sampling
- Secondary Pad Functions
- Navigation Shortcuts on the MASCHINE Controller
- Other Shortcuts on the MASCHINE Controller
- Appendix B: Keyboard Shortcuts
- Navigation
- Transport
- Appendix C: Tips for playing live
- Name your Groups and Sounds
- Basic Techniques
- Set up your own Multi FX Groups and automate them
- Index
Maschine
Table of contents
- MASCHINE - Getting Started
- Welcome to MASCHINE
- The MASCHINE Documentation
- Where To Start
- In This Manual
- Overview
- MASCHINE Hardware
- CONTROL Section
- MASTER Section
- GROUPS Section
- PADS Section
- MASCHINE Software
- The Header
- The Browser
- Arranger
- Control Area
- Pattern Editor
- Overview of a MASCHINE Project
- Sound Content
- Arrangement
- Unlabeled Buttons and Knobs
- Creating a Pattern
- Selecting Sounds and Creating a Group
- Creating Patterns
- Adjusting Quantization using the Grid
- Recording a Pattern with the Controller
- Step Sequencer
- Recording a Pattern with the Software
- Creating Patterns with Plug-in Instruments
- Module Slots
- Loading an Instrument Plug-in
- Opening and Closing Plug-in Windows
- Hardware
- Software
- Available Internal Effects
- Modulation
- Distortion
- Applying Effects to a Group
- Applying Effects to the Master
- Bypassing Effects
- Automating Effects and Sampler Parameters
- The Input Module and Advanced Routing
- Setting up a Send Effect
- Routing Tips
- Creating a Song using Scenes
- Inserting and Deleting Scenes
- Using the Loop Mode
- Sampling
- Editing a Sample
- Slicing a Sample
- Mapping Samples
- Managing Projects
- Saving a Group
- Saving and Recalling Module Presets
- Exporting Audio
- Tips for playing live
- Use Note Repeat
- Glossary
Maschine
Table of contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Welcome to MASCHINE
- Where to Start
- Manual Conventions
- Basic Concepts
- Adjusting the MASCHINE User Interface
- Adjusting the Size of the Interface
- Showing/Hiding the Browser
- Minimizing the Mixer
- Showing/Hiding the Control Lane
- Common Operations
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Undo/Redo
- Pinning a Mode on Your Controller
- Using Two or More Hardware Controllers
- Native Kontrol Standard
- Installing KONTAKT Instruments with NKS Support
- Loading NKS and Third-party Plug-ins from the Plug-in Menu
- Stand-Alone and Plug-in Mode
- Differences between Stand-Alone and Plug-in Mode
- Switching Instances
- Controlling Various Instances with Different Controllers
- Preferences – General
- Usage Data Tracking
- Preferences – Audio
- Preferences – MIDI
- Preferences – Default
- Preferences – Library
- Preferences – Plug-ins
- Preferences – Hardware
- Controller Menu in the Hardware Page of the Preferences Panel
- Preferences – Colors
- Integrating MASCHINE into Your MIDI Setup
- Send MIDI Clock
- Browser Basics
- Browsing the Library vs. Browsing Your Hard Disks
- Searching and Loading Files from the Library
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank on the Controller
- Selecting a File Type
- Choosing Between Factory and User Content
- Performing a Text Search
- Additional Browsing Tools
- Loading the Selected Files Automatically
- Pre-Listening to Your Samples
- Loading Groups with their Patterns
- Displaying File Information
- Using Favorites in the Browser
- Editing the Files' Tags and Properties
- The BANK
- The PROPERTIES
- Loading and Importing Files from Your File System
- Using Favorites
- Using the Location Bar
- Navigating to Recent Locations
- Using the Result List
- Importing Files to the MASCHINE Library
- Locating Missing Samples
- Using Quick Browse
- Overview of the Sounds, Groups, and Master
- The Sound, Group, and Master Channels
- Similarities and Differences in Handling Sounds and Groups
- Selecting Multiple Sounds or Groups
- Managing Sounds
- Loading Sounds
- Pre-listening to Sounds
- Renaming Sound Slots
- Changing the Sound's Color
- Saving Sounds
- Copying and Pasting Sounds
- Moving Sounds
- Resetting Sound Slots
- Managing Groups
- Creating Groups
- Loading Groups
- Renaming Groups
- Changing the Group's Color
- Saving Groups
- Copying and Pasting Groups
- Moving Groups
- Deleting Groups
- Exporting MASCHINE Objects and Audio
- Saving a Group with its Samples
- Saving a Project with its Samples
- Exporting Audio
- Importing Third-Party File Formats
- Importing MPC Programs to Groups
- Playing on Your Controller
- Choosing a Pad Mode
- Adjusting the Base Key
- Using Choke Groups
- Using Link Groups
- Adjusting the Key, Choke, and Link Parameters for Multiple Sounds
- Playing Tools
- Mute and Solo
- Choke All Notes
- Level, Tempo, Tune, and Groove Shortcuts on Your Controller
- Performance Features
- Selecting a Scale and Creating Chords
- Scale and Chord Parameters
- Creating Arpeggios and Repeated Notes
- Swing Also Applied to Note Repeat / Arp Output
- Working with Plug-ins
- First Plug-in Slot of Sounds: Choosing the Sound's Role
- Adjusting the Plug-in Parameters
- Using Side-Chain
- Alternative: the Plug-in Strip
- Saving Plug-in Presets
- Recalling Plug-in Presets
- Removing a Default Plug-in Preset
- The Sampler Plug-in
- Page 1: Voice Settings / Engine
- Page 2: Pitch / Envelope
- Page 3: FX / Filter
- Page 4: Modulation
- Page 5: LFO
- Page 6: Velocity / Modwheel
- Using Native Instruments and External Plug-ins
- Using the VST/AU Plug-in Parameters
- Setting Up Your Own Parameter
- Using VST/AU Plug-in Presets
- Multiple-Output Plug-ins and Multitimbral Plug-ins
- Pattern Basics
- Pattern Editor Overview
- Navigating the Event Area
- Following the Playback Position in the Pattern
- Jumping to Another Playback Position in the Pattern
- Group View and Keyboard View
- Adjusting the Pattern Grid and the Pattern Length
- Adjusting the Step Grid and the Nudge Grid
- Recording Patterns in Real Time
- Recording Your Patterns Live
- The Record Prepare Mode
- Using the Metronome
- Recording with Count-in
- Quantizing while Recording
- Recording Patterns with the Step Sequencer
- Editing Events in Step Mode
- Editing Events
- Creating Events/Notes
- Selecting Events/Notes
- Editing Selected Events/Notes
- Deleting Events/Notes
- Cut, Copy, and Paste Events/Notes
- Quantizing Events/Notes
- Quantization While Playing
- Doubling a Pattern
- Recording and Editing Modulation
- Which Parameters Are Modulatable
- Recording Modulation
- Creating and Editing Modulation in the Control Lane
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Selecting Patterns and Pattern Banks
- Creating Patterns
- Deleting Patterns
- Creating and Deleting Pattern Banks
- Naming Patterns
- Changing the Pattern's Color
- Duplicating, Copying, and Pasting Patterns
- Moving Patterns
- Adjusting Pattern Length in Fine Increments
- Importing/Exporting Audio and MIDI to/from Patterns
- Exporting MIDI from Patterns
- Importing MIDI to Patterns
- Audio Routing, Remote Control, and Macro Controls
- Audio Routing in MASCHINE
- Sending External Audio to Sounds
- Configuring the Main Output of Sounds and Groups
- Setting Up Auxiliary Outputs for Sounds and Groups
- Configuring the Master and Cue Outputs of MASCHINE
- Mono Audio Inputs
- Configuring External Inputs for Sounds in Mix View
- Configuring External Inputs for Sounds in MASCHINE MIKRO
- Triggering Sounds via MIDI Notes
- Triggering Scenes via MIDI
- Controlling Parameters via MIDI and Host Automation
- Selecting VST/AU Plug-in Presets via MIDI Program Change
- Sending MIDI from Sounds
- Creating Custom Sets of Parameters with the Macro Controls
- Macro Control Overview
- Assigning Macro Controls
- Mix View Basics
- Mix View Elements
- the mixer
- Displaying Groups vs. Displaying Sounds
- Adjusting the Mixer Layout
- Selecting Channel Strips
- Managing Your Channels in the Mixer
- Adjusting Settings in the Channel Strips
- Using the Cue Bus
- The Plug-in Chain
- The Plug-in Strip
- The Plug-in Header
- Panels for Drumsynths and Internal Effects
- Panel for the Sampler
- Custom Panels for Native Instruments Plug-ins
- Undocking a Plug-in Panel (Native Instruments and External Plug-ins Only)
- Using the Drumsynths
- Drumsynths – General Handling
- Shared Parameters
- The Kicks
- Kick – Sub
- Kick – Tronic
- Kick – Dusty
- Kick – Grit
- Kick – Rasper
- Kick – Snappy
- Kick – Bold
- Kick – Maple
- Kick – Push
- The Snares
- Snare – Volt
- Snare – Bit
- Snare – Pow
- Snare – Sharp
- Snare – Airy
- Snare – Vintage
- Snare – Chrome
- Snare – Iron
- Snare – Clap
- Snare – Breaker
- The Hi-hats
- Hi-hat – Silver
- Hi-hat – Circuit
- Hi-hat – Memory
- Hi-hat – Hybrid
- Creating a Pattern with Closed and Open Hi-hats
- The Toms
- Tom – Tronic
- Tom – Fractal
- Tom – Floor
- Tom – High
- The Percussions
- Percussion – Fractal
- Percussion – Kettle
- Percussion – Shaker
- The Cymbals
- Cymbal – Crash
- Cymbal – Ride
- using effects
- Other Operations on Effects
- Using the Side-Chain Input
- Applying Effects to External Audio
- Step 2: Set Up a Sound to Receive the External Input
- Step 3: Load an Effect to Process an Input
- Creating a Send Effect
- Step 2: Route Audio to the Send Effect
- A Few Notes on Send Effects
- Creating Multi-Effects
- Effect Reference
- Dynamics
- Gate
- Transient Master
- Limiter
- Maximizer
- Filtering Effects
- Filter
- Cabinet
- Modulation Effects
- Flanger
- Freq Shifter
- Phaser
- Spatial and Reverb Effects
- Metaverb
- Reflex
- Reverb (Legacy)
- Reverb
- Reverb Hall
- Plate Reverb
- Delays
- Grain Delay
- Grain Stretch
- Resochord
- Distortion Effects
- Lofi
- Saturator
- Analog Distortion
- Perform FX
- Arranger Basics
- Arranger Overview
- Navigating the Arranger
- Following the Playback Position in Your Project
- Jumping to Another Playback Position in Your Project
- Creating and Removing Clips
- Managing Scenes
- Selecting Scenes and Scene Banks
- Creating Scenes
- Deleting Scenes
- Creating and Deleting Scene Banks
- Naming Scenes
- Changing the Scene's Color
- Moving Scenes
- Clearing Scenes
- Duplicating, Copying, and Pasting Scenes
- Adjustable Scene Length
- Adjusting the Length of a Scene Using the Software
- Adjusting the Length of a Scene Using the Controller
- Enabling Scene Auto Length
- Looping
- Setting the Loop Range Using the Controller
- Scene Linking Basics
- Duplicating Scenes
- Link when Duplicating Scenes
- Making Scenes Unique
- Playing with Scenes
- Selecting a Loop Range
- Jumping to Other Scenes
- Triggering Scenes via MIDI (MASCHINE Plug-in Only)
- The Arrange Grid
- Quick Grid
- Opening the Sample Editor
- Recording a Sample
- Selecting the Source and the Recording Mode
- Arming, Starting, and Stopping the Recording
- Checking Your Recordings
- Location and Name of Your Recorded Samples
- Editing a Sample
- Audio Editing Functions
- Slicing a Sample
- Opening the Slice
- Adjusting the Slicing Settings
- Manually Adjusting Your Slices (OBSOLETE?)
- Applying the Slicing
- From 2.4.6
- Delete All Slices
- Sample Slicer Mono Option
- Activating the Sample Slicer Mono Option on MASCHINE MIKRO
- Auto-Snap
- Using Auto-Snap on MASCHINE MIKRO
- Mapping Samples to Zones
- Zone Page Overview
- Selecting and Managing Zones in the Zone List
- Selecting and Editing Zones in the Map View
- Editing Zones in the Sample View
- Adjusting the Zone Settings
- Adding Samples to the Sample Map
- KOMPLETE KONTROL Integration
- Controlling the Transport in MASCHINE
- Navigating and Controlling Your Sounds within a Group
- Browsing Your MASCHINE Library
- Using the Perform Features
- Using the Touch Strips
- Recording Modulation from Your Keyboard
- Adjusting the Settings for Your Keyboard in the MASCHINE Preferences
- Arp Hold Mode
- Support for KOMPLETE KONTROL S88
- troubleshooting
- The MASCHINE Software Crashes
- getting help
- Registration Support
- Appendix: Tips for Playing Live
- Name and Color Your Groups, Patterns, Sounds and Scenes
- Improvise
- Use Note Repeat
- Glossary
- Index
Maschine
Table of contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Welcome to MASCHINE
- Where to Start
- MASCHINE Getting Started Guide
- Other Online Resources
- Document Conventions
- Labeling on your MASCHINE Controller
- First Steps
- Loading a Drum Kit from the Factory Library
- Playing with the Pads
- Recording Your First Pattern
- Playing with Your Pattern
- Using Note Repeat
- Save Your Work
- Building Your Own Drum Kit
- Customizing Your Drum Kit
- Loading a Drumsynth
- Loading a Drumsynth into a Plug-in List on the Hardware
- Adjusting Volume, Swing and Tempo
- Changing the Color of a Group or Sound
- Moving your Sounds and Groups
- Creating Beats
- Our Pattern in the Software
- Doubling the Pattern
- Quantizing the Rhythm
- Adding a Second Pattern
- Adjusting the Pattern Length
- Recording a new Pattern using the Count-in
- Switching Patterns
- Adding a Bass Line
- Selecting Another Group
- Renaming and Coloring the Group
- Loading a Plug-in Instrument for the Bass
- Browsing the MASSIVE Presets
- Using Keyboard Mode
- Adjusting the Base Key of the Pads on Your Controller
- Recording a Bass Line
- Loading an Additional Bass Sound
- Accessing the Plug-in Parameters
- Applying Effects
- Loading Effects
- Loading an Effect into a Plug-in List
- Playing with Effects
- Adjusting the Effect Parameters
- Practice Makes Perfect
- Modulating Effect Parameters
- Recording Modulation
- Editing Modulation
- Creating Beats with the Step Sequencer
- Building Up a Beat in Step Mode
- Adjusting the Pattern Length in Step Mode
- Adjusting the Step Grid
- Creating a Song Using Scenes
- Composing the First Scene
- Composing other Scenes
- Pinning the Scene Mode
- Preparing Scenes
- Duplicating and Deleting Scenes
- Using Scenes to Play Live
- Selecting a Loop Range
- Jumping to Other Scenes
- Using Advanced Features
- Creating Custom Sets of Parameters with the Macro Controls
- Assigning Macro Controls
- Using Other Sound Sources
- Using Sounds and Groups as Sound Source
- Using an External Sound Source
- Sampling
- Editing, Slicing and Mapping Your Sample
- The Mix View
- Quick Reference
- Controlling the Software Views from Your Controller
- MASCHINE Project Overview
- Arrangement
- MASCHINE Hardware Overview
- CONTROL Section
- TRANSPORT Section
- PADS Section
- MASCHINE Software Overview
- Header
- Browser
- Arranger
- Control Area
- Pattern Editor
- Troubleshooting – Getting Help
- The MASCHINE Software Crashes
- Knowledge Base
- Registration Support
- Glossary
- Index
Maschine
Table of contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Welcome to MASCHINE
- Where to Start
- Manual Conventions
- Basic Concepts
- Adjusting the MASCHINE User Interface
- Adjusting the Size of the Interface
- Showing/Hiding the Browser
- Minimizing the Mixer
- Common Operations
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Extended Navigate Mode on Your Controller
- Undo/Redo
- Pinning a Mode on Your Controller
- Using Two or More Hardware Controllers
- Native Kontrol Standard
- Installing KONTAKT Instruments with NKS Support
- Loading NKS and Third-party Plug-ins from the Plug-in Menu
- Stand-Alone and Plug-in Mode
- Differences between Stand-Alone and Plug-in Mode
- Switching Instances
- Controlling Various Instances with Different Controllers
- Preferences – General
- Usage Data Tracking
- Preferences – Audio
- Preferences – MIDI
- Preferences – Default
- Preferences – Library
- Preferences – Plug-ins
- Preferences – Hardware
- Controller Menu in the Hardware Page of the Preferences Panel
- Preferences – Colors
- Integrating MASCHINE into Your MIDI Setup
- Sync to External MIDI Clock
- Send MIDI Clock
- Syncing MASCHINE using Ableton Link
- Browser Basics
- Browsing the Library vs. Browsing Your Hard Disks
- Searching and Loading Files from the Library
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank on the Controller
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Mode Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Loading the Selected Files Automatically
- Pre-Listening to Your Samples
- Loading Groups with their Patterns
- Displaying File Information
- Using Favorites in the Browser
- Editing the Files' Tags and Properties
- The BANK
- The TYPES and MODES
- The PROPERTIES
- Loading and Importing Files from Your File System
- Using Favorites
- Using the Location Bar
- Navigating to Recent Locations
- Using the Result List
- Importing Files to the MASCHINE Library
- Locating Missing Samples
- Using Quick Browse
- Overview of the Sounds, Groups, and Master
- The Sound, Group, and Master Channels
- Similarities and Differences in Handling Sounds and Groups
- Selecting Multiple Sounds or Groups
- Managing Sounds
- Loading Sounds
- Pre-listening to Sounds
- Renaming Sound Slots
- Saving Sounds
- Copying and Pasting Sounds
- Moving Sounds
- Resetting Sound Slots
- Managing Groups
- Creating Groups
- Loading Groups
- Renaming Groups
- Changing the Group's Color
- Saving Groups
- Copying and Pasting Groups
- Moving Groups
- Deleting Groups
- Exporting MASCHINE Objects and Audio
- Saving a Group with its Samples
- Saving a Project with its Samples
- Exporting Audio
- Importing Third-Party File Formats
- Importing MPC Programs to Groups
- Adjusting Your Pads
- Choosing a Pad Mode
- Adjusting the Base Key
- Using Choke Groups
- Using Link Groups
- Adjusting the Key, Choke, and Link Parameters for Multiple Sounds
- Playing Tools
- Note Repeat
- Mute and Solo
- Choke All Notes
- Level, Tempo, Tune, and Groove Shortcuts on Your Controller
- Performance Features
- Selecting a Scale and Creating Chords
- Scale and Chord Parameters
- Creating Arpeggios and Repeated Notes
- Swing Also Applied to Note Repeat / Arp Output
- Plug-in Overview
- First Plug-in Slot of Sounds: Choosing the Sound's Role
- Browser Plug-in Slot Selection
- Adjusting the Plug-in Parameters
- Using Side-Chain
- Alternative: the Plug-in Strip
- Saving Plug-in Presets
- Recalling Plug-in Presets
- Removing a Default Plug-in Preset
- The Sampler Plug-in
- Page 1: Voice Settings / Engine
- Page 2: Pitch / Envelope
- Page 3: FX / Filter
- Page 4: Modulation
- Page 5: LFO
- Page 6: Velocity / Modwheel
- Using Native Instruments and External Plug-ins
- Using the VST/AU Plug-in Parameters
- Setting Up Your Own Parameter
- Using VST/AU Plug-in Presets
- Multiple-Output Plug-ins and Multitimbral Plug-ins
- Pattern Basics
- Pattern Editor Overview
- Navigating the Event Area
- Following the Playback Position in the Pattern
- Jumping to Another Playback Position in the Pattern
- Group View and Keyboard View
- Adjusting the Pattern Grid and the Pattern Length
- Adjusting the Step Grid and the Nudge Grid
- Recording Patterns in Real Time
- The Record Prepare Mode
- Using the Metronome
- Recording with Count-in
- Quantizing while Recording
- Recording Patterns with the Step Sequencer
- Editing Events in Step Mode
- Editing Events
- Creating Events/Notes
- Selecting Events/Notes
- Editing Selected Events/Notes
- Deleting Events/Notes
- Cut, Copy, and Paste Events/Notes
- Quantizing Events/Notes
- Quantization While Playing
- Doubling a Pattern
- Recording and Editing Modulation
- Which Parameters Are Modulatable
- Recording Modulation
- Creating and Editing Modulation in the Control Lane
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Selecting Patterns and Pattern Banks
- Creating Patterns
- Deleting Patterns
- Creating and Deleting Pattern Banks
- Naming Patterns
- Changing the Pattern's Color
- Duplicating, Copying, and Pasting Patterns
- Moving Patterns
- Adjusting Pattern Length in Fine Increments
- Exporting MIDI from Patterns
- Importing MIDI to Patterns
- Audio Routing, Remote Control, and Macro Controls
- Audio Routing in MASCHINE
- Sending External Audio to Sounds
- Configuring the Main Output of Sounds and Groups
- Setting Up Auxiliary Outputs for Sounds and Groups
- Configuring the Master and Cue Outputs of MASCHINE
- Mono Audio Inputs
- Configuring External Inputs for Sounds in Mix View
- Configuring External Inputs for Sounds in MASCHINE
- Triggering Sounds via MIDI Notes
- Triggering Scenes via MIDI
- Controlling Parameters via MIDI and Host Automation
- Selecting VST/AU Plug-in Presets via MIDI Program Change
- Sending MIDI from Sounds
- Creating Custom Sets of Parameters with the Macro Controls
- Macro Control Overview
- Controlling Your Mix
- Mix View Elements
- The Mixer
- Displaying Groups vs. Displaying Sounds
- Adjusting the Mixer Layout
- Selecting Channel Strips
- Managing Your Channels in the Mixer
- Adjusting Settings in the Channel Strips
- Using the Cue Bus
- The Plug-in Chain
- The Plug-in Strip
- The Plug-in Header
- Panels for Drumsynths and Internal Effects
- Panel for the Sampler
- Custom Panels for Native Instruments Plug-ins
- Undocking a Plug-in Panel (Native Instruments and External Plug-ins Only)
- Controlling Your Mix from Your Controller
- Using the Drumsynths
- Drumsynths – General Handling
- Shared Parameters
- The Kicks
- Kick – Sub
- Kick – Tronic
- Kick – Dusty
- Kick – Grit
- Kick – Rasper
- Kick – Snappy
- Kick – Bold
- Kick – Maple
- Kick – Push
- The Snares
- Snare – Volt
- Snare – Bit
- Snare – Pow
- Snare – Sharp
- Snare – Airy
- Snare – Vintage
- Snare – Chrome
- Snare – Iron
- Snare – Clap
- Snare – Breaker
- The Hi-hats
- Hi-hat – Silver
- Hi-hat – Circuit
- Hi-hat – Memory
- Hi-hat – Hybrid
- Creating a Pattern with Closed and Open Hi-hats
- The Toms
- Tom – Tronic
- Tom – Fractal
- Tom – Floor
- Tom – High
- The Percussions
- Percussion – Fractal
- Percussion – Kettle
- Percussion – Shaker
- The Cymbals
- Cymbal – Crash
- Cymbal – Ride
- Using Effects
- Other Operations on Effects
- Using the Side-Chain Input
- Applying Effects to External Audio
- Step 2: Set up a Sound to Receive the External Input
- Step 3: Load an Effect to Process an Input
- Creating a Send Effect
- Step 2: Route Audio to the Send Effect
- A Few Notes on Send Effects
- Creating Multi-Effects
- Effect Reference
- Dynamics
- Gate
- Transient Master
- Limiter
- Maximizer
- Filtering Effects
- Filter
- Cabinet
- Modulation Effects
- Flanger
- Freq Shifter
- Phaser
- Spatial and Reverb Effects
- Metaverb
- Reflex
- Reverb (Legacy)
- Reverb
- Reverb Hall
- Plate Reverb
- Delays
- Grain Delay
- Grain Stretch
- Resochord
- Distortion Effects
- Lofi
- Saturator
- Analog Distortion
- Perform FX
- Burst Echo
- Reso Echo
- Ring
- Stutter
- Tremolo
- Scratcher
- Arranger Basics
- Arranger Overview
- Navigating the Arranger
- Following the Playback Position in Your Project
- Jumping to Another Playback Position in Your Project
- Creating and Removing Clips
- Managing Scenes
- Scene Management Overview
- Selecting Scenes and Scene Banks
- Creating Scenes
- Deleting Scenes
- Creating and Deleting Scene Banks
- Naming Scenes
- Changing the Scene's Color
- Moving Scenes
- Clearing Scenes
- Duplicating Scenes
- Link when Duplicating Scenes
- Making Scenes Unique
- Adjustable Scene Length
- Adjusting the Length of a Scene Using the Software
- Adjusting the Length of a Scene Using the Controller
- Enabling Scene Auto Length
- Looping
- Setting the Loop Range Using the Controller
- Playing with Scenes
- Selecting a Loop Range
- Jumping to Other Scenes
- Triggering Scenes via MIDI (MASCHINE Plug-in Only)
- The Arrange Grid
- Quick Grid
- Opening the Sample Editor
- Recording a Sample
- Selecting the Source and the Recording Mode
- Arming, Starting, and Stopping the Recording
- Checking Your Recordings
- Location and Name of Your Recorded Samples
- Using the Edit
- Audio Editing Functions
- Slicing a Sample
- Opening the Slice
- Adjusting the Slicing Settings
- Live Slicing
- Delete All Slices
- Applying the Slicing
- Mapping Samples to Zones
- Zone Page Overview
- Selecting and Managing Zones in the Zone List
- Selecting and Editing Zones in the Map View
- Editing Zones in the Sample View
- Adjusting the Zone Settings
- Adding Samples to the Sample Map
- Switching the Keyboard Focus to/from a MASCHINE Instance
- Controlling the Transport in MASCHINE
- Navigating and Controlling Your Sounds within a Group
- Browsing Your MASCHINE Library
- Using the Perform Features
- Using the Touch Strips
- Recording Modulation from Your Keyboard
- Adjusting the Settings for Your Keyboard in the MASCHINE Preferences
- Arp Hold Mode
- Support for KOMPLETE KONTROL S88
- Troubleshooting – Getting Help
- The MASCHINE Software Crashes
- Getting Help
- Registration Support
- Appendix: Tips for Playing Live
- Name and Color Your Groups, Patterns, Sounds and Scenes
- Basic Techniques
- Set Up Your Own Multi-effect Groups and Automate Them
- Glossary
- Index
Maschine
Table of contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Welcome to MASCHINE
- Where to Start
- Manual Conventions
- Basic Concepts
- Adjusting the MASCHINE User Interface
- Adjusting the Size of the Interface
- Showing/Hiding the Browser
- Minimizing the Mixer
- Common Operations
- Switching Between the Master, Group, and Sound Level
- Undo/Redo
- Pinning a Mode on Your Controller
- Native Kontrol Standard
- Installing KONTAKT Instruments with NKS Support
- Loading NKS and Third-party Plug-ins from the Plug-in Menu
- Stand-Alone and Plug-in Mode
- Differences between Stand-Alone and Plug-in Mode
- Switching Instances
- Preferences
- Preferences – General
- Usage Data Tracking
- Preferences – Audio
- Preferences – MIDI
- Preferences – Default
- Preferences – Library
- Preferences – Plug-ins
- Preferences – Hardware
- Controller Menu in the Hardware Page of the Preferences Panel
- Preferences – Colors
- Syncing MASCHINE using Ableton Link
- Browser Basics
- Browsing the Library vs. Browsing Your Hard Disks
- Searching and Loading Files from the Library
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Selecting Type and Mode Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Loading the Selected Files Automatically
- Pre-Listening to Your Samples
- Displaying File Information
- Using Favorites in the Browser
- Editing the Files' Tags and Properties
- The BANK
- The TYPES and MODES
- The PROPERTIES
- Loading and Importing Files from Your File System
- Using Favorites
- Using the Location Bar
- Navigating to Recent Locations
- Using the Result List
- Importing Files to the MASCHINE Library
- Locating Missing Samples
- Using Quick Browse
- Overview of the Sounds, Groups, and Master
- The Sound, Group, and Master Channels
- Similarities and Differences in Handling Sounds and Groups
- Selecting Multiple Sounds or Groups
- Managing Sounds
- Loading Sounds
- Renaming Sound Slots
- Changing the Sound's Color
- Saving Sounds
- Copying and Pasting Sounds
- Moving Sounds
- Resetting Sound Slots
- Managing Groups
- Creating Groups
- Loading Groups
- Renaming Groups
- Saving Groups
- Copying and Pasting Groups
- Moving Groups
- Deleting Groups
- Exporting MASCHINE Objects and Audio
- Saving a Project with its Samples
- Exporting Audio
- Importing Third-Party File Formats
- Importing MPC Programs to Groups
- Plug-in Overview
- First Plug-in Slot of Sounds: Choosing the Sound's Role
- Adjusting the Plug-in Parameters
- Bypassing Plug-in Slots
- Using Side-Chain
- Alternative: the Plug-in Strip
- Saving Plug-in Presets
- Recalling Plug-in Presets
- The Sampler Plug-in
- Page 1: Voice Settings / Engine
- Page 2: Pitch / Envelope
- Page 3: FX / Filter
- Page 4: Modulation
- Page 5: LFO
- Page 6: Velocity / Modwheel
- Using Native Instruments and External Plug-ins
- Using the VST/AU Plug-in Parameters
- Setting Up Your Own Parameter
- Using VST/AU Plug-in Presets
- Multiple-Output Plug-ins and Multitimbral Plug-ins
- Pattern Basics
- Pattern Editor Overview
- Navigating the Event Area
- Following the Playback Position in the Pattern
- Jumping to Another Playback Position in the Pattern
- Group View and Keyboard View
- Adjusting the Pattern Grid and the Pattern Length
- Adjusting the Step Grid and the Nudge Grid
- Recording Patterns with the Step Sequencer
- Editing Events
- Creating Events/Notes
- Selecting Events/Notes
- Deleting Events/Notes
- Cut, Copy, and Paste Events/Notes
- Quantizing Events/Notes
- Quantization While Playing
- Recording and Editing Modulation
- Which Parameters Are Modulatable
- Recording Modulation
- Creating and Editing Modulation in the Control Lane
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Selecting Patterns and Pattern Banks
- Creating Patterns
- Deleting Patterns
- Creating and Deleting Pattern Banks
- Naming Patterns
- Changing the Pattern's Color
- Duplicating, Copying, and Pasting Patterns
- Moving Patterns
- Importing/Exporting Audio and MIDI to/from Patterns
- Exporting MIDI from Patterns
- Importing MIDI to Patterns
- Audio Routing, Remote Control, and Macro Controls
- Audio Routing in MASCHINE
- Sending External Audio to Sounds
- Configuring the Main Output of Sounds and Groups
- Setting Up Auxiliary Outputs for Sounds and Groups
- Configuring the Master and Cue Outputs of MASCHINE
- Mono Audio Inputs
- Configuring External Inputs for Sounds in Mix View
- Using MIDI Control and Host Automation
- Triggering Sounds via MIDI Notes
- Triggering Scenes via MIDI
- Controlling Parameters via MIDI and Host Automation
- Selecting VST/AU Plug-in Presets via MIDI Program Change
- Sending MIDI from Sounds
- Creating Custom Sets of Parameters with the Macro Controls
- Macro Control Overview
- Controlling Your Mix
- Mix View Elements
- The Mixer
- Displaying Groups vs. Displaying Sounds
- Adjusting the Mixer Layout
- Selecting Channel Strips
- Managing Your Channels in the Mixer
- Adjusting Settings in the Channel Strips
- Using the Cue Bus
- The Plug-in Chain
- The Plug-in Strip
- The Plug-in Header
- Panels for Drumsynths and Internal Effects
- Panel for the Sampler
- Custom Panels for Native Instruments Plug-ins
- Undocking a Plug-in Panel (Native Instruments and External Plug-ins Only)
- Using the Drumsynths
- Drumsynths – General Handling
- Shared Parameters
- The Kicks
- Kick – Sub
- Kick – Tronic
- Kick – Dusty
- Kick – Grit
- Kick – Rasper
- Kick – Snappy
- Kick – Bold
- Kick – Maple
- Kick – Push
- The Snares
- Snare – Volt
- Snare – Bit
- Snare – Pow
- Snare – Sharp
- Snare – Airy
- Snare – Vintage
- Snare – Chrome
- Snare – Iron
- Snare – Clap
- Snare – Breaker
- The Hi-hats
- Hi-hat – Silver
- Hi-hat – Circuit
- Hi-hat – Memory
- Hi-hat – Hybrid
- Creating a Pattern with Closed and Open Hi-hats
- The Toms
- Tom – Tronic
- Tom – Fractal
- Tom – Floor
- Tom – High
- The Percussions
- Percussion – Fractal
- Percussion – Kettle
- Percussion – Shaker
- The Cymbals
- Cymbal – Crash
- Cymbal – Ride
- Applying Effects to a Sound, a Group or the Master
- Other Operations on Effects
- Using the Side-Chain Input
- Applying Effects to External Audio
- Step 2: Set up a Sound to Receive the External Input
- Creating a Send Effect
- Step 1: Set Up a Sound or Group as Send Effect
- Step 2: Route Audio to the Send Effect
- Creating Multi-Effects
- Effect Reference
- Dynamics
- Gate
- Transient Master
- Limiter
- Maximizer
- Filtering Effects
- Filter
- Cabinet
- Modulation Effects
- Flanger
- Freq Shifter
- Phaser
- Spatial and Reverb Effects
- Metaverb
- Reflex
- Reverb (Legacy)
- Reverb
- Reverb Room
- Reverb Hall
- Plate Reverb
- Delays
- Grain Delay
- Grain Stretch
- Resochord
- Distortion Effects
- Lofi
- Saturator
- Analog Distortion
- Perform FX
- Burst Echo
- Reso Echo
- Ring
- Stutter
- Tremolo
- Scratcher
- Arranger Basics
- Arranger Overview
- Navigating the Arranger
- Following the Playback Position in Your Project
- Creating and Removing Clips
- Managing Scenes
- Scene Management Overview
- Selecting Scenes and Scene Banks
- Creating Scenes
- Deleting Scenes
- Creating and Deleting Scene Banks
- Naming Scenes
- Changing the Scene's Color
- Moving Scenes
- Clearing Scenes
- Scene Linking Basics
- Link when Duplicating Scenes
- Making Scenes Unique
- Adjustable Scene Length
- Adjusting the Length of a Scene Using the Software
- Enabling Scene Auto Length
- Setting the Loop Range in the Software
- Playing with Scenes
- Jumping to Other Scenes
- Triggering Scenes via MIDI (MASCHINE Plug-in Only)
- The Arrange Grid
- Opening the Sample Editor
- Recording a Sample
- Selecting the Source and the Recording Mode
- Arming, Starting, and Stopping the Recording
- Checking Your Recordings
- Location and Name of Your Recorded Samples
- Editing a Sample
- Audio Editing Functions
- Slicing a Sample
- Opening the Slice
- Adjusting the Slicing Settings
- Manually Adjusting Your Slices
- Applying the Slicing
- Mapping Samples to Zones
- Zone Page Overview
- Selecting and Managing Zones in the Zone List
- Selecting and Editing Zones in the Map View
- Editing Zones in the Sample View
- Adjusting the Zone Settings
- Adding Samples to the Sample Map
- KOMPLETE KONTROL Integration
- Controlling the Transport in MASCHINE
- Navigating and Controlling Your Sounds within a Group
- Browsing Your MASCHINE Library
- Using the Perform Features
- Using the Touch Strips
- Recording Modulation from Your Keyboard
- Adjusting the Settings for Your Keyboard in the MASCHINE Preferences
- Arp Hold Mode
- Support for KOMPLETE KONTROL S88
- Troubleshooting – Getting Help
- The MASCHINE Software Crashes
- Getting Help
- Registration Support
- Appendix: Tips for Playing Live
- Name and Color Your Groups, Patterns, Sounds and Scenes
- Use Scene Mode and Tweak the Loop Range
- Special Tricks
- Glossary
- Index
Maschine
Table of contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Welcome to MASCHINE
- Where to Start
- MASCHINE Getting Started Guide
- Other Online Resources
- Document Conventions
- First Steps
- Loading a Drum Kit from the Factory Library
- Playing with the Pads
- Recording Your First Pattern
- Playing with Your Pattern
- Using Note Repeat
- Save Your Work
- Building Your Own Drum Kit
- Customizing Your Drum Kit
- Loading a Drumsynth
- Loading a Drumsynth into a Plug-in List on the Hardware
- Adjusting Volume, Swing and Tempo
- Changing the Color of a Group or Sound
- Moving your Sounds and Groups
- Creating Beats
- Our Pattern in the Software
- Doubling the Pattern
- Quantizing the Rhythm
- Adding a Second Pattern
- Adjusting the Pattern Length
- Recording a new Pattern using the Count-in
- Switching Patterns
- Editing Patterns in the Software
- Adding a Bass Line
- Selecting Another Group
- Renaming and Coloring the Group
- Loading a Plug-in Instrument for the Bass
- Browsing the MASSIVE Presets
- Using Keyboard Mode
- Adjusting the Base Key of the Pads on Your Controller
- Recording a Bass Line
- Creating a Second Bass Pattern
- Accessing the Plug-in Parameters
- Applying Effects
- Loading Effects
- Loading an Effect into a Plug-in List
- Playing with Effects
- Practice Makes Perfect
- Modulating Effect Parameters
- Recording Modulation
- Editing Modulation
- Creating Beats with the Step Sequencer
- Building Up a Beat in Step Mode
- Adjusting the Pattern Length in Step Mode
- Recording Modulation in Step Mode
- Adjusting the Step Grid
- Creating a Song Using Scenes
- Composing the First Scene
- Composing other Scenes
- Pinning the Scene Mode
- Preparing Scenes
- Duplicating and Deleting Scenes
- Using Scenes to Play Live
- Selecting a Loop Range
- Jumping to Other Scenes
- Using Advanced Features
- Creating Custom Sets of Parameters with the Macro Controls
- Macro Control Overview
- Assigning Macro Controls
- Using Other Sound Sources
- Using Sounds and Groups as Sound Source
- Using an External Sound Source
- Sampling
- Editing, Slicing and Mapping Your Sample
- The Mix View
- Quick Reference
- Controlling the Software Views from Your Controller
- MASCHINE Project Overview
- Arrangement
- MASCHINE Hardware Overview
- CONTROL Section
- I/O and Level Section
- PERFORMANCE Section
- GROUPS Section
- PADS Section
- EDIT Section
- MASCHINE Software Overview
- Header
- Browser
- Arranger
- Control Area
- Pattern Editor
- Troubleshooting – Getting Help
- The MASCHINE Software Crashes
- Knowledge Base
- Registration Support
- Glossary
- Index
Maschine
Table of contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Welcome to MASCHINE
- Where to Start
- Manual Conventions
- Basic Concepts
- Adjusting the MASCHINE User Interface
- Adjusting the Size of the Interface
- Showing/Hiding the Browser
- Minimizing the Mixer
- Common Operations
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Extended Navigate Mode on Your Controller
- Undo/Redo
- Pinning a Mode on Your Controller
- Using Two or More Hardware Controllers
- Native Kontrol Standard
- Installing KONTAKT Instruments with NKS Support
- Loading NKS and Third-party Plug-ins from the Plug-in Menu
- Stand-Alone and Plug-in Mode
- Differences between Stand-Alone and Plug-in Mode
- Switching Instances
- Controlling Various Instances with Different Controllers
- Preferences
- Preferences – General
- Usage Data Tracking
- Preferences – Audio
- Preferences – MIDI
- Preferences – Default
- Preferences – Library
- Preferences – Plug-ins
- Preferences – Hardware
- Touch-Sensitive Knobs on MASCHINE STUDIO
- List Overlay for Selectors
- List and Tag Overlays in the Browser
- Touch Auto-Write Option
- Zoom and Scroll Overlays
- Adjusting the Knobs's Touch Sensitivity
- Controller Menu in the Hardware Page of the Preferences Panel
- Preferences – Colors
- Integrating MASCHINE into Your MIDI Setup
- Sync to External MIDI Clock
- Send MIDI Clock
- Syncing MASCHINE using Ableton Link
- Using Footswitches with Your MASCHINE STUDIO Controller
- Browser Basics
- Browsing the Library vs. Browsing Your Hard Disks
- Searching and Loading Files from the Library
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Browsing by Product Category Using MASCHINE STUDIO
- Browsing by Product Vendor Using MASCHINE STUDIO
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank on the Controller
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Mode Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Loading the Selected Files Automatically
- Pre-Listening to Your Samples
- Loading Groups with their Patterns
- Displaying File Information
- Using Favorites in the Browser
- Editing the Files' Tags and Properties
- The BANK
- The TYPES and MODES
- The PROPERTIES
- Loading and Importing Files from Your File System
- Using Favorites
- Using the Location Bar
- Navigating to Recent Locations
- Using the Result List
- Importing Files to the MASCHINE Library
- Locating Missing Samples
- Using Quick Browse
- Overview of the Sounds, Groups, and Master
- The Sound, Group, and Master Channels
- Similarities and Differences in Handling Sounds and Groups
- Selecting Multiple Sounds or Groups
- Managing Sounds
- Loading Sounds
- Pre-listening to Sounds
- Renaming Sound Slots
- Saving Sounds
- Copying and Pasting Sounds
- Moving Sounds
- Resetting Sound Slots
- Managing Groups
- Creating Groups
- Loading Groups
- Renaming Groups
- Changing the Group's Color
- Saving Groups
- Copying and Pasting Groups
- Moving Groups
- Deleting Groups
- Exporting MASCHINE Objects and Audio
- Saving a Group with its Samples
- Saving a Project with its Samples
- Exporting Audio
- Importing Third-Party File Formats
- Importing MPC Programs to Groups
- Adjusting Your Pads
- Choosing a Pad Mode
- Adjusting the Base Key
- Using Choke Groups
- Using Link Groups
- Adjusting the Key, Choke, and Link Parameters for Multiple Sounds
- Playing Tools
- Mute and Solo
- Choke All Notes
- Groove
- Level, Tempo, Tune, and Groove Shortcuts on Your Controller
- Performance Features
- Selecting a Scale and Creating Chords
- Scale and Chord Parameters
- Creating Arpeggios and Repeated Notes
- Swing Also Applied to Note Repeat / Arp Output
- Plug-in Overview
- First Plug-in Slot of Sounds: Choosing the Sound's Role
- Browser Plug-in Slot Selection
- Adjusting the Plug-in Parameters
- Using Side-Chain
- Moving Plug-ins
- Alternative: the Plug-in Strip
- Saving Plug-in Presets
- Recalling Plug-in Presets
- The Sampler Plug-in
- Page 1: Voice Settings / Engine
- Page 2: Pitch / Envelope
- Page 3: FX / Filter
- Page 4: Modulation
- Page 5: LFO
- Page 6: Velocity / Modwheel
- Using Native Instruments and External Plug-ins
- Using the VST/AU Plug-in Parameters
- Setting Up Your Own Parameter
- Using VST/AU Plug-in Presets
- Multiple-Output Plug-ins and Multitimbral Plug-ins
- Pattern Basics
- Pattern Editor Overview
- Navigating the Event Area
- Following the Playback Position in the Pattern
- Jumping to Another Playback Position in the Pattern
- Group View and Keyboard View
- Adjusting the Pattern Grid and the Pattern Length
- Adjusting the Step Grid and the Nudge Grid
- Recording Patterns in Real Time
- The Record Prepare Mode
- Using the Metronome
- Recording with Count-in
- Quantizing while Recording
- Recording Patterns with the Step Sequencer
- Editing Events in Step Mode
- Editing Events
- Creating Events/Notes
- Selecting Events/Notes
- Editing Selected Events/Notes
- Deleting Events/Notes
- Cut, Copy, and Paste Events/Notes
- Quantizing Events/Notes
- Quantization While Playing
- Doubling a Pattern
- Recording and Editing Modulation
- Which Parameters Are Modulatable
- Recording Modulation
- Creating and Editing Modulation in the Control Lane
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Selecting Patterns and Pattern Banks
- Creating Patterns
- Deleting Patterns
- Creating and Deleting Pattern Banks
- Naming Patterns
- Changing the Pattern's Color
- Duplicating, Copying, and Pasting Patterns
- Moving Patterns
- Adjusting Pattern Length in Fine Increments
- Importing/Exporting Audio and MIDI to/from Patterns
- Exporting MIDI from Patterns
- Importing MIDI to Patterns
- Audio Routing, Remote Control, and Macro Controls
- Audio Routing in MASCHINE
- Sending External Audio to Sounds
- Configuring the Main Output of Sounds and Groups
- Setting Up Auxiliary Outputs for Sounds and Groups
- Configuring the Master and Cue Outputs of MASCHINE
- Mono Audio Inputs
- Configuring External Inputs for Sounds in Mix View
- Configuring External Inputs for Sounds in MASCHINE STUDIO
- Triggering Sounds via MIDI Notes
- Triggering Scenes via MIDI
- Controlling Parameters via MIDI and Host Automation
- Selecting VST/AU Plug-in Presets via MIDI Program Change
- Sending MIDI from Sounds
- Creating Custom Sets of Parameters with the Macro Controls
- Macro Control Overview
- Assigning Macro Controls
- Controlling Your Mix
- Mix View Elements
- The Mixer
- Displaying Groups vs. Displaying Sounds
- Adjusting the Mixer Layout
- Selecting Channel Strips
- Managing Your Channels in the Mixer
- Adjusting Settings in the Channel Strips
- Using the Cue Bus
- The Plug-in Chain
- The Plug-in Strip
- The Plug-in Header
- Panels for Drumsynths and Internal Effects
- Panel for the Sampler
- Custom Panels for Native Instruments Plug-ins
- Undocking a Plug-in Panel (Native Instruments and External Plug-ins Only)
- Controlling Your Mix from Your Controller
- Adjusting the Level and Pan in Mix Mode
- Plug-in Icons in Mix Mode
- Using the Drumsynths
- Drumsynths – General Handling
- Shared Parameters
- The Kicks
- Kick – Sub
- Kick – Tronic
- Kick – Dusty
- Kick – Grit
- Kick – Rasper
- Kick – Snappy
- Kick – Bold
- Kick – Maple
- Kick – Push
- The Snares
- Snare – Volt
- Snare – Bit
- Snare – Pow
- Snare – Sharp
- Snare – Airy
- Snare – Vintage
- Snare – Chrome
- Snare – Iron
- Snare – Clap
- Snare – Breaker
- The Hi-hats
- Hi-hat – Silver
- Hi-hat – Circuit
- Hi-hat – Memory
- Hi-hat – Hybrid
- Creating a Pattern with Closed and Open Hi-hats
- The Toms
- Tom – Tronic
- Tom – Fractal
- Tom – Floor
- Tom – High
- The Percussions
- Percussion – Fractal
- Percussion – Kettle
- Percussion – Shaker
- The Cymbals
- Cymbal – Crash
- Cymbal – Ride
- Applying Effects to a Sound, a Group or the Master
- Other Operations on Effects
- Using the Side-Chain Input
- Applying Effects to External Audio
- Step 2: Set up a Sound to Receive the External Input
- Step 3: Load an Effect to Process an Input
- Creating a Send Effect
- Step 2: Route Audio to the Send Effect
- A Few Notes on Send Effects
- Creating Multi-Effects
- Effect Reference
- Dynamics
- Gate
- Transient Master
- Limiter
- Maximizer
- Filtering Effects
- Filter
- Cabinet
- Modulation Effects
- Flanger
- Freq Shifter
- Phaser
- Spatial and Reverb Effects
- Metaverb
- Reflex
- Reverb (Legacy)
- Reverb
- Reverb Hall
- Plate Reverb
- Delays
- Grain Delay
- Grain Stretch
- Resochord
- Distortion Effects
- Lofi
- Saturator
- Analog Distortion
- Perform FX
- Burst Echo
- Reso Echo
- Ring
- Stutter
- Tremolo
- Scratcher
- Arranger Basics
- Arranger Overview
- Navigating the Arranger
- Following the Playback Position in Your Project
- Jumping to Another Playback Position in Your Project
- Creating and Removing Clips
- Managing Scenes
- Scene Management Overview
- Selecting Scenes and Scene Banks
- Creating Scenes
- Deleting Scenes
- Creating and Deleting Scene Banks
- Naming Scenes
- Changing the Scene's Color
- Moving Scenes
- Clearing Scenes
- Duplicating Scenes
- Link when Duplicating Scenes
- Making Scenes Unique
- Adjustable Scene Length
- Adjusting the Length of a Scene Using the Software
- Adjusting the Length of a Scene Using the Controller
- Enabling Scene Auto Length
- Looping
- Setting the Loop Range Using the Controller
- Playing with Scenes
- Jumping to Other Scenes
- Triggering Scenes via MIDI (MASCHINE Plug-in Only)
- The Arrange Grid
- Quick Grid
- Opening the Sample Editor
- Recording a Sample
- Opening the Record
- Selecting the Source and the Recording Mode
- Arming, Starting, and Stopping the Recording
- Checking Your Recordings
- Location and Name of Your Recorded Samples
- Using the Edit
- Audio Editing Functions
- Slicing a Sample
- Opening the Slice
- Adjusting the Slicing Settings
- Live Slicing
- Delete All Slices
- Manually Adjusting Your Slices
- Applying the Slicing
- Mapping Samples to Zones
- Opening the Zone
- Zone Page Overview
- Selecting and Managing Zones in the Zone List
- Selecting and Editing Zones in the Map View
- Editing Zones in the Sample View
- Adjusting the Zone Settings
- Adding Samples to the Sample Map
- KOMPLETE KONTROL Integration
- Controlling the Transport in MASCHINE
- Navigating and Controlling Your Sounds within a Group
- Browsing Your MASCHINE Library
- Using the Perform Features
- Using the Touch Strips
- Recording Modulation from Your Keyboard
- Adjusting the Settings for Your Keyboard in the MASCHINE Preferences
- Arp Hold Mode
- Support for KOMPLETE KONTROL S88
- Troubleshooting – Getting Help
- The MASCHINE Software Crashes
- Getting Help
- Registration Support
- Preparations
- Name and Color Your Groups, Patterns, Sounds and Scenes
- Basic Techniques
- Set Up Your Own Multi-effect Groups and Automate Them
Maschine
Table of contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Welcome to MASCHINE
- MASCHINE Documentation
- MASCHINE Hardware Control Reference
- Document Conventions
- New Features in MASCHINE 2.6.5
- Basic Concepts
- Adjusting the MASCHINE User Interface
- Showing/Hiding the Browser
- Switching between Arrange View and Mix View
- Showing/Hiding the Control Lane
- Common Operations
- Switching Between the Master, Group, and Sound Level
- Switching between Ideas View and Arranger View
- Extended Navigate Mode on Your Controller
- Undo/Redo
- Pinning a Mode on Your Controller
- Using Two or More Hardware Controllers
- Native Kontrol Standard
- Installing KONTAKT Instruments with NKS Support
- Loading NKS and Third-party Plug-ins from the Plug-in Menu
- Stand-Alone and Plug-in Mode
- Differences between Stand-Alone and Plug-in Mode
- Switching Instances
- Controlling Various Instances with Different Controllers
- Preferences
- Preferences – General
- Usage Data Tracking
- Preferences – Audio
- Preferences – MIDI
- Preferences – Default
- Preferences – Library
- Preferences – Plug-ins
- Preferences – Hardware
- Touch-Sensitive Knobs on MASCHINE STUDIO
- List Overlay for Selectors
- List and Tag Overlays in the Browser
- Touch Auto-Write Option
- Zoom and Scroll Overlays
- Adjusting the Knobs's Touch Sensitivity
- Controller Menu in the Hardware Page of the Preferences Panel
- Preferences – Colors
- Integrating MASCHINE into Your MIDI Setup
- Sync to External MIDI Clock
- Send MIDI Clock
- Syncing MASCHINE using Ableton Link
- Using Footswitches with Your MASCHINE STUDIO Controller
- Browser Basics
- Browsing the Library vs. Browsing Your Hard Disks
- Searching and Loading Files from the Library
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Browsing by Product Category Using MASCHINE STUDIO
- Browsing by Product Vendor Using MASCHINE STUDIO
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank on the Controller
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Mode Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Loading the Selected Files Automatically
- Auditioning Your Samples
- Loading Groups with Patterns
- Loading Groups with Routing
- Displaying File Information
- Editing the Files' Tags and Properties
- The BANK
- The TYPES and MODES
- The PROPERTIES
- Loading and Importing Files from Your File System
- Using Favorites
- Using the Location Bar
- Navigating to Recent Locations
- Using the Result List
- Importing Files to the MASCHINE Library
- Locating Missing Samples
- Using Quick Browse
- Overview of the Sounds, Groups, and Master
- The Sound, Group, and Master Channels
- Similarities and Differences in Handling Sounds and Groups
- Selecting Multiple Sounds or Groups
- Managing Sounds
- Loading Sounds
- Pre-listening to Sounds
- Renaming Sound Slots
- Saving Sounds
- Copying and Pasting Sounds
- Moving Sounds
- Resetting Sound Slots
- Managing Groups
- Creating Groups
- Loading Groups
- Renaming Groups
- Changing the Group's Color
- Saving Groups
- Copying and Pasting Groups
- Moving Groups
- Deleting Groups
- Exporting MASCHINE Objects and Audio
- Saving a Group with its Samples
- Saving a Project with its Samples
- Exporting Audio
- Importing Third-Party File Formats
- Importing MPC Programs to Groups
- Adjusting Your Pads
- Choosing a Pad Mode
- Adjusting the Base Key
- Using Choke Groups
- Using Link Groups
- Adjusting the Key, Choke, and Link Parameters for Multiple Sounds
- Playing Tools
- Choke All Notes
- Groove
- Level, Tempo, Tune, and Groove Shortcuts on Your Controller
- Performance Features
- Selecting a Scale and Creating Chords
- Scale and Chord Parameters
- Creating Arpeggios and Repeated Notes
- Swing Also Applied to Note Repeat / Arp Output
- Creating Parameter Snapshots using Lock
- Using Extended Lock
- Recalling a Lock Snapshot
- Deleting a Lock Snapshot
- Triggering Lock Snapshots via MIDI
- Plug-in Overview
- First Plug-in Slot of Sounds: Choosing the Sound's Role
- Browser Plug-in Slot Selection
- Adjusting the Plug-in Parameters
- Using Side-Chain
- Moving Plug-ins
- Alternative: the Plug-in Strip
- Saving Plug-in Presets
- Recalling Plug-in Presets
- The Sampler Plug-in
- Page 1: Voice Settings / Engine
- Page 2: Pitch / Envelope
- Page 3: FX / Filter
- Page 4: Modulation
- Page 5: LFO
- Page 6: Velocity / Modwheel
- Using Native Instruments and External Plug-ins
- Using the VST/AU Plug-in Parameters
- Setting Up Your Own Parameter
- Using VST/AU Plug-in Presets
- Multiple-Output Plug-ins and Multitimbral Plug-ins
- Pattern Basics
- Pattern Editor Overview
- Navigating the Event Area
- Following the Playback Position in the Pattern
- Jumping to Another Playback Position in the Pattern
- Group View and Keyboard View
- Adjusting the Pattern Grid and the Pattern Length
- Adjusting the Step Grid and the Nudge Grid
- Recording Patterns in Real Time
- The Record Prepare Mode
- Using the Metronome
- Recording with Count-in
- Quantizing while Recording
- Recording Patterns with the Step Sequencer
- Editing Events in Step Mode
- Editing Events
- Creating Events/Notes
- Selecting Events/Notes
- Editing Selected Events/Notes
- Deleting Events/Notes
- Cut, Copy, and Paste Events/Notes
- Quantizing Events/Notes
- Quantization While Playing
- Doubling a Pattern
- Adding Variation to Patterns
- Recording and Editing Modulation
- Which Parameters Are Modulatable
- Recording Modulation
- Creating and Editing Modulation in the Control Lane
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Selecting Patterns and Pattern Banks
- Creating Patterns
- Deleting Patterns
- Creating and Deleting Pattern Banks
- Naming Patterns
- Changing the Pattern's Color
- Duplicating, Copying, and Pasting Patterns
- Moving Patterns
- Adjusting Pattern Length in Fine Increments
- Importing/Exporting Audio and MIDI to/from Patterns
- Exporting MIDI from Patterns
- Importing MIDI to Patterns
- Audio Routing, Remote Control, and Macro Controls
- Audio Routing in MASCHINE
- Sending External Audio to Sounds
- Configuring the Main Output of Sounds and Groups
- Setting Up Auxiliary Outputs for Sounds and Groups
- Configuring the Master and Cue Outputs of MASCHINE
- Mono Audio Inputs
- Configuring External Inputs for Sounds in Mix View
- Configuring External Inputs for Sounds in MASCHINE STUDIO
- Triggering Sounds via MIDI Notes
- Triggering Scenes via MIDI
- Controlling Parameters via MIDI and Host Automation
- Selecting VST/AU Plug-in Presets via MIDI Program Change
- Sending MIDI from Sounds
- Creating Custom Sets of Parameters with the Macro Controls
- Macro Control Overview
- Assigning Macro Controls
- Controlling Your Mix
- Mix View Elements
- The Mixer
- Displaying Groups vs. Displaying Sounds
- Adjusting the Mixer Layout
- Selecting Channel Strips
- Managing Your Channels in the Mixer
- Adjusting Settings in the Channel Strips
- Using the Cue Bus
- The Plug-in Chain
- The Plug-in Strip
- The Plug-in Header
- Panels for Drumsynths and Internal Effects
- Panel for the Sampler
- Custom Panels for Native Instruments Plug-ins
- Undocking a Plug-in Panel (Native Instruments and External Plug-ins Only)
- Controlling Your Mix from Your Controller
- Adjusting the Level and Pan in Mix Mode
- Plug-in Icons in Mix Mode
- Using the Drumsynths
- Drumsynths – General Handling
- Shared Parameters
- The Kicks
- Kick – Sub
- Kick – Tronic
- Kick – Dusty
- Kick – Grit
- Kick – Rasper
- Kick – Snappy
- Kick – Bold
- Kick – Maple
- Kick – Push
- The Snares
- Snare – Volt
- Snare – Bit
- Snare – Pow
- Snare – Sharp
- Snare – Airy
- Snare – Vintage
- Snare – Chrome
- Snare – Iron
- Snare – Clap
- Snare – Breaker
- The Hi-hats
- Hi-hat – Silver
- Hi-hat – Circuit
- Hi-hat – Memory
- Hi-hat – Hybrid
- Creating a Pattern with Closed and Open Hi-hats
- The Toms
- Tom – Tronic
- Tom – Fractal
- Tom – Floor
- Tom – High
- The Percussions
- Percussion – Fractal
- Percussion – Kettle
- Percussion – Shaker
- The Cymbals
- Cymbal – Crash
- Cymbal – Ride
- Using Effects
- Other Operations on Effects
- Using the Side-Chain Input
- Applying Effects to External Audio
- Step 2: Set up a Sound to Receive the External Input
- Step 3: Load an Effect to Process an Input
- Creating a Send Effect
- Step 2: Route Audio to the Send Effect
- A Few Notes on Send Effects
- Creating Multi-Effects
- Effect Reference
- Dynamics
- Gate
- Transient Master
- Limiter
- Maximizer
- Filtering Effects
- Filter
- Cabinet
- Modulation Effects
- Flanger
- Freq Shifter
- Phaser
- Spatial and Reverb Effects
- Metaverb
- Reflex
- Reverb (Legacy)
- Reverb
- Reverb Hall
- Plate Reverb
- Delays
- Grain Delay
- Grain Stretch
- Resochord
- Distortion Effects
- Lofi
- Saturator
- Analog Distortion
- Perform FX
- Burst Echo
- Reso Echo
- Ring
- Stutter
- Tremolo
- Scratcher
- Arranger Basics
- Navigating the Arranger
- Following the Playback Position in Your Project
- Jumping to Other Sections
- Using Ideas View
- Creating Scenes
- Assigning and Removing Patterns
- Selecting Scenes
- Deleting Scenes
- Creating and Deleting Scene Banks
- Clearing Scenes
- Making Scenes Unique
- Appending Scenes to Arrangement
- Naming Scenes
- Changing the Color of a Scene
- Using Arranger View
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Moving Sections
- Adjusting the Length of a Section
- Adjusting the Length of a Section Using the Software
- Adjusting the Length of a Section Using the Controller
- Duplicating Sections
- Making Sections Unique
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Enabling Auto Length
- Looping
- Setting the Loop Range Using the Controller
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Opening the Sample Editor
- Recording a Sample
- Opening the Record
- Selecting the Source and the Recording Mode
- Arming, Starting, and Stopping the Recording
- Checking Your Recordings
- Location and Name of Your Recorded Samples
- Using the Edit
- Audio Editing Functions
- Slicing a Sample
- Opening the Slice
- Adjusting the Slicing Settings
- Live Slicing
- Delete All Slices
- Manually Adjusting Your Slices
- Applying the Slicing
- Mapping Samples to Zones
- Opening the Zone
- Zone Page Overview
- Selecting and Managing Zones in the Zone List
- Selecting and Editing Zones in the Map View
- Editing Zones in the Sample View
- Adjusting the Zone Settings
- Adding Samples to the Sample Map
- KOMPLETE KONTROL Integration
- Controlling the Transport in MASCHINE
- Navigating and Controlling Your Sounds within a Group
- Browsing Your MASCHINE Library
- Using the Perform Features
- Using the Touch Strips
- Recording Modulation from Your Keyboard
- Adjusting the Settings for Your Keyboard in the MASCHINE Preferences
- Arp Hold Mode
- Support for KOMPLETE KONTROL S88
- Troubleshooting
- Registration Support
- Appendix: Tips for Playing Live
- Name and Color Your Groups, Patterns, Sounds and Scenes
- Basic Techniques
- Set Up Your Own Multi-effect Groups and Automate Them
- Glossary
- Index
Maschine
Table of contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Welcome to MASCHINE
- Documentation Overview
- MASCHINE Hardware Control Reference
- In This Document
- Document Conventions
- Labeling on your MASCHINE Controller
- First Steps
- Loading a Drum Kit from the Factory Library
- Playing with the Pads
- Recording Your First Pattern
- Playing with Your Pattern
- Using Note Repeat
- Save Your Work
- Building Your Own Drum Kit
- Customizing Your Drum Kit
- Loading a Drumsynth
- Loading a Drumsynth into a Plug-in List on the Hardware
- Adjusting Volume, Swing and Tempo
- Changing the Color of a Group or Sound
- Moving your Sounds and Groups
- Creating Beats
- Your Pattern in the Software
- Doubling the Pattern
- Quantizing the Rhythm
- Adding a Second Pattern
- Adjusting the Pattern Length
- Recording a new Pattern using the Count-in
- Switching Patterns
- Adding a Bass Line
- Selecting another Group
- Renaming and Coloring the Group
- Loading a Plug-in Instrument for the Bass
- Using Keyboard Mode
- Adjusting the Base Key of the Pads on Your Controller
- Recording a Bass Line
- Loading an Additional Bass Sound
- Accessing the Plug-in Parameters
- Applying Effects
- Loading Effects
- Loading an Effect into a Plug-in List
- Playing with Effects
- Practice Makes Perfect
- Bypassing Effects
- Modulating Effect Parameters
- Editing Modulation
- Creating Beats with the Step Sequencer
- Building Up a Beat in Step Mode
- Adjusting the Pattern Length in Step Mode
- Recording Modulation in Step Mode
- Adjusting the Step Grid
- Creating Scenes
- Assigning Patterns to Scenes
- Managing Scenes
- Renaming and Coloring Scene Slots
- Playing Live
- Creating an Arrangement
- Creating your First Section
- Assigning a Scene to a Section
- Managing Sections
- Adjusting the Length of a Section Using the Software
- Adjusting the Length of a Section Using the Controller
- Duplicating and Removing Sections
- Selecting a Loop Range
- Using Advanced Features
- Creating Custom Sets of Parameters with the Macro Controls
- Assigning Macro Controls
- Using Other Sound Sources
- Using Sounds and Groups as Sound Source
- Using an External Sound Source
- Sampling
- Editing, Slicing and Mapping Your Sample
- The Mix View
- Quick Reference
- Controlling the Software Views from Your Controller
- MASCHINE Project Overview
- Arrangement
- MASCHINE Hardware Overview
- CONTROL Section
- MASTER Section
- GROUPS Section
- TRANSPORT Section
- PADS Section
- MASCHINE Software Overview
- Header
- Browser
- Arranger
- Control Area
- Pattern Editor
- Troubleshooting
- Registration Support
- Glossary
- Index
Maschine
Table of contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Welcome to MASCHINE
- MASCHINE Documentation
- MASCHINE Hardware Control Reference
- Document Conventions
- New Features in MASCHINE 2.6.5
- Basic Concepts
- Adjusting the MASCHINE User Interface
- Showing/Hiding the Browser
- Switching between Arrange View and Mix View
- Showing/Hiding the Control Lane
- Common Operations
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Undo/Redo
- Pinning a Mode on Your Controller
- Native Kontrol Standard
- Installing KONTAKT Instruments with NKS Support
- Loading NKS and Third-party Plug-ins from the Plug-in Menu
- Stand-Alone and Plug-in Mode
- Differences between Stand-Alone and Plug-in Mode
- Switching Instances
- Preferences
- Preferences – General
- Usage Data Tracking
- Preferences – Audio
- Preferences – MIDI
- Preferences – Default
- Preferences – Library
- Preferences – Plug-ins
- Preferences – Hardware
- Controller Menu in the Hardware Page of the Preferences Panel
- Preferences – Colors
- Syncing MASCHINE using Ableton Link
- Browser Basics
- Browsing the Library vs. Browsing Your Hard Disks
- Searching and Loading Files from the Library
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Selecting Type and Mode Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Loading the Selected Files Automatically
- Auditioning Your Samples
- Loading Groups with Routing
- Displaying File Information
- Editing the Files' Tags and Properties
- The BANK
- The TYPES and MODES
- The PROPERTIES
- Loading and Importing Files from Your File System
- Using Favorites
- Using the Location Bar
- Navigating to Recent Locations
- Using the Result List
- Importing Files to the MASCHINE Library
- Locating Missing Samples
- Using Quick Browse
- Overview of the Sounds, Groups, and Master
- The Sound, Group, and Master Channels
- Similarities and Differences in Handling Sounds and Groups
- Selecting Multiple Sounds or Groups
- Managing Sounds
- Loading Sounds
- Renaming Sound Slots
- Changing the Sound's Color
- Saving Sounds
- Copying and Pasting Sounds
- Moving Sounds
- Resetting Sound Slots
- Managing Groups
- Creating Groups
- Loading Groups
- Renaming Groups
- Saving Groups
- Copying and Pasting Groups
- Moving Groups
- Deleting Groups
- Exporting MASCHINE Objects and Audio
- Saving a Project with its Samples
- Exporting Audio
- Importing Third-Party File Formats
- Importing MPC Programs to Groups
- Plug-in Overview
- First Plug-in Slot of Sounds: Choosing the Sound's Role
- Adjusting the Plug-in Parameters
- Bypassing Plug-in Slots
- Using Side-Chain
- Alternative: the Plug-in Strip
- Saving Plug-in Presets
- Recalling Plug-in Presets
- The Sampler Plug-in
- Page 1: Voice Settings / Engine
- Page 2: Pitch / Envelope
- Page 3: FX / Filter
- Page 4: Modulation
- Page 5: LFO
- Page 6: Velocity / Modwheel
- Using Native Instruments and External Plug-ins
- Using the VST/AU Plug-in Parameters
- Setting Up Your Own Parameter
- Using VST/AU Plug-in Presets
- Multiple-Output Plug-ins and Multitimbral Plug-ins
- Pattern Basics
- Pattern Editor Overview
- Navigating the Event Area
- Following the Playback Position in the Pattern
- Jumping to Another Playback Position in the Pattern
- Group View and Keyboard View
- Adjusting the Pattern Grid and the Pattern Length
- Adjusting the Step Grid and the Nudge Grid
- Recording Patterns with the Step Sequencer
- Editing Events
- Creating Events/Notes
- Selecting Events/Notes
- Deleting Events/Notes
- Cut, Copy, and Paste Events/Notes
- Quantizing Events/Notes
- Quantization While Playing
- Adding Variation to Patterns
- Which Parameters Are Modulatable
- Recording Modulation
- Creating and Editing Modulation in the Control Lane
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Selecting Patterns and Pattern Banks
- Creating Patterns
- Deleting Patterns
- Creating and Deleting Pattern Banks
- Naming Patterns
- Changing the Pattern's Color
- Duplicating, Copying, and Pasting Patterns
- Moving Patterns
- Importing/Exporting Audio and MIDI to/from Patterns
- Exporting MIDI from Patterns
- Importing MIDI to Patterns
- Audio Routing, Remote Control, and Macro Controls
- Audio Routing in MASCHINE
- Sending External Audio to Sounds
- Configuring the Main Output of Sounds and Groups
- Setting Up Auxiliary Outputs for Sounds and Groups
- Configuring the Master and Cue Outputs of MASCHINE
- Mono Audio Inputs
- Configuring External Inputs for Sounds in Mix View
- Using MIDI Control and Host Automation
- Triggering Sounds via MIDI Notes
- Triggering Scenes via MIDI
- Controlling Parameters via MIDI and Host Automation
- Selecting VST/AU Plug-in Presets via MIDI Program Change
- Sending MIDI from Sounds
- Creating Custom Sets of Parameters with the Macro Controls
- Assigning Macro Controls
- Mix View Basics
- Mix View Elements
- The Mixer
- Displaying Groups vs. Displaying Sounds
- Adjusting the Mixer Layout
- Selecting Channel Strips
- Managing Your Channels in the Mixer
- Adjusting Settings in the Channel Strips
- Using the Cue Bus
- The Plug-in Chain
- The Plug-in Strip
- The Plug-in Header
- Panels for Drumsynths and Internal Effects
- Panel for the Sampler
- Custom Panels for Native Instruments Plug-ins
- Undocking a Plug-in Panel (Native Instruments and External Plug-ins Only)
- Using the Drumsynths
- Drumsynths – General Handling
- Shared Parameters
- The Kicks
- Kick – Sub
- Kick – Tronic
- Kick – Dusty
- Kick – Grit
- Kick – Rasper
- Kick – Snappy
- Kick – Bold
- Kick – Maple
- Kick – Push
- The Snares
- Snare – Volt
- Snare – Bit
- Snare – Pow
- Snare – Sharp
- Snare – Airy
- Snare – Vintage
- Snare – Chrome
- Snare – Iron
- Snare – Clap
- Snare – Breaker
- The Hi-hats
- Hi-hat – Silver
- Hi-hat – Circuit
- Hi-hat – Memory
- Hi-hat – Hybrid
- Creating a Pattern with Closed and Open Hi-hats
- The Toms
- Tom – Tronic
- Tom – Fractal
- Tom – Floor
- Tom – High
- The Percussions
- Percussion – Fractal
- Percussion – Kettle
- Percussion – Shaker
- The Cymbals
- Cymbal – Crash
- Cymbal – Ride
- Using Effects
- Other Operations on Effects
- Using the Side-Chain Input
- Applying Effects to External Audio
- Step 2: Set up a Sound to Receive the External Input
- Creating a Send Effect
- Step 1: Set Up a Sound or Group as Send Effect
- Step 2: Route Audio to the Send Effect
- Creating Multi-Effects
- Effect Reference
- Dynamics
- Gate
- Transient Master
- Limiter
- Maximizer
- Filtering Effects
- Filter
- Cabinet
- Modulation Effects
- Flanger
- Freq Shifter
- Phaser
- Spatial and Reverb Effects
- Metaverb
- Reflex
- Reverb (Legacy)
- Reverb
- Reverb Room
- Reverb Hall
- Plate Reverb
- Delays
- Grain Delay
- Grain Stretch
- Resochord
- Distortion Effects
- Lofi
- Saturator
- Analog Distortion
- Perform FX
- Burst Echo
- Reso Echo
- Ring
- Stutter
- Tremolo
- Scratcher
- Arranger Basics
- Navigating the Arranger
- Following the Playback Position in Your Project
- Using Ideas View
- Scene Overview
- Assigning and Removing Patterns
- Selecting Scenes
- Deleting Scenes
- Duplicating Scenes
- Making Scenes Unique
- Appending Scenes to Arrangement
- Naming Scenes
- Changing the Color of a Scene
- Using Arranger View
- Creating Sections
- Selecting Sections and Section Banks
- Moving Sections
- Adjusting the Length of a Section
- Adjusting the Length of a Section Using the Software
- Duplicating Sections
- Making Sections Unique
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Opening the Sample Editor
- Recording a Sample
- Selecting the Source and the Recording Mode
- Arming, Starting, and Stopping the Recording
- Checking Your Recordings
- Location and Name of Your Recorded Samples
- Editing a Sample
- Audio Editing Functions
- Slicing a Sample
- Opening the Slice
- Adjusting the Slicing Settings
- Manually Adjusting Your Slices
- Applying the Slicing
- Mapping Samples to Zones
- Zone Page Overview
- Selecting and Managing Zones in the Zone List
- Selecting and Editing Zones in the Map View
- Editing Zones in the Sample View
- Adjusting the Zone Settings
- Adding Samples to the Sample Map
- Switching the Keyboard Focus to/from a MASCHINE Instance
- Controlling the Transport in MASCHINE
- Navigating and Controlling Your Sounds within a Group
- Browsing Your MASCHINE Library
- Using the Perform Features
- Using the Touch Strips
- Recording Modulation from Your Keyboard
- Adjusting the Settings for Your Keyboard in the MASCHINE Preferences
- Arp Hold Mode
- Support for KOMPLETE KONTROL S88
- Knowledge Base
- User Forum
- Appendix: Tips for Playing Live
- Name and Color Your Groups, Patterns, Sounds and Scenes
- Use Scene Mode and Tweak the Loop Range
- Special Tricks
- Troubleshooting
- Registration Support
- Glossary
- Index
Maschine
Table of contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Welcome to MASCHINE
- MASCHINE Documentation
- MASCHINE Hardware Control Reference
- Document Conventions
- New Features in MASCHINE 2.6.5
- Basic Concepts
- Adjusting the MASCHINE User Interface
- Showing/Hiding the Browser
- Switching between Arrange View and Mix View
- Showing/Hiding the Control Lane
- Common Operations
- Switching Between the Master, Group, and Sound Level
- Switching between Ideas View and Arranger View
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Extended Navigate Mode on Your Controller
- Undo/Redo
- Pinning a Mode on Your Controller
- Using Two or More Hardware Controllers
- Native Kontrol Standard
- Installing KONTAKT Instruments with NKS Support
- Loading NKS and Third-party Plug-ins from the Plug-in Menu
- Stand-Alone and Plug-in Mode
- Switching Instances
- Preferences
- Preferences – General
- Usage Data Tracking
- Preferences – Audio
- Preferences – MIDI
- Preferences – Default
- Preferences – Library
- Preferences – Plug-ins
- Preferences – Hardware
- Controller Menu in the Hardware Page of the Preferences Panel
- Preferences – Colors
- Integrating MASCHINE into Your MIDI Setup
- Sync to External MIDI Clock
- Send MIDI Clock
- Syncing MASCHINE using Ableton Link
- Browser Basics
- Browsing the Library vs. Browsing Your Hard Disks
- Searching and Loading Files from the Library
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank on the Controller
- Choosing Between Factory and User Content
- Selecting Type and Mode Tags
- Performing a Text Search
- Additional Browsing Tools
- Loading the Selected Files Automatically
- Auditioning Your Samples
- Loading Groups with Patterns
- Loading Groups with Routing
- Displaying File Information
- Editing the Files' Tags and Properties
- The BANK
- The TYPES and MODES
- The PROPERTIES
- Loading and Importing Files from Your File System
- Using Favorites
- Using the Location Bar
- Navigating to Recent Locations
- Using the Result List
- Importing Files to the MASCHINE Library
- Locating Missing Samples
- Using Quick Browse
- Overview of the Sounds, Groups, and Master
- The Sound, Group, and Master Channels
- Similarities and Differences in Handling Sounds and Groups
- Selecting Multiple Sounds or Groups
- Managing Sounds
- Loading Sounds
- Pre-listening to Sounds
- Renaming Sound Slots
- Changing the Sound's Color
- Saving Sounds
- Copying and Pasting Sounds
- Moving Sounds
- Resetting Sound Slots
- Managing Groups
- Creating Groups
- Loading Groups
- Renaming Groups
- Changing the Group's Color
- Saving Groups
- Copying and Pasting Groups
- Moving Groups
- Deleting Groups
- Exporting MASCHINE Objects and Audio
- Saving a Group with its Samples
- Saving a Project with its Samples
- Exporting Audio
- Importing Third-Party File Formats
- Importing MPC Programs to Groups
- Adjusting Your Pads
- Choosing a Pad Mode
- Adjusting the Base Key
- Using Choke Groups
- Using Link Groups
- Adjusting the Key, Choke, and Link Parameters for Multiple Sounds
- Playing Tools
- Mute and Solo
- Choke All Notes
- Groove
- Level, Tempo, Tune, and Groove Shortcuts on Your Controller
- Performance Features
- Selecting a Scale and Creating Chords
- Scale and Chord Parameters
- Creating Arpeggios and Repeated Notes
- Swing Also Applied to Note Repeat / Arp Output
- Creating a Lock Snapshot
- Using Extended Lock
- Recalling a Lock Snapshot
- Deleting a Lock Snapshot
- Triggering Lock Snapshots via MIDI
- Plug-in Overview
- First Plug-in Slot of Sounds: Choosing the Sound's Role
- Browser Plug-in Slot Selection
- Adjusting the Plug-in Parameters
- Using Side-Chain
- Alternative: the Plug-in Strip
- Saving Plug-in Presets
- Recalling Plug-in Presets
- Removing a Default Plug-in Preset
- The Sampler Plug-in
- Page 1: Voice Settings / Engine
- Page 2: Pitch / Envelope
- Page 3: FX / Filter
- Page 4: Modulation
- Page 5: LFO
- Page 6: Velocity / Modwheel
- Using Native Instruments and External Plug-ins
- Using the VST/AU Plug-in Parameters
- Setting Up Your Own Parameter
- Using VST/AU Plug-in Presets
- Multiple-Output Plug-ins and Multitimbral Plug-ins
- Pattern Basics
- Pattern Editor Overview
- Navigating the Event Area
- Following the Playback Position in the Pattern
- Jumping to Another Playback Position in the Pattern
- Group View and Keyboard View
- Adjusting the Pattern Grid and the Pattern Length
- Adjusting the Step Grid and the Nudge Grid
- Recording Patterns in Real Time
- The Record Prepare Mode
- Using the Metronome
- Recording with Count-in
- Quantizing while Recording
- Recording Patterns with the Step Sequencer
- Editing Events in Step Mode
- Editing Events
- Creating Events/Notes
- Selecting Events/Notes
- Editing Selected Events/Notes
- Deleting Events/Notes
- Cut, Copy, and Paste Events/Notes
- Quantizing Events/Notes
- Quantization While Playing
- Doubling a Pattern
- Adding Variation to Patterns
- Recording and Editing Modulation
- Which Parameters Are Modulatable
- Recording Modulation
- Creating and Editing Modulation in the Control Lane
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Selecting Patterns and Pattern Banks
- Creating Patterns
- Deleting Patterns
- Creating and Deleting Pattern Banks
- Naming Patterns
- Changing the Pattern's Color
- Duplicating, Copying, and Pasting Patterns
- Moving Patterns
- Adjusting Pattern Length in Fine Increments
- Importing/Exporting Audio and MIDI to/from Patterns
- Exporting MIDI from Patterns
- Importing MIDI to Patterns
- Audio Routing, Remote Control, and Macro Controls
- Audio Routing in MASCHINE
- Sending External Audio to Sounds
- Configuring the Main Output of Sounds and Groups
- Setting Up Auxiliary Outputs for Sounds and Groups
- Configuring the Master and Cue Outputs of MASCHINE
- Mono Audio Inputs
- Configuring External Inputs for Sounds in Mix View
- Configuring External Inputs for Sounds in MASCHINE
- Triggering Sounds via MIDI Notes
- Triggering Scenes via MIDI
- Controlling Parameters via MIDI and Host Automation
- Selecting VST/AU Plug-in Presets via MIDI Program Change
- Creating Custom Sets of Parameters with the Macro Controls
- Macro Control Overview
- Mix View Basics
- Mix View Elements
- The Mixer
- Displaying Groups vs. Displaying Sounds
- Adjusting the Mixer Layout
- Selecting Channel Strips
- Managing Your Channels in the Mixer
- Adjusting Settings in the Channel Strips
- Using the Cue Bus
- The Plug-in Chain
- The Plug-in Strip
- The Plug-in Header
- Panels for Drumsynths and Internal Effects
- Panel for the Sampler
- Custom Panels for Native Instruments Plug-ins
- Undocking a Plug-in Panel (Native Instruments and External Plug-ins Only)
- Controlling Your Mix from Your Controller
- Using the Drumsynths
- Drumsynths – General Handling
- Shared Parameters
- The Kicks
- Kick – Sub
- Kick – Tronic
- Kick – Dusty
- Kick – Grit
- Kick – Rasper
- Kick – Snappy
- Kick – Bold
- Kick – Maple
- Kick – Push
- The Snares
- Snare – Volt
- Snare – Bit
- Snare – Pow
- Snare – Sharp
- Snare – Airy
- Snare – Vintage
- Snare – Chrome
- Snare – Iron
- Snare – Clap
- Snare – Breaker
- The Hi-hats
- Hi-hat – Silver
- Hi-hat – Circuit
- Hi-hat – Memory
- Hi-hat – Hybrid
- Creating a Pattern with Closed and Open Hi-hats
- The Toms
- Tom – Tronic
- Tom – Fractal
- Tom – Floor
- Tom – High
- The Percussions
- Percussion – Fractal
- Percussion – Kettle
- Percussion – Shaker
- The Cymbals
- Cymbal – Crash
- Cymbal – Ride
- Applying Effects to a Sound, a Group or the Master
- Other Operations on Effects
- Using the Side-Chain Input
- Applying Effects to External Audio
- Step 2: Set up a Sound to Receive the External Input
- Step 3: Load an Effect to Process an Input
- Creating a Send Effect
- Step 2: Route Audio to the Send Effect
- A Few Notes on Send Effects
- Creating Multi-Effects
- Effect Reference
- Dynamics
- Gate
- Transient Master
- Limiter
- Maximizer
- Filtering Effects
- Filter
- Cabinet
- Modulation Effects
- Flanger
- Freq Shifter
- Phaser
- Spatial and Reverb Effects
- Metaverb
- Reflex
- Reverb (Legacy)
- Reverb
- Reverb Hall
- Plate Reverb
- Delays
- Grain Delay
- Grain Stretch
- Resochord
- Distortion Effects
- Lofi
- Saturator
- Analog Distortion
- Perform FX
- Burst Echo
- Reso Echo
- Ring
- Stutter
- Tremolo
- Scratcher
- Arranger Basics
- Navigating the Arranger
- Following the Playback Position in Your Project
- Jumping to Other Sections
- Using Ideas View
- Creating Scenes
- Assigning and Removing Patterns
- Selecting Scenes
- Deleting Scenes
- Creating and Deleting Scene Banks
- Duplicating Scenes
- Making Scenes Unique
- Appending Scenes to Arrangement
- Naming Scenes
- Changing the Color of a Scene
- Using Arranger View
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Moving Sections
- Adjusting the Length of a Section
- Adjusting the Length of a Section Using the Software
- Adjusting the Length of a Section Using the Controller
- Duplicating Sections
- Making Sections Unique
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Enabling Auto Length
- Looping
- Setting the Loop Range Using the Controller
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Opening the Sample Editor
- Recording a Sample
- Selecting the Source and the Recording Mode
- Arming, Starting, and Stopping the Recording
- Checking Your Recordings
- Location and Name of Your Recorded Samples
- Using the Edit
- Audio Editing Functions
- Slicing a Sample
- Opening the Slice
- Adjusting the Slicing Settings
- Live Slicing
- Delete All Slices
- Applying the Slicing
- Mapping Samples to Zones
- Zone Page Overview
- Selecting and Managing Zones in the Zone List
- Selecting and Editing Zones in the Map View
- Editing Zones in the Sample View
- Adjusting the Zone Settings
- Adding Samples to the Sample Map
- Switching the Keyboard Focus to/from a MASCHINE Instance
- Controlling the Transport in MASCHINE
- Navigating and Controlling Your Sounds within a Group
- Browsing Your MASCHINE Library
- Using the Perform Features
- Using the Touch Strips
- Recording Modulation from Your Keyboard
- Adjusting the Settings for Your Keyboard in the MASCHINE Preferences
- Arp Hold Mode
- Support for KOMPLETE KONTROL S88
- Troubleshooting
- Registration Support
- Appendix: Tips for Playing Live
- Name and Color Your Groups, Patterns, Sounds and Scenes
- Basic Techniques
- Set Up Your Own Multi-effect Groups and Automate Them
- Glossary
- Index
Maschine
Table of contents
- Table Of Contents
- Welcome to MASCHINE
- Notice
- Setting Up MASCHINE
- Basic Audio Configuration
- Using Your Controller as Audio Device in the MASCHINE Software
- Selecting the MASCHINE Controller as Audio Device in Other Music Software
- Selecting the MASCHINE Controller as Default Audio Output Device in Your Operat ing System
- Setup Examples
- Connecting Headphones
- MASCHINE in a Recording Setup
- Connecting a Dynamic Microphone
- 2.3.3.2 Connecting Line Level Equipment (Synthesizer / Computer / Mixer Line
- Connecting a Pedal
Maschine
Table of contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Table Of Contents
- Welcome to MASCHINE
- Document Conventions
- New Features in MASCHINE 2.7
- Basic Concepts
- Adjusting the MASCHINE User Interface
- Switching between Ideas View and Arranger View
- Showing/Hiding the Browser
- Minimizing the Mixer
- Common Operations
- Pinning a Mode on the Controller
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- in the Control Area
- Extended Navigate Mode on Your Controller
- Using Two or More Hardware Controllers
- Native Kontrol Standard
- Stand‐Alone and Plug‐in Mode
- Switching Instances
- Controlling Various Instances with Different Controllers
- Preferences – General
- Preferences – Audio
- Preferences – MIDI
- Preferences – Default
- metronome settings
- Preferences – Library
- Preferences – Plug‐ins
- Preferences – Hardware
- Preferences – Colors
- Integrating MASCHINE into a MIDI Setup
- Connecting External MIDI Equipment
- Sync to External MIDI Clock
- Send MIDI Clock
- Connecting to a Network
- Browser Basics
- Browsing the Library vs. Browsing Your Hard Disks
- Searching and Loading Files from the Library
- Browser
- Bank
- Bank on the Controller
- Selecting a File Type
- Choosing Between Factory and User Content
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Loading the Selected Files Automatically
- Auditioning Instrument Presets
- Auditioning Samples
- Loading Groups with Patterns
- Loading Groups with Routing
- Using Favorites in the Browser
- Editing the Files' Tags and Properties
- The BANK
- The PROPERTIES
- Loading and Importing Files from Your File System
- Using Favorites
- Using the Location Bar
- Navigating to Recent Locations
- Importing Files to the MASCHINE Library
- Locating Missing Samples
- Using Quick Browse
- Overview of the Sounds, Groups, and Master
- The Sound, Group, and Master Channels
- Similarities and Differences in Handling Sounds and Groups
- Selecting Multiple Sounds or Groups
- Managing Sounds
- Loading Sounds
- Pre‐listening to Sounds
- Renaming Sound Slots
- Changing the Sound's Color
- Saving Sounds
- Copying and Pasting Sounds
- Moving Sounds
- Resetting Sound Slots
- Managing Groups
- Creating Groups
- Loading Groups
- Renaming Groups
- Changing the Group's Color
- Saving Groups
- Copying and Pasting Groups
- Reordering Groups
- Deleting Groups
- Exporting MASCHINE Objects and Audio
- Saving a Group with its Samples
- Saving a Project with its Samples
- Exporting Audio
- Importing Third‐Party File Formats
- Importing MPC Programs to Groups
- Adjusting the Pads
- Choosing a Pad Input Mode
- Adjusting the Base Key
- Using Choke Groups
- Using Link Groups
- Adjusting the Key, Choke, and Link Parameters for Multiple Sounds
- Playing Tools
- Choke All Notes
- Groove
- Level, Tempo, Tune, and Groove Shortcuts on Your Controller
- Performance Features
- Selecting a Scale and Creating Chords
- Scale and Chord Parameters
- Creating Arpeggios and Repeated Notes
- Swing on Note Repeat / Arp Output
- Creating a Lock Snapshot
- Updating a Lock Snapshot
- Morphing Between Lock Snapshots
- Triggering Lock Snapshots via MIDI
- Plug‐in Overview
- First Plug‐in Slot of Sounds: Choosing the Sound's Role
- preset management
- Browser Plug‐in Slot Selection
- Adjusting the Plug‐in Parameters
- Bypassing Plug‐in Slots
- Using Side‐Chain
- Alternative: the Plug‐in Strip
- Saving Plug‐in Presets
- Recalling Plug‐in Presets
- The Sampler Plug‐in
- Page 1: Voice Settings / Engine
- Page 2: Pitch / Envelope
- Page 3: FX / Filter
- Page 4: Modulation
- Page 5: LFO
- Page 6: Velocity / Modwheel
- Using Native Instruments and External Plug‐ins
- Opening/Closing Plug‐in Windows
- Using the VST/AU Plug‐in Parameters
- Setting Up Your Own Parameter
- Using VST/AU Plug‐in Presets
- Multiple‐Output Plug‐ins and Multitimbral Plug‐ins
- Using the Audio Plug-in
- Loading a Loop into the Audio Plug‐in
- Using Loop Mode
- Using Gate Mode
- Using the Drumsynths
- Engines: Many Different Drums per Drumsynth
- Shared Parameters
- Pitch Range, Tuning, and MIDI Notes
- Kick – Sub
- Kick – Tronic
- Kick – Dusty
- Kick – Grit
- Kick – Rasper
- Kick – Snappy
- Kick – Bold
- Kick – Maple
- Kick – Push
- The Snares
- Snare – Volt
- Snare – Bit
- Snare – Pow
- Snare – Sharp
- Snare – Airy
- Snare – Vintage
- Snare – Chrome
- Snare – Iron
- Snare – Clap
- Snare – Breaker
- The Hi‐hats
- Hi‐hat – Silver
- Hi‐hat – Circuit
- Hi‐hat – Memory
- Hi‐hat – Hybrid
- Creating a Pattern with Closed and Open Hi‐hats
- The Toms
- Tom – Tronic
- Tom – Fractal
- Tom – Floor
- Tom – High
- The Percussions
- Percussion – Fractal
- Percussion – Kettle
- Percussion – Shaker
- The Cymbals
- Cymbal – Crash
- Cymbal – Ride
- Using the Bass Synth
- Parameter Organization
- Bass Synth Parameters
- Working with Patterns
- Navigating the Event Area
- Following the Playback Position in the Pattern
- Jumping to Another Playback Position in the Pattern
- Group View and Keyboard View
- Adjusting the Arrange Grid and the Pattern Length
- Adjusting the Step Grid and the Nudge Grid
- Recording Patterns in Real Time
- The Record Prepare Mode
- Using the Metronome
- Recording with Count‐in
- Quantizing while Recording
- Recording Patterns with the Step Sequencer
- Editing Events in Step Mode
- Recording Modulation in Step Mode
- Editing Events
- Creating Events/Notes
- Selecting Events/Notes
- Editing Selected Events/Notes
- Deleting Events/Notes
- Cut, Copy, and Paste Events/Notes
- Quantizing Events/Notes
- Quantization While Playing
- Doubling a Pattern
- Recording and Editing Modulation
- Which Parameters Are Modulatable
- Recording Modulation
- Creating and Editing Modulation in the Control Lane
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Selecting Patterns and Pattern Banks
- Creating Patterns
- Deleting Patterns
- Creating and Deleting Pattern Banks
- Naming Patterns
- Changing the Pattern's Color
- Duplicating, Copying, and Pasting Patterns
- Moving Patterns
- Adjusting Pattern Length in Fine Increments
- Importing/Exporting Audio and MIDI to/from Patterns
- Exporting MIDI from Patterns
- Importing MIDI to Patterns
- Audio Routing, Remote Control, and Macro Controls
- Sending External Audio to Sounds
- Configuring the Main Output of Sounds and Groups
- Setting Up Auxiliary Outputs for Sounds and Groups
- Configuring the Master and Cue Outputs of MASCHINE
- Mono Audio Inputs
- Configuring External Inputs for Sounds in Mix View
- Configuring External Inputs for Sounds in MASCHINE
- Triggering Sounds via MIDI Notes
- Triggering Scenes via MIDI
- Controlling Parameters via MIDI and Host Automation
- Selecting VST/AU Plug‐in Presets via MIDI Program Change
- Creating Custom Sets of Parameters with the Macro Controls
- Macro Control Overview
- Controlling Your Mix
- Mix View Elements
- The Mixer
- Displaying Groups vs. Displaying Sounds
- Adjusting the Mixer Layout
- Selecting Channel Strips
- Managing Your Channels in the Mixer
- Adjusting Settings in the Channel Strips
- Using the Cue Bus
- The Plug‐in Chain
- The Plug‐in Strip
- The Plug‐in Header
- Panels for Drumsynths and Internal Effects
- Panel for the Sampler
- Custom Panels for Native Instruments Plug‐ins
- Controlling Your Mix from the Controller
- Using Effects
- Other Operations on Effects
- Using the Side‐Chain Input
- Applying Effects to External Audio
- Step 2: Set up a Sound to Receive the External Input
- Step 3: Load an Effect to Process an Input
- Creating a Send Effect
- Step 2: Route Audio to the Send Effect
- A Few Notes on Send Effects
- Creating Multi‐Effects
- Effect Reference
- Dynamics
- Gate
- Transient Master
- Limiter
- Maximizer
- Filtering Effects
- Filter
- Cabinet
- Modulation Effects
- Flanger
- Freq Shifter
- Phaser
- Spatial and Reverb Effects
- Metaverb
- Reflex
- Reverb (Legacy)
- Reverb
- Reverb Hall
- Plate Reverb
- Delays
- Grain Delay
- Grain Stretch
- Resochord
- Distortion Effects
- Lofi
- Saturator
- Analog Distortion
- Perform FX
- Burst Echo
- Reso Echo
- Ring
- Stutter
- Tremolo
- Scratcher
- Working with the Arranger
- Navigating the Arranger
- Following the Playback Position in Your Project
- Jumping to Other Sections
- Using Ideas View
- Scene Overview
- Creating Scenes
- Assigning and Removing Patterns
- Selecting Scenes
- Deleting Scenes
- Creating and Deleting Scene Banks
- Clearing Scenes
- Duplicating Scenes
- Reordering Scenes
- Making Scenes Unique
- Appending Scenes to Arrangement
- Naming Scenes
- Changing the Color of a Scene
- Using Arranger View
- Creating Sections
- Assigning a Scene to a Section
- Reorganizing Sections
- Adjusting the Length of a Section
- Adjusting the Length of a Section Using the Software
- Adjusting the Length of a Section Using the Controller
- Duplicating Sections
- Making Sections Unique
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Looping
- Setting the Loop Range Using the Controller
- Jumping to another Playback Position in Your Project
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Recording a Sample
- Selecting the Source and the Recording Mode
- Arming, Starting, and Stopping the Recording
- Checking Your Recordings
- Location and Name of Your Recorded Samples
- Using the Edit
- Audio Editing Functions
- Slicing a Sample
- Opening the Slice
- Adjusting the Slicing Settings
- Live Slicing
- Live Slicing Using MASCHINE
- Manually Adjusting Your Slices
- Applying the Slicing
- Mapping Samples to Zones
- Zone Page Overview
- Selecting and Managing Zones in the Zone List
- Selecting and Editing Zones in the Map View
- Editing Zones in the Sample View
- Adjusting the Zone Settings
- Adding Samples to the Sample Map
- Appendix: Tips for Playing Live
- Consider Using a Limiter on Your Master
- Use Scene Mode and Tweak the Loop Range
- Special Tricks
- Troubleshooting
- Registration Support
- Glossary
- control area
- insert effect
- mute and solo
- Index
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